Player Matchup

Danzaburou
Danzaburou
CrazySteve6940
Danzaburou
Level 59
God Stats
0W - 1L
1,867 SR
Queue Stats
9W - 8L
1,985 Elo+
Party 2
Ah Puch
Ah Puch
JFKExperiens
Ah Puch
Level 14
God Stats
0W - 1L
1,759 SR
Queue Stats
2W - 1L
1,925 Elo+
Party 2
Hercules
Hercules
ace502
Hercules
Level 7
God Stats
0W - 1L
1,539 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 27
1,721 SR
1,804 Elo+

VS

Team Averages
Level 58
1,518 SR
1,503 Elo+
Zeus
Zeus
IpumpedYxsis
Zeus
Level 18
God Stats
8W - 3L
1,630 SR
Queue Stats
49W - 58L
1,546 Elo+
Solo
Cthulhu
Cthulhu
PNWSpartan
Cthulhu
Level 127
God Stats
2W - 4L
1,326 SR
Queue Stats
141W - 172L
1,500 Elo+
Party 1
Cupid
Cupid
The Armadillo25
Cupid
Level 28
God Stats
24W - 18L
1,599 SR
Queue Stats
145W - 149L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrazySteve6940
Danzaburou
11
0 / 3 / 5
8,670
619
4,583
9,517
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
JFKExperiens
Ah Puch
13
6 / 5 / 0
10,689
764
13,617
12,189
4,186
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
ace502
Hercules
11
0 / 5 / 4
8,033
574
2,746
13,951
6,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 3
10,888
778
16,654
6,483
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
PNWSpartan
Cthulhu
15
3 / 1 / 10
10,303
736
11,817
14,289
13,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 3 / 8
9,065
648
2,633
8,787
2,991
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
13
13
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CrazySteve6940
Danzaburou
0
3
5
0.83
W
9
2
3
5.25
L
Ah Puch
JFKExperiens
Ah Puch
6
5
0
1.2
W
Cthulhu
PNWSpartan
Cthulhu
3
1
10
8
W
1
3
8
1.67
L
Hercules
ace502
Hercules
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,946
Damage
31,104
35,657
Taken
29,559
15,015
Mitigated
18,391
4,800
Healing
3,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CrazySteve6940
Danzaburou
4,583
1,341
0
1,089
9,517
3,938
0
7,964
1,271
0
23,396
W
16,654
800
0
230
6,483
1,967
1,164
4,118
2,365
51,020
0
L
Ah Puch
JFKExperiens
Ah Puch
13,617
713
0
729
12,189
4,186
0
8,674
3,285
42,517
0
W
Cthulhu
PNWSpartan
Cthulhu
11,817
416
466
960
14,289
13,433
0
4,018
10,271
49,886
0
W
2,633
1,268
131
1,995
8,787
2,991
964
5,551
3,236
0
25,168
L
Hercules
ace502
Hercules
2,746
1,078
0
2,982
13,951
6,891
0
11,007
2,626
0
10,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,392
Gold Earned
30,256
103
Minions Killed
197
0
Camps Cleared
0
658,698
Distance Traveled
777,738
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,670
619
43
3
0
200,615
0
W
Zeus
10,888
778
60
4
0
227,528
2
L
Ah Puch
10,689
764
48
3
0
222,589
1
W
Cthulhu
10,303
736
79
6
0
292,967
2
W
Cupid
9,065
648
58
4
0
257,243
0
L
Hercules
8,033
574
12
1
0
235,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role