Player Matchup

Nemesis
Nemesis
Find My Jams
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,090 Elo+
Party 1
Bellona
Bellona
Minkey Man E
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Pain Is Good
Ares
Level 6
God Stats
1W - 2L
1,468 SR
Queue Stats
1W - 2L
1,395 Elo+
Party 1
Hachiman
Hachiman
TheDylandog64
Hachiman
Level 18
God Stats
0W - 3L
1,228 SR
Queue Stats
4W - 6L
1,291 Elo+
Party 1
Yemoja
Yemoja
jaquelinerex
Yemoja
Level 7
God Stats
0W - 9L
1,158 SR
Queue Stats
96W - 139L
1,508 Elo+
Solo
Team Averages
Level 8
1,371 SR
1,357 Elo+

VS

Team Averages
Level 19
1,543 SR
1,419 Elo+
Bacchus
Bacchus
Cheezy_E8574
Bacchus
Level 22
God Stats
179W - 143L
1,541 SR
Queue Stats
588W - 622L
1,448 Elo+
Solo
Bakasura
Bakasura
Clicc
Bakasura
Level 16
God Stats
28W - 21L
1,430 SR
Queue Stats
169W - 158L
1,440 Elo+
Solo
Neith
Neith
Denizard9548
Neith
Level 18
God Stats
22W - 27L
1,500 SR
Queue Stats
557W - 599L
1,350 Elo+
Solo
Danzaburou
Danzaburou
HurricaneA310
Danzaburou
Level 29
God Stats
60W - 54L
1,601 SR
Queue Stats
62W - 65L
1,502 Elo+
Solo
Discordia
Discordia
JulieRS
Discordia
Level 12
God Stats
8W - 8L
1,642 SR
Queue Stats
33W - 41L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Find My Jams
Nemesis
14
0 / 12 / 2
8,290
829
2,817
17,805
8,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Minkey Man E
Bellona
14
0 / 7 / 6
8,618
862
9,199
20,380
21,847
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 5 / 2
8,601
860
5,490
12,942
11,122
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
TheDylandog64
Hachiman
14
4 / 10 / 2
9,411
941
12,883
17,540
8,088
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
14
0 / 4 / 3
8,315
832
1,298
12,015
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cheezy_E8574
Bacchus
17
6 / 0 / 21
11,901
1,190
12,008
6,964
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Clicc
Bakasura
15
3 / 5 / 15
9,732
973
8,469
10,432
4,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
15 / 0 / 22
12,183
1,218
17,232
7,649
7,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
HurricaneA310
Danzaburou
17
11 / 1 / 14
11,675
1,168
22,251
10,431
4,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
JulieRS
Discordia
17
3 / 0 / 26
10,345
1,035
13,625
2,691
1,012
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
136
6
Kills
38
38
Deaths
6
15
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cheezy_E8574
Bacchus
6
0
21
16.5
W
Bakasura
Clicc
Bakasura
3
5
15
2.1
W
15
0
22
26
L
Nemesis
Find My Jams
Nemesis
0
12
2
0.08
W
Danzaburou
HurricaneA310
Danzaburou
11
1
14
18
W
Discordia
JulieRS
Discordia
3
0
26
16
L
Bellona
Minkey Man E
Bellona
0
7
6
0.43
L
2
5
2
0.6
L
Hachiman
TheDylandog64
Hachiman
4
10
2
0.5
L
Yemoja
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,687
Damage
73,585
80,682
Taken
38,167
55,198
Mitigated
23,934
5,573
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cheezy_E8574
Bacchus
12,008
1,490
0
1,324
6,964
7,284
0
2,460
4,504
25,115
0
W
Bakasura
Clicc
Bakasura
8,469
6,590
0
1,496
10,432
4,108
0
2,985
7,447
0
10,967
W
17,232
9,483
0
2,688
7,649
7,022
0
2,680
4,969
0
31,385
L
Nemesis
Find My Jams
Nemesis
2,817
1,807
0
1,284
17,805
8,138
0
5,867
11,938
0
13,559
W
Danzaburou
HurricaneA310
Danzaburou
22,251
12,937
0
3,071
10,431
4,508
0
2,620
7,811
0
47,796
W
Discordia
JulieRS
Discordia
13,625
1,428
171
171
2,691
1,012
0
330
2,361
26,001
0
L
Bellona
Minkey Man E
Bellona
9,199
2,410
0
102
20,380
21,847
0
6,575
13,323
11,045
10,130
L
5,490
991
0
146
12,942
11,122
0
3,822
9,065
12,215
0
L
Hachiman
TheDylandog64
Hachiman
12,883
6,883
0
1,140
17,540
8,088
0
5,361
12,007
0
26,155
L
Yemoja
1,298
774
987
1,914
12,015
6,003
0
4,008
7,937
6,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,235
Gold Earned
55,836
99
Minions Killed
173
3
Camps Cleared
4
673,406
Distance Traveled
830,549
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,901
1,190
30
3
0
193,764
0
W
Bakasura
9,732
973
5
1
0
137,126
0
W
Neith
12,183
1,218
37
4
2
180,979
2
L
Nemesis
8,290
829
30
3
0
135,446
2
W
Danzaburou
11,675
1,168
74
7
1
156,002
1
W
Discordia
10,345
1,035
27
3
1
162,678
0
L
Bellona
8,618
862
25
3
1
171,184
0
L
Ares
8,601
860
7
1
1
106,832
0
L
Hachiman
9,411
941
25
3
0
145,809
0
L
Yemoja
8,315
832
12
1
1
114,135
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role