Player Matchup

Neith
Neith
TheSoulTaker-07
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,623 Elo+
Solo
Pele
Pele
Tkilla563
Pele
Level 12
God Stats
1W - 1L
1,732 SR
Queue Stats
22W - 19L
1,507 Elo+
Solo
Hercules
Hercules
WyldJ
Hercules
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,081 Elo+
Solo
Aphrodite
Aphrodite
bad_beach30
Aphrodite
Level 28
God Stats
26W - 20L
1,467 SR
Queue Stats
66W - 79L
1,293 Elo+
Solo
Sylvanus
Sylvanus
mortalgod68
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,240 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,349 Elo+

VS

Team Averages
Level 10
1,321 SR
1,001 Elo+
Neith
Neith
Ghosthunter7606
Neith
Level 2
God Stats
0W - 3L
1,094 SR
Queue Stats
0W - 3L
828 Elo+
Party 2
Thanatos
Thanatos
Thundertigress
Thanatos
Level 16
God Stats
0W - 2L
1,186 SR
Queue Stats
17W - 41L
1,055 Elo+
Party 1
Agni
Agni
Token2770
Agni
Level 17
God Stats
8W - 7L
1,324 SR
Queue Stats
8W - 9L
1,253 Elo+
Solo
Sylvanus
Sylvanus
YeetDefault4
Sylvanus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
922 Elo+
Party 2
Ymir
Ymir
jamaurig
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
945 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 21
12,544
1,140
20,135
7,795
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
16
4 / 6 / 5
10,366
942
7,986
12,011
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
WyldJ
Hercules
18
13 / 2 / 9
12,565
1,142
15,689
12,816
8,471
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
bad_beach30
Aphrodite
18
9 / 2 / 14
12,096
1,100
15,944
14,637
7,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
mortalgod68
Sylvanus
17
1 / 0 / 20
10,577
962
3,140
2,742
1,521
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

238

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 9
10,407
946
8,274
12,053
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
16
3 / 12 / 5
10,655
969
10,297
19,992
7,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
17
5 / 1 / 4
11,735
1,067
18,223
9,118
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
YeetDefault4
Sylvanus
15
2 / 3 / 3
9,886
899
3,000
11,204
4,986
Ymir
15
0 / 10 / 5
9,867
897
4,018
20,511
15,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
36
31
Kills
10
10
Deaths
31
69
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
9
0.9
W
4
0
21
14.5
L
Thanatos
3
12
5
0.46
W
Pele
4
6
5
1.08
L
Agni
5
1
4
7
W
Hercules
WyldJ
Hercules
13
2
9
8.75
L
Sylvanus
YeetDefault4
Sylvanus
2
3
3
1.17
W
Aphrodite
bad_beach30
Aphrodite
9
2
14
8
L
Ymir
0
10
5
0.25
W
Sylvanus
mortalgod68
Sylvanus
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,894
Damage
43,812
50,001
Taken
72,878
25,505
Mitigated
36,828
18,378
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,274
3,866
0
3,300
12,053
5,291
0
2,429
9,624
0
29,063
W
20,135
12,596
0
3,099
7,795
3,303
0
3,986
3,633
0
49,750
L
Thanatos
10,297
4,386
0
5,092
19,992
7,603
0
7,578
12,315
0
20,930
W
Pele
7,986
2,844
0
1,776
12,011
4,837
0
4,805
6,998
0
17,115
L
Agni
18,223
1,951
0
0
9,118
3,292
0
1,913
7,205
47,870
0
W
Hercules
WyldJ
Hercules
15,689
4,908
0
814
12,816
8,471
0
7,954
4,576
0
30,900
L
Sylvanus
YeetDefault4
Sylvanus
3,000
445
660
658
11,204
4,986
0
1,481
9,667
4,444
0
W
Aphrodite
bad_beach30
Aphrodite
15,944
2,130
1,672
8,251
14,637
7,373
0
5,857
8,426
31,276
0
L
Ymir
4,018
1,356
0
472
20,511
15,656
0
5,447
14,983
10,990
0
W
Sylvanus
mortalgod68
Sylvanus
3,140
1,978
1,666
1,100
2,742
1,521
0
1,527
1,127
10,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,148
Gold Earned
52,550
211
Minions Killed
185
5
Camps Cleared
2
846,226
Distance Traveled
934,792
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,407
946
54
5
0
160,313
0
W
Neith
12,544
1,140
98
9
2
188,585
0
L
Thanatos
10,655
969
24
2
0
189,730
1
W
Pele
10,366
942
13
1
3
135,665
0
L
Agni
11,735
1,067
100
9
0
207,988
0
W
Hercules
12,565
1,142
37
3
0
177,908
0
L
Sylvanus
9,886
899
0
0
0
186,938
0
W
Aphrodite
12,096
1,100
41
4
0
198,573
0
L
Ymir
9,867
897
7
1
2
189,823
0
W
Sylvanus
10,577
962
22
2
0
145,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role