Player Matchup

Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Desktank98
Izanami
Level 17
God Stats
2W - 2L
1,574 SR
Queue Stats
2W - 3L
1,886 Elo+
Party 3
Ah Puch
Ah Puch
Mario_Maddness
Ah Puch
Level 46
God Stats
0W - 2L
1,622 SR
Queue Stats
2W - 7L
1,274 Elo+
Solo
Zhong Kui
Zhong Kui
aSmurfAccount147
Zhong Kui
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
lavish-killer914
Thanatos
Level 142
God Stats
3W - 6L
1,640 SR
Queue Stats
28W - 41L
1,307 Elo+
Party 2
Team Averages
Level 66
1,567 SR
1,493 Elo+

VS

Team Averages
Level 56
1,526 SR
1,459 Elo+
Cthulhu
Cthulhu
ApocaIsBlack
Cthulhu
Level 21
God Stats
22W - 16L
1,362 SR
Queue Stats
123W - 123L
1,525 Elo+
Party 1
Ganesha
Ganesha
DaddysDirtySock
Ganesha
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,245 Elo+
Solo
Chang'e
Chang'e
ILikeAnimeBiddys
Chang'e
Level 45
God Stats
23W - 16L
1,627 SR
Queue Stats
168W - 164L
1,487 Elo+
Party 1
Mulan
Mulan
NHxxNdrixWeTrust
Mulan
Level 135
God Stats
6W - 2L
1,633 SR
Queue Stats
229W - 217L
1,554 Elo+
Party 1
Izanami
Izanami
SuperiorGender
Izanami
Level 30
God Stats
10W - 12L
1,510 SR
Queue Stats
87W - 106L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 0 / 1
4,924
492
3,623
6,323
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Desktank98
Izanami
8
1 / 2 / 0
4,743
474
3,468
4,730
1,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 2 / 0
5,395
540
4,612
4,240
1,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
8
0 / 3 / 0
4,482
448
1,400
3,511
2,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 4 / 1
4,861
486
2,329
7,883
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApocaIsBlack
Cthulhu
11
4 / 0 / 0
6,296
630
2,522
5,029
3,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 1 / 4
5,814
581
2,557
7,440
2,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 2
5,451
545
2,362
5,980
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
4 / 1 / 2
6,605
661
3,652
6,655
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 0
5,577
558
5,418
4,109
939
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
11
11
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
1
0.5
W
Cthulhu
ApocaIsBlack
Cthulhu
4
0
0
4
W
0
1
4
2
L
Izanami
Desktank98
Izanami
1
2
0
0.5
W
2
1
2
3
L
2
2
0
1
W
4
1
2
5
W
1
0
0
1
L
Zhong Kui
0
3
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,432
Damage
16,511
26,687
Taken
29,213
9,895
Mitigated
11,710
10,505
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,623
1,481
535
2,635
6,323
3,081
0
780
5,543
0
8,846
W
Cthulhu
ApocaIsBlack
Cthulhu
2,522
444
71
1,739
5,029
3,293
452
1,382
3,647
24,673
0
W
2,557
491
0
3,065
7,440
2,721
0
385
7,055
15,046
0
L
Izanami
Desktank98
Izanami
3,468
2,669
0
1,062
4,730
1,131
0
1,352
3,378
0
25,889
W
2,362
261
270
3,671
5,980
1,868
0
3,148
2,832
20,702
0
L
4,612
85
0
798
4,240
1,265
0
1,756
2,459
25,209
0
W
3,652
864
0
1,700
6,655
2,889
481
1,097
5,558
0
44,268
W
5,418
4,479
0
1,900
4,109
939
0
0
4,109
0
35,350
L
Zhong Kui
1,400
24
0
555
3,511
2,112
0
1,578
1,733
13,409
0
L
2,329
1,019
0
4,920
7,883
2,306
0
1,725
6,133
0
22,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,405
Gold Earned
29,743
181
Minions Killed
309
0
Camps Cleared
0
894,030
Distance Traveled
962,984
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,924
492
16
2
0
200,190
4
W
Cthulhu
6,296
630
66
7
0
171,004
2
W
Ganesha
5,814
581
7
1
0
191,728
3
L
Izanami
4,743
474
44
4
0
189,001
1
W
Chang'e
5,451
545
63
6
0
186,149
1
L
Ah Puch
5,395
540
43
4
0
200,328
4
W
Mulan
6,605
661
86
9
0
226,688
1
W
Izanami
5,577
558
87
9
0
187,415
0
L
Zhong Kui
4,482
448
28
3
0
95,982
1
L
Thanatos
4,861
486
50
5
0
208,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role