Player Matchup

Cthulhu
Cthulhu
Leturoa
Cthulhu
Level 69
God Stats
4W - 6L
1,455 SR
Queue Stats
21W - 34L
1,427 Elo+
Party 1
Heimdallr
Heimdallr
Swegilis
Heimdallr
Level 80
God Stats
2W - 4L
1,616 SR
Queue Stats
16W - 25L
1,383 Elo+
Party 1
Scylla
Scylla
residentpotato
Scylla
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,419 Elo+
Party 1
Team Averages
Level 59
1,524 SR
1,410 Elo+

VS

Team Averages
Level 81
1,584 SR
1,537 Elo+
Horus
Horus
HighCalibre75
Horus
Level 28
God Stats
23W - 7L
1,829 SR
Queue Stats
327W - 188L
1,573 Elo+
Party 2
Chang'e
Chang'e
OSIRIS132
Chang'e
Level 153
God Stats
34W - 8L
1,606 SR
Queue Stats
392W - 182L
1,686 Elo+
Party 2
Artemis
Artemis
Suoreto
Artemis
Level 62
God Stats
3W - 4L
1,319 SR
Queue Stats
26W - 34L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Leturoa
Cthulhu
9
1 / 4 / 2
8,018
668
7,518
12,905
11,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Swegilis
Heimdallr
11
1 / 5 / 2
8,211
684
9,574
9,828
3,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 4 / 1
7,651
638
3,491
6,172
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
8,311
693
3,402
9,885
6,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
OSIRIS132
Chang'e
13
6 / 2 / 3
9,347
779
14,288
8,611
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Suoreto
Artemis
12
6 / 1 / 6
9,408
784
6,896
8,124
4,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
13
13
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Cthulhu
Leturoa
Cthulhu
1
4
2
0.5
W
Chang'e
OSIRIS132
Chang'e
6
2
3
3.75
W
Artemis
Suoreto
Artemis
6
1
6
9
L
Heimdallr
Swegilis
Heimdallr
1
5
2
0.4
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,583
Damage
24,586
28,905
Taken
26,620
16,602
Mitigated
14,745
2,331
Healing
12,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,402
1,453
1,790
2,370
9,885
6,838
680
5,439
4,446
0
7,763
L
Cthulhu
Leturoa
Cthulhu
7,518
370
131
553
12,905
11,600
0
5,686
6,484
20,034
0
W
Chang'e
OSIRIS132
Chang'e
14,288
997
2,431
3,052
8,611
3,506
1,381
3,188
5,423
48,060
0
W
Artemis
Suoreto
Artemis
6,896
3,145
384
2,445
8,124
4,401
1,072
2,418
5,706
0
38,259
L
Heimdallr
Swegilis
Heimdallr
9,574
4,754
0
1,647
9,828
3,197
0
4,802
4,762
0
31,315
L
3,491
597
0
0
6,172
1,805
0
2,966
2,924
15,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,880
Gold Earned
27,066
109
Minions Killed
139
0
Camps Cleared
0
523,077
Distance Traveled
790,377
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,311
693
8
1
0
291,227
6
L
Cthulhu
8,018
668
28
2
0
164,897
1
W
Chang'e
9,347
779
72
6
0
295,059
1
W
Artemis
9,408
784
59
5
0
204,091
0
L
Heimdallr
8,211
684
55
5
0
182,917
0
L
Scylla
7,651
638
26
2
0
175,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role