Player Matchup

Baron Samedi
Baron Samedi
AHAMSAMMY
Baron Samedi
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
208W - 195L
1,590 Elo+
Party 2
Nox
Nox
Carminebird
Nox
Level 28
God Stats
4W - 2L
1,871 SR
Queue Stats
131W - 118L
1,480 Elo+
Solo
Ymir
Ymir
CoolCatXD
Ymir
Level 8
God Stats
11W - 13L
1,524 SR
Queue Stats
133W - 129L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
NoobDude986
Cu Chulainn
Level 28
God Stats
6W - 3L
1,455 SR
Queue Stats
137W - 144L
1,481 Elo+
Solo
Nemesis
Nemesis
prenutbutter8
Nemesis
Level 21
God Stats
38W - 54L
1,295 SR
Queue Stats
168W - 209L
1,457 Elo+
Party 2
Team Averages
Level 23
1,529 SR
1,493 Elo+

VS

Team Averages
Level 28
1,676 SR
1,505 Elo+
Discordia
Discordia
EpicFranky1995
Discordia
Level 26
God Stats
6W - 2L
1,641 SR
Queue Stats
51W - 43L
1,520 Elo+
Solo
Chiron
Chiron
LizardBomb
Chiron
Level 45
God Stats
11W - 4L
1,701 SR
Queue Stats
62W - 67L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
SuckMyOPness
Jormungandr
Level 29
God Stats
4W - 0L
1,848 SR
Queue Stats
21W - 23L
1,487 Elo+
Solo
Hun Batz
Hun Batz
Wednesday699
Hun Batz
Level 14
God Stats
12W - 5L
1,627 SR
Queue Stats
55W - 43L
1,550 Elo+
Party 1
Tyr
Tyr
Xlaxax
Tyr
Level 24
God Stats
12W - 14L
1,561 SR
Queue Stats
101W - 91L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AHAMSAMMY
Baron Samedi
14
3 / 5 / 0
8,433
527
6,278
9,877
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 1 / 0
6,300
394
4,723
5,798
1,764
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
10
0 / 4 / 0
6,476
405
2,492
9,803
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
NoobDude986
Cu Chulainn
13
0 / 2 / 0
7,382
461
7,998
15,144
9,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
11
0 / 2 / 0
6,523
408
3,376
9,666
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EpicFranky1995
Discordia
16
4 / 2 / 1
9,430
589
4,562
5,558
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
LizardBomb
Chiron
15
4 / 0 / 3
8,571
536
12,317
10,179
3,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SuckMyOPness
Jormungandr
12
2 / 0 / 4
7,975
498
4,710
8,253
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Wednesday699
Hun Batz
14
3 / 1 / 1
8,396
525
4,502
9,108
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Xlaxax
Tyr
16
1 / 0 / 1
9,170
573
9,135
14,418
11,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
14
14
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AHAMSAMMY
Baron Samedi
3
5
0
0.6
L
0
1
0
0
L
Ymir
0
4
0
0
W
Discordia
EpicFranky1995
Discordia
4
2
1
2.25
W
Chiron
LizardBomb
Chiron
4
0
3
5.5
L
Cu Chulainn
NoobDude986
Cu Chulainn
0
2
0
0
W
Jormungandr
SuckMyOPness
Jormungandr
2
0
4
4
W
Hun Batz
Wednesday699
Hun Batz
3
1
1
3.5
W
Tyr
Xlaxax
Tyr
1
0
1
1.5
L
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,867
Damage
35,226
50,288
Taken
47,516
24,234
Mitigated
25,496
13,432
Healing
21,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AHAMSAMMY
Baron Samedi
6,278
798
226
2,547
9,877
4,631
1,256
3,129
6,317
49,627
0
L
4,723
619
0
1,779
5,798
1,764
0
1,931
3,867
33,875
0
L
Ymir
2,492
403
0
1,628
9,803
4,311
0
2,495
7,304
22,744
0
W
Discordia
EpicFranky1995
Discordia
4,562
88
0
1,573
5,558
2,059
1,146
2,764
2,575
57,350
0
W
Chiron
LizardBomb
Chiron
12,317
6,407
72
6,466
10,179
3,474
3,222
5,168
4,949
0
69,466
L
Cu Chulainn
NoobDude986
Cu Chulainn
7,998
1,183
0
5,742
15,144
9,645
0
0
14,902
0
42,495
W
Jormungandr
SuckMyOPness
Jormungandr
4,710
456
0
1,986
8,253
5,083
317
3,394
4,817
26,589
0
W
Hun Batz
Wednesday699
Hun Batz
4,502
1,315
0
3,742
9,108
2,967
100
1,784
7,164
0
53,391
W
Tyr
Xlaxax
Tyr
9,135
1,434
0
7,388
14,418
11,913
101
0
13,843
0
63,212
L
Nemesis
3,376
1,852
0
1,510
9,666
3,883
0
1,144
8,384
0
39,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,114
Gold Earned
43,542
367
Minions Killed
483
0
Camps Cleared
0
1,457,732
Distance Traveled
1,518,413
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,433
527
89
6
0
267,120
2
L
Nox
6,300
394
71
4
0
274,784
0
L
Ymir
6,476
405
43
3
0
302,594
0
W
Discordia
9,430
589
111
7
0
280,872
3
W
Chiron
8,571
536
112
7
0
308,088
0
L
Cu Chulainn
7,382
461
97
6
0
281,122
3
W
Jormungandr
7,975
498
44
3
0
279,236
1
W
Hun Batz
8,396
525
94
6
0
292,911
0
W
Tyr
9,170
573
122
8
0
357,306
3
L
Nemesis
6,523
408
67
4
0
332,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role