Player Matchup

Athena
Athena
Chan0man
Athena
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,637 Elo+
Party 2
Nox
Nox
HpKaska
Nox
Level 88
God Stats
21W - 20L
1,629 SR
Queue Stats
21W - 22L
1,580 Elo+
Party 2
Set
Set
Rigz011
Set
Level 146
God Stats
0W - 1L
1,754 SR
Queue Stats
33W - 31L
1,470 Elo+
Solo
King Arthur
King Arthur
Woundwort01
King Arthur
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 169L
1,607 Elo+
Solo
Agni
Agni
lokibringer
Agni
Level 104
God Stats
0W - 2L
1,252 SR
Queue Stats
61W - 56L
1,542 Elo+
Party 2
Team Averages
Level 114
1,527 SR
1,567 Elo+

VS

Team Averages
Level 128
1,541 SR
1,506 Elo+
Hachiman
Hachiman
CruelMoon
Hachiman
Level 106
God Stats
4W - 1L
1,477 SR
Queue Stats
49W - 37L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
Grease814
Kukulkan
Level 124
God Stats
5W - 3L
1,728 SR
Queue Stats
225W - 181L
1,512 Elo+
Solo
Danzaburou
Danzaburou
InfamousDisciple
Danzaburou
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 27L
1,499 Elo+
Party 1
Fenrir
Fenrir
iSempai
Fenrir
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
551W - 578L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
mikaframe01
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chan0man
Athena
16
1 / 3 / 4
10,340
1,034
9,168
16,963
24,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
16
4 / 5 / 4
10,601
1,060
10,068
11,225
5,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Set
15
0 / 8 / 4
9,053
905
10,040
17,287
12,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Woundwort01
King Arthur
16
4 / 7 / 2
10,328
1,033
12,716
27,750
21,423
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 6 / 4
8,906
891
7,526
12,153
5,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

138

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CruelMoon
Hachiman
17
4 / 5 / 13
10,795
1,080
16,420
13,572
5,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Grease814
Kukulkan
18
6 / 0 / 14
10,944
1,094
21,460
5,885
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
InfamousDisciple
Danzaburou
18
10 / 1 / 10
12,844
1,284
20,400
11,845
5,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
iSempai
Fenrir
17
4 / 1 / 9
10,201
1,020
8,115
13,173
9,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
mikaframe01
Baron Samedi
17
5 / 2 / 11
11,138
1,114
11,778
8,669
6,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
9
Kills
29
29
Deaths
9
18
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Athena
Chan0man
Athena
1
3
4
1
W
Hachiman
CruelMoon
Hachiman
4
5
13
2.1
W
Kukulkan
Grease814
Kukulkan
6
0
14
13
L
Nox
4
5
4
1.2
W
Danzaburou
InfamousDisciple
Danzaburou
10
1
10
15
L
Set
0
8
4
0.25
L
King Arthur
Woundwort01
King Arthur
4
7
2
0.71
W
Fenrir
iSempai
Fenrir
4
1
9
8.5
L
0
6
4
0.33
W
Baron Samedi
mikaframe01
Baron Samedi
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,518
Damage
78,173
85,378
Taken
53,144
69,464
Mitigated
28,633
6,515
Healing
10,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Chan0man
Athena
9,168
1,916
0
1,416
16,963
24,404
0
7,695
9,268
19,964
0
W
Hachiman
CruelMoon
Hachiman
16,420
10,055
0
1,302
13,572
5,304
0
7,810
5,762
0
32,255
W
Kukulkan
Grease814
Kukulkan
21,460
2,655
0
678
5,885
2,698
0
2,181
3,704
39,346
0
L
Nox
10,068
267
0
0
11,225
5,799
0
2,733
8,450
34,521
0
W
Danzaburou
InfamousDisciple
Danzaburou
20,400
12,208
0
3,306
11,845
5,267
0
7,260
4,585
0
40,858
L
Set
10,040
5,122
0
836
17,287
12,544
0
6,447
10,840
0
30,620
L
King Arthur
Woundwort01
King Arthur
12,716
1,908
0
4,263
27,750
21,423
0
12,900
14,850
0
28,033
W
Fenrir
iSempai
Fenrir
8,115
1,045
0
536
13,173
9,112
0
5,983
7,190
0
13,113
L
7,526
542
0
0
12,153
5,294
0
3,463
8,548
21,155
0
W
Baron Samedi
mikaframe01
Baron Samedi
11,778
1,000
1,529
2,859
8,669
6,252
0
3,528
5,141
29,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,228
Gold Earned
55,922
202
Minions Killed
192
5
Camps Cleared
10
1,045,940
Distance Traveled
1,092,192
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,340
1,034
17
2
0
223,406
1
W
Hachiman
10,795
1,080
30
3
0
197,165
2
W
Kukulkan
10,944
1,094
54
5
2
229,838
0
L
Nox
10,601
1,060
61
6
2
197,465
1
W
Danzaburou
12,844
1,284
51
5
5
214,443
0
L
Set
9,053
905
53
5
0
193,876
0
L
King Arthur
10,328
1,033
35
4
1
223,762
0
W
Fenrir
10,201
1,020
12
1
1
241,780
0
L
Agni
8,906
891
36
4
2
207,431
2
W
Baron Samedi
11,138
1,114
45
5
2
208,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role