Player Matchup

Jormungandr
Jormungandr
JIBeats
Jormungandr
Level 23
God Stats
1W - 3L
1,416 SR
Queue Stats
11W - 19L
1,402 Elo+
Party 1
Heimdallr
Heimdallr
JuuzouXX
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Odin
Odin
That1AsianDuck
Odin
Level 98
God Stats
1W - 1L
1,485 SR
Queue Stats
15W - 24L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
Zynimyn
Aphrodite
Level 27
God Stats
4W - 6L
1,434 SR
Queue Stats
5W - 8L
1,715 Elo+
Party 1
Team Averages
Level 64
1,459 SR
1,528 Elo+

VS

Team Averages
Level 111
1,635 SR
1,441 Elo+
Cerberus
Cerberus
Dxjitan
Cerberus
Level 122
God Stats
7W - 1L
1,500 SR
Queue Stats
42W - 26L
1,450 Elo+
Party 2
Hou Yi
Hou Yi
Fallenekho3
Hou Yi
Level 143
God Stats
4W - 0L
1,742 SR
Queue Stats
44W - 26L
1,450 Elo+
Party 2
Chaac
Chaac
TMX_P3CH
Chaac
Level 29
God Stats
2W - 0L
1,740 SR
Queue Stats
2W - 0L
1,665 Elo+
Solo
Baron Samedi
Baron Samedi
WebaM
Baron Samedi
Level 149
God Stats
6W - 6L
1,560 SR
Queue Stats
41W - 69L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JIBeats
Jormungandr
15
2 / 6 / 4
9,807
754
11,175
15,890
11,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
JuuzouXX
Heimdallr
16
4 / 6 / 3
10,557
812
13,560
15,065
6,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 9 / 1
9,639
741
6,524
15,993
11,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Zynimyn
Aphrodite
15
0 / 4 / 2
9,330
718
4,255
11,695
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dxjitan
Cerberus
18
6 / 1 / 11
12,056
927
13,512
16,382
16,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
18
9 / 3 / 6
11,547
888
12,460
8,616
3,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
TMX_P3CH
Chaac
17
7 / 2 / 9
11,224
863
13,342
16,654
14,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
WebaM
Baron Samedi
17
3 / 4 / 11
10,899
838
11,552
9,234
6,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
10
Kills
25
25
Deaths
10
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dxjitan
Cerberus
6
1
11
11.5
W
Hou Yi
9
3
6
4
L
Jormungandr
JIBeats
Jormungandr
2
6
4
0.67
L
Heimdallr
JuuzouXX
Heimdallr
4
6
3
0.92
W
Chaac
TMX_P3CH
Chaac
7
2
9
5.75
L
4
9
1
0.5
W
Baron Samedi
WebaM
Baron Samedi
3
4
11
2.13
L
Aphrodite
Zynimyn
Aphrodite
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,514
Damage
50,866
58,643
Taken
50,886
35,056
Mitigated
42,394
14,313
Healing
20,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dxjitan
Cerberus
13,512
840
0
4,596
16,382
16,982
220
5,150
11,131
42,032
0
W
Hou Yi
12,460
5,887
0
1,067
8,616
3,827
2,617
1,480
7,086
0
38,752
L
Jormungandr
JIBeats
Jormungandr
11,175
2,004
0
3,165
15,890
11,829
120
6,528
8,762
38,711
0
L
Heimdallr
JuuzouXX
Heimdallr
13,560
5,815
0
1,994
15,065
6,304
570
5,677
9,187
0
38,179
W
Chaac
TMX_P3CH
Chaac
13,342
3,926
1,545
8,210
16,654
14,734
1,522
6,278
10,301
0
42,781
L
6,524
1,396
445
988
15,993
11,118
0
7,696
8,005
0
17,165
W
Baron Samedi
WebaM
Baron Samedi
11,552
1,113
2,471
2,417
9,234
6,851
480
3,153
5,931
32,565
0
L
Aphrodite
Zynimyn
Aphrodite
4,255
333
3,640
4,081
11,695
5,805
653
4,986
6,576
23,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,333
Gold Earned
45,726
196
Minions Killed
252
7
Camps Cleared
12
820,727
Distance Traveled
1,104,918
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,056
927
80
6
2
318,314
2
W
Hou Yi
11,547
888
59
5
4
264,708
2
L
Jormungandr
9,807
754
59
5
1
188,160
0
L
Heimdallr
10,557
812
50
4
3
210,065
1
W
Chaac
11,224
863
49
4
0
290,989
0
L
Odin
9,639
741
24
2
1
204,780
1
W
Baron Samedi
10,899
838
64
5
6
230,907
4
L
Aphrodite
9,330
718
63
5
2
217,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role