Player Matchup

Ao Kuang
Ao Kuang
LordAiimz
Ao Kuang
Level 154
God Stats
7W - 4L
1,743 SR
Queue Stats
456W - 269L
1,718 Elo+
Party 2
Fenrir
Fenrir
Rhyós
Fenrir
Level 149
God Stats
5W - 7L
1,319 SR
Queue Stats
236W - 133L
1,738 Elo+
Party 2
Janus
Janus
T3disease
Janus
Level 100
God Stats
5W - 1L
1,784 SR
Queue Stats
9W - 3L
1,898 Elo+
Party 2
Danzaburou
Danzaburou
alfze
Danzaburou
Level 156
God Stats
9W - 2L
1,641 SR
Queue Stats
184W - 137L
1,684 Elo+
Party 2
Eset
Eset
biggomz
Eset
Level 156
God Stats
1W - 0L
1,714 SR
Queue Stats
77W - 46L
1,800 Elo+
Party 2
Team Averages
Level 143
1,640 SR
1,768 Elo+

VS

Team Averages
Level 94
1,678 SR
1,526 Elo+
Cthulhu
Cthulhu
BlackAnnis
Cthulhu
Level 128
God Stats
2W - 4L
1,805 SR
Queue Stats
181W - 178L
1,510 Elo+
Solo
Chang'e
Chang'e
Sirrahjj
Chang'e
Level 29
God Stats
4W - 3L
1,911 SR
Queue Stats
278W - 183L
1,690 Elo+
Party 1
Neith
Neith
ThECaNdyKiD
Neith
Level 54
God Stats
18W - 22L
1,350 SR
Queue Stats
105W - 153L
1,322 Elo+
Party 3
Raijin
Raijin
TheFlyingCarpet
Raijin
Level 151
God Stats
2W - 2L
1,721 SR
Queue Stats
205W - 146L
1,702 Elo+
Party 1
Arachne
Arachne
alltimelow2001
Arachne
Level 107
God Stats
76W - 45L
1,604 SR
Queue Stats
142W - 166L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LordAiimz
Ao Kuang
9
2 / 2 / 3
5,527
553
3,530
6,602
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Rhyós
Fenrir
12
6 / 0 / 0
6,834
683
4,626
5,893
3,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
T3disease
Janus
10
1 / 2 / 1
5,272
527
1,819
4,048
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
alfze
Danzaburou
10
5 / 1 / 3
6,236
624
6,353
5,163
1,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
biggomz
Eset
9
3 / 1 / 6
5,846
585
4,420
4,767
1,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlackAnnis
Cthulhu
7
0 / 2 / 1
4,704
470
2,415
7,666
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Sirrahjj
Chang'e
8
0 / 5 / 0
4,823
482
2,085
5,637
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
4,628
463
1,219
5,549
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 2 / 1
6,191
619
3,368
5,532
2,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 4 / 0
5,165
517
4,942
6,200
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
6
6
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlackAnnis
Cthulhu
0
2
1
0.25
W
Ao Kuang
LordAiimz
Ao Kuang
2
2
3
1.75
W
Fenrir
Rhyós
Fenrir
6
0
0
6
L
Chang'e
Sirrahjj
Chang'e
0
5
0
0
W
Janus
T3disease
Janus
1
2
1
0.75
L
0
4
0
0
L
3
2
1
1.75
W
Danzaburou
alfze
Danzaburou
5
1
3
6.5
L
3
4
0
0.75
W
Eset
biggomz
Eset
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,748
Damage
14,029
26,473
Taken
30,584
10,643
Mitigated
11,634
10,869
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlackAnnis
Cthulhu
2,415
106
107
1,325
7,666
3,890
0
2,198
5,468
11,745
0
W
Ao Kuang
LordAiimz
Ao Kuang
3,530
937
0
3,089
6,602
2,186
0
998
5,604
30,214
0
W
Fenrir
Rhyós
Fenrir
4,626
1,365
0
2,831
5,893
3,726
0
1,845
3,808
0
29,195
L
Chang'e
Sirrahjj
Chang'e
2,085
231
0
912
5,637
1,530
0
0
5,637
17,876
0
W
Janus
T3disease
Janus
1,819
240
0
968
4,048
1,153
373
697
3,351
26,712
0
L
1,219
804
0
1,788
5,549
1,395
0
1,563
3,986
0
25,607
L
3,368
585
0
1,619
5,532
2,107
0
2,773
2,717
31,636
0
W
Danzaburou
alfze
Danzaburou
6,353
3,287
0
2,015
5,163
1,716
280
1,848
3,315
0
35,007
L
4,942
3,718
135
1,016
6,200
2,712
0
3,115
3,007
0
21,266
W
Eset
biggomz
Eset
4,420
481
368
1,598
4,767
1,862
171
2,240
2,527
19,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,715
Gold Earned
25,511
283
Minions Killed
217
0
Camps Cleared
0
895,276
Distance Traveled
857,813
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,704
470
18
2
0
205,751
2
W
Ao Kuang
5,527
553
71
7
0
204,705
2
W
Fenrir
6,834
683
59
6
0
201,247
4
L
Chang'e
4,823
482
44
4
0
158,324
2
W
Janus
5,272
527
56
6
0
153,774
2
L
Neith
4,628
463
56
6
0
159,341
0
L
Raijin
6,191
619
58
6
0
155,740
4
W
Danzaburou
6,236
624
62
6
0
154,919
0
L
Arachne
5,165
517
41
4
0
178,657
0
W
Eset
5,846
585
35
4
0
180,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role