Player Matchup

Fenrir
Fenrir
GraceFull12
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 25L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
House_Thunder
Ne Zha
Level 26
God Stats
2W - 0L
1,838 SR
Queue Stats
16W - 14L
1,461 Elo+
Party 1
Bellona
Bellona
Tidemaker
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
mal_alimentado
Hera
Level 27
God Stats
13W - 11L
1,562 SR
Queue Stats
103W - 106L
1,416 Elo+
Solo
Jing Wei
Jing Wei
princesse_mymyy_
Jing Wei
Level 29
God Stats
30W - 34L
1,516 SR
Queue Stats
38W - 44L
1,551 Elo+
Solo
Team Averages
Level 28
1,583 SR
1,491 Elo+

VS

Team Averages
Level 10
1,446 SR
1,287 Elo+
Bakasura
Bakasura
BigDirtyYeti
Bakasura
Level 5
God Stats
1W - 5L
1,366 SR
Queue Stats
2W - 8L
1,172 Elo+
Party 2
Bacchus
Bacchus
BlakeMeister5000
Bacchus
Level 6
God Stats
2W - 4L
1,528 SR
Queue Stats
4W - 11L
1,323 Elo+
Party 2
Danzaburou
Danzaburou
TayterTot9
Danzaburou
Level 8
God Stats
4W - 10L
1,334 SR
Queue Stats
7W - 15L
1,337 Elo+
Party 2
Pele
Pele
Undeadpun1sher
Pele
Level 24
God Stats
17W - 17L
1,500 SR
Queue Stats
84W - 89L
1,325 Elo+
Solo
Ra
Ra
mommysbigboy06
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
19 / 3 / 21
14,017
1,274
23,661
12,998
7,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
8 / 0 / 35
12,680
1,153
19,614
13,317
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Tidemaker
Bellona
18
7 / 3 / 26
12,063
1,097
11,982
11,088
10,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 1 / 22
11,401
1,036
10,559
7,379
2,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 1 / 27
12,445
1,131
18,404
12,381
4,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigDirtyYeti
Bakasura
16
4 / 12 / 1
11,306
1,028
12,226
23,290
8,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 5 / 4
10,030
912
4,469
16,442
18,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
TayterTot9
Danzaburou
15
1 / 11 / 1
9,589
872
15,064
17,860
6,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 9 / 3
10,629
966
11,021
19,156
7,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 14 / 3
9,765
888
9,072
16,801
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
20
50
Kills
8
8
Deaths
51
131
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BigDirtyYeti
Bakasura
4
12
1
0.38
L
0
5
4
0.4
W
Fenrir
19
3
21
9.83
W
8
0
35
25.5
L
Danzaburou
TayterTot9
Danzaburou
1
11
1
0.14
W
Bellona
Tidemaker
Bellona
7
3
26
6.67
L
2
9
3
0.39
W
5
1
22
16
L
1
14
3
0.18
W
11
1
27
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,220
Damage
51,852
57,163
Taken
93,549
30,730
Mitigated
46,273
5,413
Healing
5,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BigDirtyYeti
Bakasura
12,226
8,477
0
1,747
23,290
8,759
0
2,225
20,865
0
34,880
L
4,469
349
0
273
16,442
18,083
0
3,412
12,913
14,716
0
W
Fenrir
23,661
3,947
0
1,249
12,998
7,386
0
3,140
9,218
0
30,173
W
19,614
10,373
0
2,459
13,317
5,513
0
1,984
11,080
0
34,218
L
Danzaburou
TayterTot9
Danzaburou
15,064
7,356
0
2,295
17,860
6,469
0
3,080
14,655
0
36,229
W
Bellona
Tidemaker
Bellona
11,982
3,452
0
678
11,088
10,414
0
1,733
9,355
0
25,534
L
11,021
3,360
0
417
19,156
7,164
0
864
18,142
0
19,036
W
10,559
3,881
0
125
7,379
2,696
0
2,382
4,801
28,727
0
L
9,072
1,564
395
284
16,801
5,798
0
978
15,748
19,432
0
W
18,404
14,168
111
791
12,381
4,721
0
4,302
7,659
0
32,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,606
Gold Earned
51,319
177
Minions Killed
157
5
Camps Cleared
2
1,053,124
Distance Traveled
930,599
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,306
1,028
68
6
1
220,399
0
L
Bacchus
10,030
912
29
3
0
224,497
1
W
Fenrir
14,017
1,274
21
2
0
232,636
1
W
Ne Zha
12,680
1,153
41
4
0
246,774
0
L
Danzaburou
9,589
872
38
3
1
150,124
0
W
Bellona
12,063
1,097
34
3
3
185,068
0
L
Pele
10,629
966
5
0
0
195,408
0
W
Hera
11,401
1,036
41
4
1
164,667
2
L
Ra
9,765
888
17
2
0
140,171
0
W
Jing Wei
12,445
1,131
40
4
1
223,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role