Player Matchup

Poseidon
Poseidon
MisterFister556m
Poseidon
Level 68
God Stats
7W - 4L
1,765 SR
Queue Stats
243W - 257L
1,543 Elo+
Solo
Medusa
Medusa
SquishyT4nk
Medusa
Level 87
God Stats
12W - 14L
1,584 SR
Queue Stats
257W - 268L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
XTHE SAMUIRAIX
Sun Wukong
Level 54
God Stats
61W - 55L
1,595 SR
Queue Stats
172W - 215L
1,511 Elo+
Solo
Olorun
Olorun
t7heTryH4rdt
Olorun
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
312W - 332L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
xShadow713
Cthulhu
Level 91
God Stats
4W - 11L
1,536 SR
Queue Stats
35W - 60L
1,316 Elo+
Solo
Team Averages
Level 89
1,596 SR
1,463 Elo+

VS

Team Averages
Level 46
1,361 SR
1,360 Elo+
Nox
Nox
ArmadaMusic10
Nox
Level 37
God Stats
27W - 27L
1,410 SR
Queue Stats
274W - 280L
1,362 Elo+
Solo
Ao Kuang
Ao Kuang
EpicWinGuapin
Ao Kuang
Level 43
God Stats
7W - 9L
1,453 SR
Queue Stats
44W - 51L
1,467 Elo+
Solo
Fenrir
Fenrir
jakobe07197
Fenrir
Level 54
God Stats
5W - 14L
1,060 SR
Queue Stats
270W - 344L
1,306 Elo+
Party 1
Baron Samedi
Baron Samedi
mamba2331
Baron Samedi
Level 10
God Stats
1W - 1L
1,302 SR
Queue Stats
24W - 54L
1,276 Elo+
Party 1
Vulcan
Vulcan
schmudeT
Vulcan
Level 87
God Stats
20W - 28L
1,579 SR
Queue Stats
143W - 227L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 15
14,938
1,149
18,419
10,909
3,606
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
20
13 / 13 / 9
16,269
1,251
29,988
29,053
10,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
XTHE SAMUIRAIX
Sun Wukong
20
4 / 4 / 10
13,662
1,051
9,398
19,069
8,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
20
11 / 16 / 13
16,798
1,292
26,473
33,270
12,929
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
xShadow713
Cthulhu
16
0 / 9 / 2
10,583
814
1,013
14,191
5,238
Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 28
14,916
1,147
15,701
15,109
6,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
EpicWinGuapin
Ao Kuang
20
10 / 9 / 17
14,944
1,150
17,080
24,851
9,967
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
20
17 / 7 / 19
16,517
1,271
25,322
24,758
14,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
mamba2331
Baron Samedi
20
3 / 6 / 25
13,334
1,026
16,184
14,857
7,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
schmudeT
Vulcan
20
10 / 5 / 22
14,980
1,152
22,185
13,012
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
158
30
Kills
47
47
Deaths
30
49
Assists
111
Player
Kills
Deaths
Assists
KDA
W
7
3
28
7
W
Ao Kuang
EpicWinGuapin
Ao Kuang
10
9
17
2.06
L
2
5
15
1.9
L
Medusa
13
13
9
1.35
L
Sun Wukong
XTHE SAMUIRAIX
Sun Wukong
4
4
10
2.25
W
Fenrir
17
7
19
3.79
W
Baron Samedi
mamba2331
Baron Samedi
3
6
25
2.58
W
Vulcan
schmudeT
Vulcan
10
5
22
4.2
L
Olorun
11
16
13
1.09
L
Cthulhu
xShadow713
Cthulhu
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,291
Damage
96,472
106,492
Taken
92,587
41,554
Mitigated
43,446
16,301
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,701
3,037
998
594
15,109
6,415
0
6,455
8,654
39,175
0
W
Ao Kuang
EpicWinGuapin
Ao Kuang
17,080
4,884
0
3,779
24,851
9,967
0
12,394
12,457
39,030
0
L
18,419
1,523
0
1,015
10,909
3,606
0
6,848
4,061
76,536
0
L
Medusa
29,988
18,338
0
4,466
29,053
10,784
0
23,578
5,475
0
46,571
L
Sun Wukong
XTHE SAMUIRAIX
Sun Wukong
9,398
3,621
0
1,049
19,069
8,997
0
8,642
10,427
0
39,200
W
Fenrir
25,322
7,671
0
1,768
24,758
14,530
0
10,825
13,933
0
41,735
W
Baron Samedi
mamba2331
Baron Samedi
16,184
1,219
1,360
1,040
14,857
7,407
0
5,965
8,892
31,815
0
W
Vulcan
schmudeT
Vulcan
22,185
8,627
0
0
13,012
5,127
0
10,266
2,746
51,471
0
L
Olorun
26,473
15,195
810
8,961
33,270
12,929
0
21,583
11,687
44,066
0
L
Cthulhu
xShadow713
Cthulhu
1,013
190
0
0
14,191
5,238
0
10,499
3,692
3,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,250
Gold Earned
74,691
259
Minions Killed
246
10
Camps Cleared
3
1,057,439
Distance Traveled
1,113,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,916
1,147
62
5
1
193,948
0
W
Ao Kuang
14,944
1,150
40
3
1
208,862
0
L
Poseidon
14,938
1,149
143
11
0
257,506
0
L
Medusa
16,269
1,251
29
2
2
234,261
0
L
Sun Wukong
13,662
1,051
45
3
2
253,457
0
W
Fenrir
16,517
1,271
29
2
0
260,499
0
W
Baron Samedi
13,334
1,026
25
2
1
203,245
0
W
Vulcan
14,980
1,152
90
7
0
247,242
0
L
Olorun
16,798
1,292
29
2
6
222,964
0
L
Cthulhu
10,583
814
13
1
0
89,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role