Player Matchup

Bellona
Bellona
Gold I
HateFuels
Bellona
Gold I
Level 127
God Stats
0W - 3L
1,548 SR
Queue Stats
260W - 239L
1,575 MMR
Party 2
Pele
Pele
Platinum V
Kujily
Pele
Platinum V
Level 128
God Stats
5W - 7L
1,571 SR
Queue Stats
61W - 59L
1,529 MMR
Solo
Discordia
Discordia
Gold IV
hersheyscr7
Discordia
Gold IV
Level 86
God Stats
12W - 8L
1,285 SR
Queue Stats
536W - 541L
1,533 MMR
Solo
Artemis
Artemis
Gold IV
nBytoto
Artemis
Gold IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
ssabbyccatt
Bacchus
Gold IV
Level 118
God Stats
105W - 107L
1,489 SR
Queue Stats
134W - 136L
1,453 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,479 SR
1,518 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,406 SR
1,503 MMR
Guan Yu
Guan Yu
Bronze III
Chewyzard
Guan Yu
Bronze III
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
KissMeBraw
Kukulkan
Bronze III
Level 66
God Stats
1W - 0L
1,388 SR
Queue Stats
8W - 20L
1,508 MMR
Solo
Cerberus
Cerberus
Platinum IV
PHILLOW
Cerberus
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold III
zoodles
Ravana
Gold III
Level 148
God Stats
20W - 20L
1,141 SR
Queue Stats
710W - 713L
1,518 MMR
Solo
Skadi
Skadi
Bronze III
Ġose
Skadi
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 102L
1,488 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HateFuels
Bellona
15
2 / 2 / 0
8,678
579
10,162
12,841
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
Kujily
Pele
15
5 / 3 / 3
8,798
587
6,073
10,396
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
hersheyscr7
Discordia
14
2 / 1 / 4
8,347
556
9,613
4,859
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
nBytoto
Artemis
10
0 / 5 / 1
6,262
417
1,857
9,509
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
ssabbyccatt
Bacchus
8
1 / 5 / 4
6,324
422
4,476
11,161
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SetTsukuyomiPersephoneNemesisDanzaburou

VS

Bans
Cu ChulainnFenrirApolloAwilixYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chewyzard
Guan Yu
13
1 / 2 / 2
7,801
520
6,327
12,007
12,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
KissMeBraw
Kukulkan
14
3 / 2 / 2
8,409
561
3,668
7,681
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
PHILLOW
Cerberus
12
3 / 1 / 11
8,439
563
7,792
11,059
7,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
zoodles
Ravana
13
0 / 3 / 2
7,611
507
3,217
7,354
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
Ġose
Skadi
16
9 / 2 / 4
9,932
662
12,001
9,255
3,949
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
10
Kills
16
16
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Chewyzard
Guan Yu
1
2
2
1
L
Bellona
HateFuels
Bellona
2
2
0
1
W
Kukulkan
KissMeBraw
Kukulkan
3
2
2
2
L
Pele
Kujily
Pele
5
3
3
2.17
W
Cerberus
PHILLOW
Cerberus
3
1
11
8.5
L
Discordia
hersheyscr7
Discordia
2
1
4
4
L
Artemis
nBytoto
Artemis
0
5
1
0.1
L
Bacchus
ssabbyccatt
Bacchus
1
5
4
0.6
W
Ravana
zoodles
Ravana
0
3
2
0.33
W
Skadi
Ġose
Skadi
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,181
Damage
33,005
48,766
Taken
47,356
19,025
Mitigated
29,286
16,921
Healing
17,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Chewyzard
Guan Yu
6,327
556
284
6,399
12,007
12,160
0
206
11,799
0
40,037
L
Bellona
HateFuels
Bellona
10,162
4,317
0
6,332
12,841
7,063
0
186
12,180
0
62,516
W
Kukulkan
KissMeBraw
Kukulkan
3,668
570
0
2,818
7,681
2,749
0
4,238
3,075
48,567
0
L
Pele
Kujily
Pele
6,073
2,119
0
3,764
10,396
2,903
0
3,562
6,809
0
65,680
W
Cerberus
PHILLOW
Cerberus
7,792
232
0
3,050
11,059
7,473
0
4,350
6,519
24,859
0
L
Discordia
hersheyscr7
Discordia
9,613
287
0
1,083
4,859
1,151
26
1,496
3,363
56,150
0
L
Artemis
nBytoto
Artemis
1,857
461
0
2,750
9,509
2,138
0
2,985
6,524
0
31,991
L
Bacchus
ssabbyccatt
Bacchus
4,476
365
0
2,992
11,161
5,770
0
3,231
7,907
8,684
0
W
Ravana
zoodles
Ravana
3,217
783
0
1,801
7,354
2,955
0
2,098
5,164
0
49,173
W
Skadi
Ġose
Skadi
12,001
6,296
0
3,231
9,255
3,949
412
2,523
6,710
0
68,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,409
Gold Earned
42,192
434
Minions Killed
410
0
Camps Cleared
0
1,501,148
Distance Traveled
1,586,021
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,801
520
87
6
0
330,010
4
L
Bellona
8,678
579
130
9
0
293,899
3
W
Kukulkan
8,409
561
91
6
0
295,530
5
L
Pele
8,798
587
133
9
0
325,961
2
W
Cerberus
8,439
563
43
3
0
336,372
7
L
Discordia
8,347
556
114
8
0
308,780
6
L
Artemis
6,262
417
50
3
0
272,084
4
L
Bacchus
6,324
422
7
0
0
300,424
9
W
Ravana
7,611
507
95
6
0
340,039
8
W
Skadi
9,932
662
94
6
0
284,070
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role