Player Matchup

Nemesis
Nemesis
AcidxJynx
Nemesis
Level 85
God Stats
10W - 13L
1,492 SR
Queue Stats
191W - 141L
1,541 Elo+
Party 2
Yemoja
Yemoja
Colemehr
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 102L
1,423 Elo+
Solo
Danzaburou
Danzaburou
NIK-Dubz
Danzaburou
Level 17
God Stats
26W - 14L
1,604 SR
Queue Stats
26W - 14L
1,542 Elo+
Party 2
Team Averages
Level 36
1,532 SR
1,502 Elo+

VS

Team Averages
Level 33
1,637 SR
1,461 Elo+
Eset
Eset
Edmonto9
Eset
Level 85
God Stats
2W - 0L
1,689 SR
Queue Stats
37W - 20L
1,481 Elo+
Party 1
Thanatos
Thanatos
Oleownyou
Thanatos
Level 9
God Stats
7W - 3L
1,722 SR
Queue Stats
7W - 9L
1,403 Elo+
Party 1
Ymir
Ymir
toomuchgeorge
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AcidxJynx
Nemesis
10
3 / 4 / 1
6,952
695
4,165
8,926
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Colemehr
Yemoja
9
1 / 4 / 3
6,440
644
3,199
6,912
3,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
NIK-Dubz
Danzaburou
9
0 / 3 / 3
6,445
645
4,752
8,769
2,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
4 / 0 / 7
8,209
821
9,540
7,266
3,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Oleownyou
Thanatos
11
4 / 1 / 4
7,689
769
6,390
4,632
1,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 3 / 4
7,291
729
4,212
7,900
4,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
11
11
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AcidxJynx
Nemesis
3
4
1
0.88
L
Yemoja
Colemehr
Yemoja
1
4
3
0.63
W
Eset
4
0
7
7.5
L
Danzaburou
NIK-Dubz
Danzaburou
0
3
3
0.5
W
Thanatos
Oleownyou
Thanatos
4
1
4
6
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,116
Damage
20,142
24,607
Taken
19,798
10,571
Mitigated
10,219
2,700
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AcidxJynx
Nemesis
4,165
1,351
0
739
8,926
4,294
0
4,914
4,012
0
19,796
L
Yemoja
Colemehr
Yemoja
3,199
828
592
56
6,912
3,459
0
3,437
3,475
13,146
0
W
Eset
9,540
920
269
3,877
7,266
3,563
545
741
6,384
41,490
0
L
Danzaburou
NIK-Dubz
Danzaburou
4,752
1,246
0
1,313
8,769
2,818
0
5,468
3,301
0
18,605
W
Thanatos
Oleownyou
Thanatos
6,390
1,756
0
3,668
4,632
1,712
409
807
3,750
0
18,502
W
4,212
460
0
500
7,900
4,944
0
1,687
6,113
10,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,837
Gold Earned
23,189
69
Minions Killed
103
0
Camps Cleared
0
502,590
Distance Traveled
559,654
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,952
695
27
3
0
194,319
0
L
Yemoja
6,440
644
19
2
0
137,105
0
W
Eset
8,209
821
60
6
0
198,506
2
L
Danzaburou
6,445
645
23
2
0
171,166
0
W
Thanatos
7,689
769
28
3
0
185,750
1
W
Ymir
7,291
729
15
2
0
175,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role