Player Matchup

Sun Wukong
Sun Wukong
CaptainLevey
Sun Wukong
Level 96
God Stats
1W - 1L
1,692 SR
Queue Stats
3W - 8L
1,321 Elo+
Party 1
Zeus
Zeus
Fllowers
Zeus
Level 17
God Stats
2W - 3L
1,595 SR
Queue Stats
7W - 14L
1,694 Elo+
Party 1
Medusa
Medusa
cleebojohnson
Medusa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
itsUMADBro420
Mercury
Level 127
God Stats
2W - 2L
1,305 SR
Queue Stats
11W - 18L
1,557 Elo+
Party 1
Ymir
Ymir
roflmayoketchup
Ymir
Level 85
God Stats
4W - 5L
1,618 SR
Queue Stats
4W - 7L
1,382 Elo+
Party 1
Team Averages
Level 82
1,542 SR
1,491 Elo+

VS

Team Averages
Level 42
1,470 SR
1,382 Elo+
Ymir
Ymir
AnDROC89
Ymir
Level 25
God Stats
39W - 52L
1,456 SR
Queue Stats
91W - 158L
1,340 Elo+
Party 2
Cernunnos
Cernunnos
DieHardFALCON28
Cernunnos
Level 18
God Stats
15W - 15L
1,497 SR
Queue Stats
89W - 107L
1,441 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NB ZombieHunter
Tsukuyomi
Level 86
God Stats
27W - 36L
1,440 SR
Queue Stats
88W - 108L
1,346 Elo+
Party 2
Medusa
Medusa
Rigg16
Medusa
Level 29
God Stats
38W - 47L
1,552 SR
Queue Stats
107W - 114L
1,424 Elo+
Party 2
Scylla
Scylla
jaic42011
Scylla
Level 54
God Stats
9W - 9L
1,404 SR
Queue Stats
97W - 130L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptainLevey
Sun Wukong
20
7 / 0 / 14
12,697
529
13,564
15,199
16,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Zeus
20
11 / 2 / 5
13,424
559
16,811
10,046
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 9
10,459
436
13,202
16,123
6,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Mercury
18
6 / 3 / 9
12,031
501
11,697
18,358
7,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
6 / 1 / 19
12,528
522
14,300
19,216
21,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 6 / 2
9,337
389
5,962
24,273
20,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
DieHardFALCON28
Cernunnos
18
1 / 6 / 2
11,089
462
9,502
13,952
6,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
NB ZombieHunter
Tsukuyomi
16
2 / 8 / 2
10,321
430
9,329
19,712
9,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Rigg16
Medusa
16
4 / 6 / 1
10,405
434
11,050
18,704
7,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
jaic42011
Scylla
17
1 / 6 / 1
10,383
433
11,875
13,514
6,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
17
32
Kills
9
9
Deaths
32
56
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
2
0.33
W
Sun Wukong
CaptainLevey
Sun Wukong
7
0
14
14
L
Cernunnos
DieHardFALCON28
Cernunnos
1
6
2
0.33
W
Zeus
11
2
5
6.75
L
Tsukuyomi
NB ZombieHunter
Tsukuyomi
2
8
2
0.38
L
Medusa
Rigg16
Medusa
4
6
1
0.75
W
2
3
9
2.17
W
Mercury
6
3
9
3.5
L
Scylla
jaic42011
Scylla
1
6
1
0.25
W
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,574
Damage
47,718
78,942
Taken
90,155
56,925
Mitigated
49,790
22,752
Healing
20,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,962
574
0
3,344
24,273
20,373
0
9,969
14,196
37,293
0
W
Sun Wukong
CaptainLevey
Sun Wukong
13,564
1,646
1,112
3,459
15,199
16,435
3,550
2,446
12,625
0
77,547
L
Cernunnos
DieHardFALCON28
Cernunnos
9,502
3,999
0
2,328
13,952
6,138
226
3,414
10,291
0
64,589
W
Zeus
16,811
1,674
423
3,783
10,046
4,487
2,718
3,000
6,816
77,007
0
L
Tsukuyomi
NB ZombieHunter
Tsukuyomi
9,329
1,242
0
5,312
19,712
9,721
140
4,699
14,690
0
60,605
L
Medusa
Rigg16
Medusa
11,050
4,082
951
6,028
18,704
7,251
848
7,340
11,149
0
63,330
W
13,202
7,019
0
3,433
16,123
6,628
3,253
3,018
13,017
0
55,345
W
Mercury
11,697
5,680
0
5,630
18,358
7,847
2,629
3,394
14,842
0
74,689
L
Scylla
jaic42011
Scylla
11,875
208
128
1,919
13,514
6,307
315
5,074
8,113
67,312
0
W
14,300
1,880
2,013
2,899
19,216
21,528
273
5,233
13,805
63,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,139
Gold Earned
51,535
558
Minions Killed
506
0
Camps Cleared
0
2,234,148
Distance Traveled
1,997,100
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,337
389
52
2
0
421,879
3
W
Sun Wukong
12,697
529
138
6
0
490,466
1
L
Cernunnos
11,089
462
128
5
0
408,778
1
W
Zeus
13,424
559
146
6
0
386,283
3
L
Tsukuyomi
10,321
430
101
4
0
411,259
2
L
Medusa
10,405
434
106
4
0
392,940
2
W
Medusa
10,459
436
87
4
0
409,545
0
W
Mercury
12,031
501
105
4
0
501,266
4
L
Scylla
10,383
433
119
5
0
362,244
2
W
Ymir
12,528
522
82
3
0
446,588
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role