Player Matchup

Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
Dryadic
Cerberus
Silver II
Level 140
God Stats
1W - 0L
1,751 SR
Queue Stats
6W - 8L
1,379 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
anunca78
Zhong Kui
Gold V
Level 69
God Stats
154W - 125L
1,626 SR
Queue Stats
852W - 834L
1,386 MMR
Solo
Artemis
Artemis
Gold V
xAzempt
Artemis
Gold V
Level 117
God Stats
5W - 6L
1,381 SR
Queue Stats
101W - 108L
1,275 MMR
Party 3
Tsukuyomi
Tsukuyomi
Silver I
xHrxn
Tsukuyomi
Silver I
Level 99
God Stats
21W - 14L
1,384 SR
Queue Stats
43W - 38L
1,484 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,528 SR
1,405 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,524 SR
1,382 MMR
Sobek
Sobek
Gold II
C-Dub104
Sobek
Gold II
Level 117
God Stats
14W - 19L
1,481 SR
Queue Stats
753W - 747L
1,398 MMR
Solo
Awilix
Awilix
Gold IV
DemonBlueRider
Awilix
Gold IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,487 MMR
Party 1
Chaac
Chaac
Gold IV
MiIkeye
Chaac
Gold IV
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,486 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Papa_SMA
Ah Muzen Cab
Gold IV
Level 107
God Stats
3W - 2L
1,640 SR
Queue Stats
71W - 71L
1,269 MMR
Party 1
Persephone
Persephone
Gold V
Sighles
Persephone
Gold V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 92L
1,269 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
5 / 3 / 22
12,804
492
16,667
27,197
23,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Dryadic
Cerberus
20
4 / 2 / 10
13,271
510
17,005
21,367
20,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
anunca78
Zhong Kui
19
8 / 5 / 11
12,933
497
17,029
19,005
11,470
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
xAzempt
Artemis
20
11 / 3 / 6
16,678
641
21,478
16,154
6,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
xHrxn
Tsukuyomi
20
10 / 5 / 13
14,010
539
15,162
18,034
8,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CthulhuDanzaburouApolloErlang ShenSet

VS

Bans
Nu WaHeimdallrCupidIzanamiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
C-Dub104
Sobek
17
3 / 13 / 12
11,584
446
13,329
33,602
27,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
3 / 8 / 6
12,630
486
13,720
23,261
9,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
MiIkeye
Chaac
20
4 / 4 / 3
13,604
523
9,894
16,736
18,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
Papa_SMA
Ah Muzen Cab
20
4 / 5 / 4
13,592
523
13,716
20,151
8,950
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Sighles
Persephone
18
4 / 8 / 6
12,557
483
15,122
18,699
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
49
38
Kills
18
18
Deaths
38
62
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
3
22
5.33
L
Sobek
C-Dub104
Sobek
3
13
12
0.69
L
3
8
6
0.75
W
Cerberus
Dryadic
Cerberus
4
2
10
4.5
L
Chaac
MiIkeye
Chaac
4
4
3
1.38
L
Ah Muzen Cab
Papa_SMA
Ah Muzen Cab
4
5
4
1.2
L
Persephone
Sighles
Persephone
4
8
6
0.88
W
Zhong Kui
anunca78
Zhong Kui
8
5
11
2.7
W
Artemis
xAzempt
Artemis
11
3
6
4.67
W
Tsukuyomi
xHrxn
Tsukuyomi
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,341
Damage
65,781
101,757
Taken
112,449
70,953
Mitigated
71,276
41,101
Healing
28,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
16,667
5,251
0
13,175
27,197
23,227
1,566
7,756
19,097
0
64,524
L
Sobek
C-Dub104
Sobek
13,329
1,153
194
5,158
33,602
27,978
0
9,311
24,291
27,747
0
L
13,720
4,885
0
5,757
23,261
9,467
0
6,853
16,408
0
93,418
W
Cerberus
Dryadic
Cerberus
17,005
1,137
0
9,989
21,367
20,948
280
2,921
17,912
95,731
0
L
Chaac
MiIkeye
Chaac
9,894
1,437
0
6,060
16,736
18,449
366
7,572
9,164
0
76,940
L
Ah Muzen Cab
Papa_SMA
Ah Muzen Cab
13,716
7,117
0
9,453
20,151
8,950
966
4,421
15,730
0
107,087
L
Persephone
Sighles
Persephone
15,122
1,374
0
2,277
18,699
6,432
332
5,874
12,821
67,326
0
W
Zhong Kui
anunca78
Zhong Kui
17,029
2,402
120
6,322
19,005
11,470
942
7,589
10,917
69,556
0
W
Artemis
xAzempt
Artemis
21,478
11,696
0
5,364
16,154
6,924
444
4,913
11,165
0
152,444
W
Tsukuyomi
xHrxn
Tsukuyomi
15,162
2,494
0
6,131
18,034
8,384
1,720
5,030
12,849
0
115,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,696
Gold Earned
63,967
825
Minions Killed
604
0
Camps Cleared
0
2,382,690
Distance Traveled
2,350,942
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,804
492
114
4
0
491,655
0
L
Sobek
11,584
446
26
1
0
455,867
7
L
Awilix
12,630
486
140
5
0
490,562
1
W
Cerberus
13,271
510
178
7
0
443,522
3
L
Chaac
13,604
523
157
6
0
481,251
7
L
Ah Muzen Cab
13,592
523
166
6
0
505,838
3
L
Persephone
12,557
483
115
4
0
417,424
0
W
Zhong Kui
12,933
497
120
5
0
471,335
3
W
Artemis
16,678
641
239
9
0
462,398
4
W
Tsukuyomi
14,010
539
174
7
0
513,780
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role