Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond II
AstraI Arrow
Ah Muzen Cab
Diamond II
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 224L
2,334 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum II
NattyPlayZ
Cu Chulainn
Platinum II
Level 125
God Stats
5W - 4L
1,502 SR
Queue Stats
393W - 367L
2,005 MMR
Solo
Eset
Eset
Diamond II
Sanguine Scribe
Eset
Diamond II
Level 81
God Stats
19W - 11L
1,767 SR
Queue Stats
103W - 62L
2,334 MMR
Party 2
Sylvanus
Sylvanus
Diamond V
TwitchPinkyyEU
Sylvanus
Diamond V
Level 160
God Stats
29W - 18L
1,811 SR
Queue Stats
647W - 590L
1,992 MMR
Solo
Fafnir
Fafnir
Diamond V
coolnezzzz
Fafnir
Diamond V
Level 160
God Stats
0W - 3L
1,355 SR
Queue Stats
1,126W - 1,121L
1,979 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,587 SR
2,129 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,551 SR
2,137 MMR
Cerberus
Cerberus
Diamond I
Avita6322
Cerberus
Diamond I
Level 160
God Stats
8W - 3L
1,893 SR
Queue Stats
325W - 240L
2,378 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
Cihan_46_1907
Erlang Shen
Platinum I
Level 126
God Stats
6W - 7L
1,709 SR
Queue Stats
389W - 372L
1,970 MMR
Solo
King Arthur
King Arthur
Platinum I
HmR-Bandito
King Arthur
Platinum I
Level 128
God Stats
1W - 2L
1,328 SR
Queue Stats
289W - 272L
2,032 MMR
Party 1
Artemis
Artemis
Platinum I
HmR-Kirito
Artemis
Platinum I
Level 160
God Stats
3W - 6L
1,208 SR
Queue Stats
260W - 236L
2,038 MMR
Party 1
Hel
Hel
Diamond III
LauuLve
Hel
Diamond III
Level 105
God Stats
40W - 33L
1,615 SR
Queue Stats
287W - 216L
2,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AstraI Arrow
Ah Muzen Cab
15
0 / 5 / 0
8,940
471
9,628
11,918
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
NattyPlayZ
Cu Chulainn
16
4 / 5 / 1
9,985
526
18,705
20,128
19,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 5 / 2
8,794
463
9,461
10,752
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
15
3 / 6 / 3
9,135
481
14,595
18,526
7,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
coolnezzzz
Fafnir
12
0 / 5 / 1
8,219
433
4,145
20,730
20,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetDanzaburouAo KuangJanusChang'e

VS

Bans
Nu WaXing TianNemesisCabrakanGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Avita6322
Cerberus
18
13 / 0 / 6
12,509
658
12,876
16,436
10,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Cihan_46_1907
Erlang Shen
16
3 / 2 / 16
10,054
529
7,326
16,501
12,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
HmR-Bandito
King Arthur
17
3 / 4 / 4
11,180
588
12,299
24,762
17,210
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
HmR-Kirito
Artemis
18
3 / 0 / 10
11,175
588
11,011
14,955
4,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
19
4 / 1 / 13
12,376
651
19,624
16,160
8,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
7
Kills
26
26
Deaths
7
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AstraI Arrow
Ah Muzen Cab
0
5
0
0
W
Cerberus
Avita6322
Cerberus
13
0
6
16
W
Erlang Shen
Cihan_46_1907
Erlang Shen
3
2
16
5.5
W
King Arthur
HmR-Bandito
King Arthur
3
4
4
1.25
W
Artemis
HmR-Kirito
Artemis
3
0
10
8
W
Hel
4
1
13
10.5
L
Cu Chulainn
NattyPlayZ
Cu Chulainn
4
5
1
0.9
L
0
5
2
0.2
L
Sylvanus
3
6
3
0.75
L
Fafnir
coolnezzzz
Fafnir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,534
Damage
63,136
82,054
Taken
88,814
56,116
Mitigated
52,855
21,580
Healing
53,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AstraI Arrow
Ah Muzen Cab
9,628
3,121
0
3,638
11,918
5,293
648
5,179
6,651
0
78,172
W
Cerberus
Avita6322
Cerberus
12,876
552
0
6,486
16,436
10,436
945
6,378
10,006
87,788
0
W
Erlang Shen
Cihan_46_1907
Erlang Shen
7,326
3,626
0
5,276
16,501
12,181
1,297
7,103
9,287
0
47,044
W
King Arthur
HmR-Bandito
King Arthur
12,299
2,074
0
8,869
24,762
17,210
278
6,136
18,609
0
68,083
W
Artemis
HmR-Kirito
Artemis
11,011
5,566
0
8,699
14,955
4,743
2,770
5,027
9,898
0
82,849
W
Hel
19,624
1,514
11,072
13,584
16,160
8,285
286
8,006
7,938
102,288
0
L
Cu Chulainn
NattyPlayZ
Cu Chulainn
18,705
3,713
0
2,797
20,128
19,629
0
4,115
15,795
15,058
61,707
L
9,461
864
1,141
1,301
10,752
3,246
0
4,674
5,840
76,526
0
L
Sylvanus
14,595
1,928
2,360
5,881
18,526
7,809
24
8,012
10,336
61,872
0
L
Fafnir
coolnezzzz
Fafnir
4,145
621
0
4,462
20,730
20,139
0
9,698
10,748
18,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,073
Gold Earned
57,294
572
Minions Killed
668
0
Camps Cleared
0
1,634,309
Distance Traveled
1,990,063
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,940
471
131
7
0
323,151
1
W
Cerberus
12,509
658
158
8
0
406,513
3
W
Erlang Shen
10,054
529
55
3
0
415,147
3
W
King Arthur
11,180
588
130
7
0
395,890
0
W
Artemis
11,175
588
135
7
0
351,425
6
W
Hel
12,376
651
190
10
0
421,088
6
L
Cu Chulainn
9,985
526
137
7
0
324,446
5
L
Eset
8,794
463
170
9
0
344,735
8
L
Sylvanus
9,135
481
113
6
0
303,485
1
L
Fafnir
8,219
433
21
1
0
338,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role