Player Matchup

Athena
Athena
Artaxerxes897
Athena
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,525 Elo+
Party 1
Izanami
Izanami
DesolateCreation
Izanami
Level 151
God Stats
0W - 1L
1,815 SR
Queue Stats
26W - 21L
1,529 Elo+
Party 1
Terra
Terra
TSwerve
Terra
Level 67
God Stats
1W - 1L
1,699 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 1
Fenrir
Fenrir
UNRELENTING9171
Fenrir
Level 147
God Stats
0W - 1L
1,807 SR
Queue Stats
16W - 10L
1,579 Elo+
Party 1
Anhur
Anhur
crbed
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,435 Elo+
Party 1
Team Averages
Level 107
1,664 SR
1,514 Elo+

VS

Team Averages
Level 35
1,564 SR
1,677 Elo+
Thor
Thor
Bandit9889
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 45L
1,696 Elo+
Party 2
Raijin
Raijin
Hammywaifu
Raijin
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 63L
1,709 Elo+
Party 3
Sol
Sol
TotallySheen
Sol
Level 87
God Stats
4W - 5L
1,553 SR
Queue Stats
104W - 83L
1,647 Elo+
Party 2
Sylvanus
Sylvanus
big-daddy-JJ-69
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,627 Elo+
Solo
Khepri
Khepri
mizulala
Khepri
Level 17
God Stats
6W - 0L
1,769 SR
Queue Stats
73W - 61L
1,709 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 12
10,172
727
6,083
24,841
24,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 8 / 6
13,067
933
29,953
23,707
12,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
TSwerve
Terra
16
1 / 6 / 11
9,545
682
7,806
20,920
19,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 9 / 7
10,442
746
10,440
16,276
14,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
crbed
Anhur
16
1 / 7 / 8
9,716
694
9,257
17,992
8,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 17
10,880
777
10,948
12,685
4,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Hammywaifu
Raijin
19
10 / 4 / 13
12,300
879
25,077
16,445
10,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
14 / 2 / 15
13,286
949
29,974
15,982
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
18
5 / 2 / 27
11,165
798
17,960
26,186
19,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Khepri
mizulala
Khepri
15
1 / 4 / 18
10,340
739
6,654
19,154
20,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
126
16
Kills
36
36
Deaths
17
44
Assists
90
Player
Kills
Deaths
Assists
KDA
L
0
6
12
1
W
6
5
17
2.9
L
10
8
6
1.63
W
Raijin
Hammywaifu
Raijin
10
4
13
4.13
L
Terra
TSwerve
Terra
1
6
11
1.08
W
14
2
15
10.75
L
4
9
7
0.83
W
Sylvanus
5
2
27
9.25
L
Anhur
crbed
Anhur
1
7
8
0.71
W
Khepri
mizulala
Khepri
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,539
Damage
90,613
103,736
Taken
90,452
78,064
Mitigated
61,142
36,687
Healing
47,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,083
1,830
1,899
4,615
24,841
24,099
448
17,233
7,608
9,218
0
W
10,948
2,011
655
1,275
12,685
4,918
237
2,552
10,133
0
16,291
L
29,953
22,244
489
6,035
23,707
12,163
1,957
19,380
4,327
0
74,533
W
Raijin
Hammywaifu
Raijin
25,077
3,094
2,592
1,918
16,445
10,002
514
1,200
15,245
40,390
0
L
Terra
TSwerve
Terra
7,806
1,003
14,465
5,135
20,920
19,265
479
16,095
4,825
12,874
0
W
29,974
14,627
1,728
6,860
15,982
6,932
4,559
3,122
12,860
64,694
0
L
10,440
1,667
0
315
16,276
14,377
0
12,215
4,061
0
12,180
W
Sylvanus
17,960
7,394
12,998
16,148
26,186
19,075
1,366
4,085
22,101
32,503
0
L
Anhur
crbed
Anhur
9,257
5,399
1,856
1,878
17,992
8,160
1,560
14,742
3,250
0
14,914
W
Khepri
mizulala
Khepri
6,654
121
1,295
2,458
19,154
20,215
186
2,930
16,224
17,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,942
Gold Earned
57,971
144
Minions Killed
137
0
Camps Cleared
0
1,062,064
Distance Traveled
1,147,180
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,172
727
6
0
0
218,954
0
W
Thor
10,880
777
16
1
0
197,531
0
L
Izanami
13,067
933
102
7
0
169,153
0
W
Raijin
12,300
879
30
2
0
239,455
0
L
Terra
9,545
682
16
1
0
238,354
0
W
Sol
13,286
949
61
4
0
240,511
0
L
Fenrir
10,442
746
6
0
0
216,279
2
W
Sylvanus
11,165
798
13
1
0
215,322
0
L
Anhur
9,716
694
14
1
0
219,324
0
W
Khepri
10,340
739
17
1
0
254,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role