Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BlackLycaon
Kumbhakarna
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Replies
Cu Chulainn
Level 85
God Stats
3W - 1L
1,696 SR
Queue Stats
30W - 25L
1,551 Elo+
Party 3
Loki
Loki
lKingJoyl
Loki
Level 24
God Stats
9W - 15L
1,510 SR
Queue Stats
37W - 43L
1,419 Elo+
Party 3
Nu Wa
Nu Wa
xxdexd-vxbsxx
Nu Wa
Level 20
God Stats
20W - 21L
1,474 SR
Queue Stats
32W - 43L
1,399 Elo+
Party 3
Team Averages
Level 55
1,536 SR
1,474 Elo+

VS

Team Averages
Level 63
1,579 SR
1,472 Elo+
Yemoja
Yemoja
CaptainLulu21
Yemoja
Level 44
God Stats
5W - 1L
1,749 SR
Queue Stats
201W - 208L
1,560 Elo+
Party 1
Heimdallr
Heimdallr
Ghost_Black_Mist
Heimdallr
Level 8
God Stats
8W - 6L
1,435 SR
Queue Stats
137W - 111L
1,257 Elo+
Party 1
Janus
Janus
Jstar412
Janus
Level 47
God Stats
6W - 3L
1,662 SR
Queue Stats
190W - 174L
1,521 Elo+
Party 1
Hercules
Hercules
Vonlok
Hercules
Level 108
God Stats
17W - 13L
1,488 SR
Queue Stats
29W - 21L
1,398 Elo+
Solo
Nemesis
Nemesis
X2goodX4XuX
Nemesis
Level 108
God Stats
3W - 2L
1,560 SR
Queue Stats
96W - 77L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 2 / 3
8,603
453
5,644
11,432
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
BlackLycaon
Kumbhakarna
12
2 / 3 / 4
8,407
442
4,291
11,839
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Replies
Cu Chulainn
13
0 / 6 / 1
7,694
405
6,261
19,797
9,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
12
2 / 9 / 3
7,442
392
6,351
14,177
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 6 / 2
6,593
347
2,855
8,311
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 11
10,460
551
7,111
8,768
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
14
1 / 2 / 2
9,794
515
3,952
6,765
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Jstar412
Janus
16
7 / 1 / 9
10,997
579
12,310
7,126
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Vonlok
Hercules
17
8 / 0 / 10
11,362
598
14,064
15,802
17,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
X2goodX4XuX
Nemesis
19
8 / 2 / 9
12,205
642
10,131
14,251
6,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
6
Kills
26
26
Deaths
6
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
3
1.75
L
Kumbhakarna
BlackLycaon
Kumbhakarna
2
3
4
1.33
W
2
1
11
7.5
W
Heimdallr
1
2
2
1
W
Janus
Jstar412
Janus
7
1
9
11.5
L
Cu Chulainn
Replies
Cu Chulainn
0
6
1
0.08
W
Hercules
Vonlok
Hercules
8
0
10
13
W
Nemesis
X2goodX4XuX
Nemesis
8
2
9
6.25
L
Loki
2
9
3
0.39
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,402
Damage
47,568
65,556
Taken
52,712
28,691
Mitigated
35,804
15,394
Healing
21,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,644
3,584
0
5,249
11,432
3,824
0
2,331
9,079
0
68,867
L
Kumbhakarna
BlackLycaon
Kumbhakarna
4,291
1,071
324
2,953
11,839
8,339
0
4,662
7,139
17,634
0
W
7,111
1,975
3,701
3,172
8,768
6,594
968
2,378
6,213
37,963
0
W
Heimdallr
3,952
1,888
0
1,174
6,765
2,261
3,131
1,222
5,503
0
43,239
W
Janus
Jstar412
Janus
12,310
1,164
0
1,115
7,126
2,506
2,227
1,471
5,529
58,389
0
L
Cu Chulainn
Replies
Cu Chulainn
6,261
1,289
0
4,567
19,797
9,775
172
6,881
12,752
0
44,235
W
Hercules
Vonlok
Hercules
14,064
3,332
0
9,897
15,802
17,901
1,193
2,273
13,113
10,743
56,847
W
Nemesis
X2goodX4XuX
Nemesis
10,131
5,636
0
2,929
14,251
6,542
2,629
2,292
11,757
0
105,430
L
Loki
6,351
1,521
0
2,081
14,177
4,524
0
4,742
9,281
0
38,450
L
2,855
787
0
220
8,311
2,229
396
2,709
5,594
17,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,739
Gold Earned
54,818
307
Minions Killed
500
0
Camps Cleared
0
1,615,731
Distance Traveled
1,828,377
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,603
453
114
6
0
315,248
5
L
Kumbhakarna
8,407
442
21
1
0
346,010
5
W
Yemoja
10,460
551
47
2
0
367,748
8
W
Heimdallr
9,794
515
89
5
0
329,152
1
W
Janus
10,997
579
100
5
0
346,049
2
L
Cu Chulainn
7,694
405
74
4
0
356,140
2
W
Hercules
11,362
598
115
6
0
386,446
5
W
Nemesis
12,205
642
149
8
0
398,982
3
L
Loki
7,442
392
69
4
0
365,991
3
L
Nu Wa
6,593
347
29
2
0
232,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role