Player Matchup

King Arthur
King Arthur
GMH ELpigeon
King Arthur
Level 64
God Stats
27W - 25L
1,629 SR
Queue Stats
662W - 639L
1,441 Elo+
Party 3
Izanami
Izanami
Knubblers
Izanami
Level 44
God Stats
144W - 141L
1,356 SR
Queue Stats
420W - 477L
1,172 Elo+
Solo
Tsukuyomi
Tsukuyomi
MistaTrap3
Tsukuyomi
Level 58
God Stats
7W - 4L
1,664 SR
Queue Stats
23W - 30L
1,301 Elo+
Party 1
Cerberus
Cerberus
Resonating_Wolf
Cerberus
Level 47
God Stats
15W - 11L
1,452 SR
Queue Stats
29W - 36L
1,290 Elo+
Party 1
Da Ji
Da Ji
Socha3293
Da Ji
Level 48
God Stats
10W - 11L
1,449 SR
Queue Stats
144W - 174L
1,311 Elo+
Party 3
Team Averages
Level 52
1,510 SR
1,303 Elo+

VS

Team Averages
Level 78
1,468 SR
1,365 Elo+
Ra
Ra
JAHBOMB
Ra
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 78L
1,411 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SodaCanGrith
Tsukuyomi
Level 144
God Stats
2W - 4L
1,301 SR
Queue Stats
134W - 138L
1,457 Elo+
Party 2
Chang'e
Chang'e
isterbunny
Chang'e
Level 110
God Stats
1W - 5L
1,319 SR
Queue Stats
41W - 48L
1,472 Elo+
Party 2
Ymir
Ymir
senel8210
Ymir
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,151 Elo+
Party 2
Hachiman
Hachiman
tomi0612fer
Hachiman
Level 62
God Stats
4W - 5L
1,719 SR
Queue Stats
89W - 101L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GMH ELpigeon
King Arthur
11
2 / 4 / 3
6,829
569
5,374
11,379
6,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Knubblers
Izanami
11
2 / 0 / 7
6,595
550
5,544
3,334
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
MistaTrap3
Tsukuyomi
11
7 / 1 / 4
6,654
555
7,943
6,439
2,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
10
3 / 2 / 4
6,378
532
3,622
7,609
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Socha3293
Da Ji
11
5 / 3 / 5
6,889
574
5,125
7,459
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,570
464
3,623
8,683
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
SodaCanGrith
Tsukuyomi
11
2 / 5 / 3
6,572
548
6,113
7,955
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
isterbunny
Chang'e
11
3 / 3 / 3
6,842
570
7,040
8,177
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
8
0 / 4 / 1
5,088
424
423
6,618
2,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
tomi0612fer
Hachiman
8
1 / 3 / 2
5,423
452
2,929
5,104
1,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
19
Kills
8
10
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GMH ELpigeon
King Arthur
2
4
3
0.88
L
2
4
1
0.63
W
Izanami
Knubblers
Izanami
2
0
7
5.5
W
Tsukuyomi
MistaTrap3
Tsukuyomi
7
1
4
9
W
Cerberus
3
2
4
2.5
W
Da Ji
Socha3293
Da Ji
5
3
5
2.5
L
Tsukuyomi
SodaCanGrith
Tsukuyomi
2
5
3
0.7
L
Chang'e
isterbunny
Chang'e
3
3
3
1.5
L
Ymir
0
4
1
0.13
L
Hachiman
tomi0612fer
Hachiman
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,608
Damage
20,128
36,220
Taken
36,537
16,364
Mitigated
11,128
9,084
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GMH ELpigeon
King Arthur
5,374
422
0
1,352
11,379
6,226
458
5,131
5,867
0
37,464
L
3,623
386
381
3,828
8,683
2,381
883
1,286
7,397
18,580
0
W
Izanami
Knubblers
Izanami
5,544
3,066
0
2,255
3,334
1,426
1,352
185
3,149
0
39,806
W
Tsukuyomi
MistaTrap3
Tsukuyomi
7,943
2,327
0
548
6,439
2,428
21
2,260
4,079
0
22,865
W
Cerberus
3,622
232
250
3,494
7,609
3,807
132
1,977
5,594
17,761
0
W
Da Ji
Socha3293
Da Ji
5,125
1,445
0
1,185
7,459
2,477
0
966
6,445
0
26,899
L
Tsukuyomi
SodaCanGrith
Tsukuyomi
6,113
2,470
0
1,910
7,955
2,492
0
884
7,071
0
35,294
L
Chang'e
isterbunny
Chang'e
7,040
1,042
210
3,159
8,177
2,464
437
716
7,461
31,667
0
L
Ymir
423
126
0
533
6,618
2,442
0
273
6,345
9,210
0
L
Hachiman
tomi0612fer
Hachiman
2,929
1,480
99
913
5,104
1,349
0
463
4,641
0
20,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,345
Gold Earned
29,495
294
Minions Killed
219
0
Camps Cleared
0
1,084,985
Distance Traveled
1,014,316
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,829
569
71
6
0
201,527
2
L
Ra
5,570
464
24
2
0
204,241
2
W
Izanami
6,595
550
89
7
0
203,578
2
W
Tsukuyomi
6,654
555
37
3
0
258,949
0
W
Cerberus
6,378
532
43
4
0
199,998
0
W
Da Ji
6,889
574
54
5
0
220,933
1
L
Tsukuyomi
6,572
548
72
6
0
235,770
1
L
Chang'e
6,842
570
61
5
0
203,077
2
L
Ymir
5,088
424
18
2
0
179,322
0
L
Hachiman
5,423
452
44
4
0
191,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role