Player Matchup

Baron Samedi
Baron Samedi
DakotaLowder
Baron Samedi
Level 86
God Stats
17W - 8L
1,739 SR
Queue Stats
147W - 125L
1,609 Elo+
Party 2
Athena
Athena
Dragon_Donari
Athena
Level 29
God Stats
9W - 3L
1,659 SR
Queue Stats
24W - 10L
1,554 Elo+
Party 2
Rama
Rama
darkestreaper666
Rama
Level 116
God Stats
3W - 5L
1,604 SR
Queue Stats
281W - 247L
1,572 Elo+
Party 2
Team Averages
Level 77
1,667 SR
1,578 Elo+

VS

Team Averages
Level 39
1,435 SR
1,301 Elo+
Merlin
Merlin
L0TTusZzin
Merlin
Level 29
God Stats
2W - 4L
1,397 SR
Queue Stats
26W - 45L
1,303 Elo+
Party 1
Pele
Pele
iDuartEz7
Pele
Level 27
God Stats
4W - 7L
1,469 SR
Queue Stats
13W - 21L
1,338 Elo+
Party 1
Janus
Janus
iTh3oZzin
Janus
Level 60
God Stats
1W - 2L
1,438 SR
Queue Stats
9W - 20L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DakotaLowder
Baron Samedi
17
6 / 7 / 8
12,825
713
13,564
16,909
7,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 6 / 9
11,057
614
3,667
15,610
14,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 4 / 6
12,305
684
14,312
14,159
4,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
L0TTusZzin
Merlin
15
7 / 5 / 7
12,320
684
13,295
12,902
4,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
15
7 / 5 / 7
12,278
682
9,368
13,616
6,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
iTh3oZzin
Janus
15
2 / 5 / 9
11,670
648
15,627
11,213
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
15
Kills
16
17
Deaths
15
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DakotaLowder
Baron Samedi
6
7
8
1.43
W
2
6
9
1.08
L
Merlin
L0TTusZzin
Merlin
7
5
7
2.1
W
7
4
6
2.5
L
Pele
7
5
7
2.1
L
Janus
iTh3oZzin
Janus
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,543
Damage
38,290
46,678
Taken
37,731
27,287
Mitigated
15,032
10,610
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DakotaLowder
Baron Samedi
13,564
1,020
903
4,761
16,909
7,355
531
11,187
5,334
59,649
0
W
3,667
1,142
0
553
15,610
14,962
200
7,945
7,377
19,973
0
L
Merlin
L0TTusZzin
Merlin
13,295
1,161
414
2,425
12,902
4,752
641
5,718
6,952
55,562
0
W
14,312
12,827
231
4,162
14,159
4,970
1,941
8,858
4,941
0
54,971
L
Pele
9,368
3,003
135
2,692
13,616
6,710
171
4,791
8,574
0
22,647
L
Janus
iTh3oZzin
Janus
15,627
452
0
1,151
11,213
3,570
0
5,931
4,942
48,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,187
Gold Earned
36,268
186
Minions Killed
172
0
Camps Cleared
0
909,428
Distance Traveled
879,022
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,825
713
76
4
0
298,220
3
W
Athena
11,057
614
37
2
0
320,128
0
L
Merlin
12,320
684
75
4
0
268,236
1
W
Rama
12,305
684
73
4
0
291,080
0
L
Pele
12,278
682
30
2
0
305,280
1
L
Janus
11,670
648
67
4
0
305,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role