Player Matchup

Merlin
Merlin
CelestialForce08
Merlin
Level 3
God Stats
3W - 9L
1,500 SR
Queue Stats
256W - 297L
1,066 Elo+
Solo
Pele
Pele
DummyThiccDom
Pele
Level 27
God Stats
5W - 12L
1,205 SR
Queue Stats
78W - 96L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
Molotov307
Cthulhu
Level 27
God Stats
2W - 2L
1,603 SR
Queue Stats
51W - 52L
1,509 Elo+
Party 2
Cupid
Cupid
WhitetailInc
Cupid
Level 20
God Stats
15W - 8L
1,733 SR
Queue Stats
261W - 225L
1,553 Elo+
Solo
Bacchus
Bacchus
Zugzwang2388
Bacchus
Level 10
God Stats
26W - 20L
1,535 SR
Queue Stats
154W - 178L
1,306 Elo+
Solo
Team Averages
Level 17
1,515 SR
1,378 Elo+

VS

Team Averages
Level 18
1,542 SR
1,387 Elo+
Bellona
Bellona
AfghanPikachu
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,393 Elo+
Party 1
Heimdallr
Heimdallr
Awdomeking
Heimdallr
Level 8
God Stats
12W - 11L
1,500 SR
Queue Stats
529W - 571L
1,425 Elo+
Solo
Kukulkan
Kukulkan
IsaacSpeed911
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,363 Elo+
Party 1
Xing Tian
Xing Tian
LeGeeko
Xing Tian
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,363 Elo+
Party 1
Set
Set
entourloupette1
Set
Level 28
God Stats
2W - 0L
1,709 SR
Queue Stats
12W - 11L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,630
217
0
0
0
20
11 / 6 / 7
14,395
554
13,304
23,575
15,020
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Molotov307
Cthulhu
19
13 / 7 / 10
13,476
518
21,051
26,570
30,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 8 / 13
12,657
487
21,949
24,944
11,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Zugzwang2388
Bacchus
19
6 / 9 / 15
13,857
533
14,078
31,068
41,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
9 / 6 / 8
13,651
525
16,531
22,621
20,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Awdomeking
Heimdallr
19
6 / 9 / 9
13,014
501
17,936
23,424
10,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
IsaacSpeed911
Kukulkan
19
7 / 7 / 12
13,797
531
24,364
15,152
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
LeGeeko
Xing Tian
17
1 / 7 / 14
12,103
466
6,923
21,758
20,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 10 / 10
12,590
484
18,382
22,809
10,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
83
37
Kills
30
30
Deaths
39
45
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bellona
9
6
8
2.17
W
Heimdallr
Awdomeking
Heimdallr
6
9
9
1.17
L
0
0
0
0
L
11
6
7
2.42
W
Kukulkan
IsaacSpeed911
Kukulkan
7
7
12
1.86
W
Xing Tian
LeGeeko
Xing Tian
1
7
14
1.14
L
Cthulhu
Molotov307
Cthulhu
13
7
10
2.57
L
7
8
13
1.69
L
Bacchus
Zugzwang2388
Bacchus
6
9
15
1.5
W
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,382
Damage
84,136
106,157
Taken
105,764
99,398
Mitigated
68,344
24,404
Healing
19,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
16,531
6,530
0
4,076
22,621
20,388
3,440
9,192
13,054
206
66,389
W
Heimdallr
Awdomeking
Heimdallr
17,936
9,523
0
7,898
23,424
10,666
2,759
6,279
17,070
0
85,026
L
0
0
0
0
0
0
0
0
0
0
0
L
13,304
3,780
0
4,212
23,575
15,020
3,406
3,516
19,959
0
100,803
W
Kukulkan
IsaacSpeed911
Kukulkan
24,364
2,220
0
1,299
15,152
6,396
1,917
8,752
6,125
66,637
0
W
Xing Tian
LeGeeko
Xing Tian
6,923
692
0
2,851
21,758
20,154
698
8,243
13,390
33,616
0
L
Cthulhu
Molotov307
Cthulhu
21,051
952
1,819
3,999
26,570
30,546
1,125
9,195
17,055
47,381
0
L
21,949
12,586
162
9,394
24,944
11,931
4,651
7,121
17,698
0
79,035
L
Bacchus
Zugzwang2388
Bacchus
14,078
2,081
0
4,818
31,068
41,901
657
11,661
19,236
37,996
0
W
18,382
7,929
0
3,646
22,809
10,740
2,183
6,962
15,662
0
71,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,015
Gold Earned
65,155
388
Minions Killed
439
0
Camps Cleared
0
1,905,581
Distance Traveled
2,194,814
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,651
525
98
4
0
463,500
1
W
Heimdallr
13,014
501
123
5
0
374,420
0
L
Merlin
5,630
217
0
0
0
0
0
L
Pele
14,395
554
151
6
0
538,989
0
W
Kukulkan
13,797
531
87
3
0
443,867
1
W
Xing Tian
12,103
466
38
1
0
469,650
3
L
Cthulhu
13,476
518
77
3
0
414,785
2
L
Cupid
12,657
487
127
5
0
445,562
8
L
Bacchus
13,857
533
33
1
0
506,245
1
W
Set
12,590
484
93
4
0
443,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role