Player Matchup

Aphrodite
Aphrodite
Cannible_King
Aphrodite
Level 127
God Stats
6W - 5L
1,500 SR
Queue Stats
290W - 286L
1,406 Elo+
Party 2
King Arthur
King Arthur
EchoZoMbiie
King Arthur
Level 65
God Stats
4W - 2L
1,871 SR
Queue Stats
29W - 33L
1,404 Elo+
Party 2
Ymir
Ymir
MagicJuanson
Ymir
Level 68
God Stats
3W - 4L
1,285 SR
Queue Stats
158W - 154L
1,446 Elo+
Party 2
Izanami
Izanami
Robbgg
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SleepySnakes
Fenrir
Level 87
God Stats
4W - 3L
1,652 SR
Queue Stats
66W - 68L
1,615 Elo+
Party 2
Team Averages
Level 94
1,562 SR
1,474 Elo+

VS

Team Averages
Level 90
1,561 SR
1,375 Elo+
Awilix
Awilix
 
Awilix
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BeyondSight09
Hercules
Level 41
God Stats
3W - 5L
1,487 SR
Queue Stats
5W - 9L
1,186 Elo+
Party 1
Artemis
Artemis
LogicalOptimist
Artemis
Level 85
God Stats
2W - 3L
1,497 SR
Queue Stats
46W - 72L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
SkullRipper38
Baron Samedi
Level 140
God Stats
24W - 25L
1,640 SR
Queue Stats
445W - 461L
1,489 Elo+
Solo
Cerberus
Cerberus
venimoSrioo
Cerberus
Level 62
God Stats
1W - 3L
1,683 SR
Queue Stats
20W - 43L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cannible_King
Aphrodite
15
3 / 2 / 5
8,850
553
5,700
10,738
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
EchoZoMbiie
King Arthur
16
2 / 2 / 4
9,437
590
10,656
14,678
11,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 13
8,572
536
7,810
10,199
8,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Robbgg
Izanami
17
7 / 1 / 7
10,280
643
5,837
7,478
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
15
12 / 1 / 9
9,715
607
13,880
12,763
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
4 / 5 / 1
8,128
508
4,151
10,839
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
BeyondSight09
Hercules
14
2 / 3 / 0
8,508
532
7,171
15,266
10,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 9 / 2
6,346
397
5,940
11,532
2,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
SkullRipper38
Baron Samedi
11
0 / 7 / 2
7,036
440
7,395
11,006
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
venimoSrioo
Cerberus
11
1 / 6 / 1
7,610
476
5,074
10,697
5,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
29
Kills
7
8
Deaths
30
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
5
1
0.9
L
Hercules
BeyondSight09
Hercules
2
3
0
0.67
W
Aphrodite
Cannible_King
Aphrodite
3
2
5
2.75
W
King Arthur
EchoZoMbiie
King Arthur
2
2
4
2
L
0
9
2
0.11
W
5
2
13
5.75
W
Izanami
Robbgg
Izanami
7
1
7
10.5
L
Baron Samedi
SkullRipper38
Baron Samedi
0
7
2
0.14
W
Fenrir
12
1
9
16.5
L
Cerberus
venimoSrioo
Cerberus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,883
Damage
29,731
55,856
Taken
59,340
32,164
Mitigated
26,445
26,744
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,151
1,666
0
3,004
10,839
3,891
0
1,841
8,903
0
38,228
L
Hercules
BeyondSight09
Hercules
7,171
3,179
0
6,084
15,266
10,343
572
1,710
12,863
8,035
37,873
W
Aphrodite
Cannible_King
Aphrodite
5,700
569
2,498
6,739
10,738
4,326
455
4,489
6,249
52,007
0
W
King Arthur
EchoZoMbiie
King Arthur
10,656
1,268
0
5,949
14,678
11,605
607
1,534
13,144
0
61,005
L
5,940
3,115
0
1,754
11,532
2,985
296
3,523
8,009
0
32,034
W
7,810
2,166
0
1,567
10,199
8,184
148
3,579
6,620
19,240
0
W
Izanami
Robbgg
Izanami
5,837
3,992
0
3,476
7,478
2,835
2,523
2,429
5,049
0
76,509
L
Baron Samedi
SkullRipper38
Baron Samedi
7,395
548
253
1,722
11,006
3,943
0
3,640
7,055
33,522
0
W
Fenrir
13,880
3,218
0
6,515
12,763
5,214
0
2,418
10,345
0
56,791
L
Cerberus
venimoSrioo
Cerberus
5,074
451
0
1,764
10,697
5,283
42
2,372
8,325
27,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,854
Gold Earned
37,628
478
Minions Killed
349
0
Camps Cleared
0
1,509,772
Distance Traveled
1,412,739
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,128
508
67
4
0
322,905
4
L
Hercules
8,508
532
90
6
0
257,231
0
W
Aphrodite
8,850
553
105
7
0
279,091
1
W
King Arthur
9,437
590
120
8
0
291,252
0
L
Artemis
6,346
397
60
4
0
253,345
3
W
Ymir
8,572
536
21
1
0
311,868
3
W
Izanami
10,280
643
151
9
0
269,143
2
L
Baron Samedi
7,036
440
67
4
0
270,908
2
W
Fenrir
9,715
607
81
5
0
358,418
3
L
Cerberus
7,610
476
65
4
0
308,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role