Player Matchup

Bellona
Bellona
DarkMatters01
Bellona
Level 29
God Stats
112W - 92L
1,615 SR
Queue Stats
537W - 489L
1,568 Elo+
Solo
Anubis
Anubis
PaTos0
Anubis
Level 36
God Stats
32W - 34L
1,438 SR
Queue Stats
173W - 243L
1,403 Elo+
Party 2
Neith
Neith
Ultraùa
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 37L
1,642 Elo+
Solo
Cabrakan
Cabrakan
costal-magenta2
Cabrakan
Level 25
God Stats
4W - 1L
1,595 SR
Queue Stats
73W - 54L
1,447 Elo+
Party 2
Mercury
Mercury
iNeedPampers
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,530 SR
1,512 Elo+

VS

Team Averages
Level 27
1,659 SR
1,572 Elo+
Hercules
Hercules
AphoticMasterZ
Hercules
Level 23
God Stats
1W - 1L
1,743 SR
Queue Stats
35W - 34L
1,529 Elo+
Party 3
Cernunnos
Cernunnos
DearJohnz
Cernunnos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
DrShmexy
Fenrir
Level 29
God Stats
27W - 17L
1,692 SR
Queue Stats
228W - 176L
1,568 Elo+
Solo
Erlang Shen
Erlang Shen
TuMorenito
Erlang Shen
Level 26
God Stats
8W - 11L
1,862 SR
Queue Stats
149W - 119L
1,731 Elo+
Party 1
Cerberus
Cerberus
luisdangla7
Cerberus
Level 29
God Stats
7W - 3L
1,500 SR
Queue Stats
132W - 145L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
4 / 4 / 2
9,642
603
9,828
14,323
10,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
PaTos0
Anubis
13
2 / 3 / 2
7,952
497
6,090
4,652
2,088
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Ultraùa
Neith
17
13 / 0 / 4
10,860
679
16,802
8,402
3,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
12
1 / 3 / 14
8,569
536
8,228
10,022
10,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
iNeedPampers
Mercury
15
7 / 0 / 7
9,440
590
9,486
8,601
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
0 / 7 / 2
5,983
374
2,926
16,740
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
DearJohnz
Cernunnos
12
0 / 7 / 1
6,597
412
2,983
11,698
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
DrShmexy
Fenrir
14
2 / 3 / 2
8,041
503
9,830
15,638
14,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
TuMorenito
Erlang Shen
13
6 / 5 / 2
7,922
495
8,549
17,869
6,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
luisdangla7
Cerberus
12
2 / 5 / 2
7,425
464
3,750
10,423
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
27
Kills
10
10
Deaths
27
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
7
2
0.14
W
Bellona
4
4
2
1.25
L
Cernunnos
DearJohnz
Cernunnos
0
7
1
0.07
L
Fenrir
DrShmexy
Fenrir
2
3
2
1
W
Anubis
PaTos0
Anubis
2
3
2
1
L
Erlang Shen
TuMorenito
Erlang Shen
6
5
2
1.4
W
Neith
Ultraùa
Neith
13
0
4
15
W
Cabrakan
1
3
14
2.67
W
Mercury
iNeedPampers
Mercury
7
0
7
10.5
L
Cerberus
luisdangla7
Cerberus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,434
Damage
28,038
46,000
Taken
72,368
30,300
Mitigated
36,982
15,249
Healing
24,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,926
526
0
4,086
16,740
8,497
0
3,116
13,624
0
12,812
W
Bellona
9,828
4,511
0
6,735
14,323
10,803
0
176
13,557
0
61,069
L
Cernunnos
DearJohnz
Cernunnos
2,983
1,054
0
3,338
11,698
3,281
0
2,741
8,957
0
37,425
L
Fenrir
DrShmexy
Fenrir
9,830
2,691
0
7,351
15,638
14,554
0
1,849
13,789
0
53,980
W
Anubis
PaTos0
Anubis
6,090
318
0
730
4,652
2,088
0
902
3,700
42,550
0
L
Erlang Shen
TuMorenito
Erlang Shen
8,549
5,398
0
7,778
17,869
6,679
422
3,509
14,360
0
47,244
W
Neith
Ultraùa
Neith
16,802
10,357
0
4,433
8,402
3,377
3,640
170
8,224
0
83,447
W
Cabrakan
8,228
1,198
0
1,704
10,022
10,571
897
1,414
8,403
18,978
0
W
Mercury
iNeedPampers
Mercury
9,486
5,802
0
1,647
8,601
3,461
378
726
7,719
0
60,639
L
Cerberus
luisdangla7
Cerberus
3,750
150
0
2,083
10,423
3,971
0
3,103
7,320
35,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,463
Gold Earned
35,968
455
Minions Killed
398
0
Camps Cleared
0
1,519,039
Distance Traveled
1,404,373
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,983
374
23
1
0
277,139
5
W
Bellona
9,642
603
133
8
0
278,663
1
L
Cernunnos
6,597
412
80
5
0
265,438
1
L
Fenrir
8,041
503
109
7
0
277,906
7
W
Anubis
7,952
497
76
5
0
278,975
1
L
Erlang Shen
7,922
495
79
5
0
305,079
3
W
Neith
10,860
679
135
8
0
277,029
2
W
Cabrakan
8,569
536
23
1
0
292,632
3
W
Mercury
9,440
590
88
6
0
391,740
7
L
Cerberus
7,425
464
107
7
0
278,811
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role