Player Matchup

Danzaburou
Danzaburou
Alt iSakura
Danzaburou
Level 36
God Stats
14W - 11L
1,579 SR
Queue Stats
517W - 539L
1,455 Elo+
Party 1
Ao Kuang
Ao Kuang
HenkoRojaz
Ao Kuang
Level 68
God Stats
16W - 7L
1,782 SR
Queue Stats
342W - 375L
1,459 Elo+
Party 1
Anubis
Anubis
N00BLE148
Anubis
Level 60
God Stats
12W - 25L
1,297 SR
Queue Stats
128W - 173L
1,424 Elo+
Party 1
Jormungandr
Jormungandr
badillo0325
Jormungandr
Level 7
God Stats
7W - 3L
1,860 SR
Queue Stats
12W - 10L
1,510 Elo+
Party 1
King Arthur
King Arthur
jackViate
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 252L
1,648 Elo+
Party 1
Team Averages
Level 36
1,604 SR
1,499 Elo+

VS

Team Averages
Level 15
1,430 SR
1,468 Elo+
Pele
Pele
BboyGlove
Pele
Level 18
God Stats
5W - 8L
1,346 SR
Queue Stats
87W - 86L
1,427 Elo+
Party 2
Merlin
Merlin
Ir0nman957
Merlin
Level 18
God Stats
6W - 4L
1,295 SR
Queue Stats
70W - 51L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
Mert8655
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,378 Elo+
Party 2
Ares
Ares
SilverPond60884
Ares
Level 17
God Stats
35W - 22L
1,507 SR
Queue Stats
49W - 38L
1,453 Elo+
Party 2
Odin
Odin
dArkXoNl
Odin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alt iSakura
Danzaburou
13
7 / 2 / 7
8,606
538
12,608
11,515
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
HenkoRojaz
Ao Kuang
13
5 / 2 / 5
8,144
509
10,580
11,438
6,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
N00BLE148
Anubis
15
3 / 2 / 5
8,791
549
10,425
10,658
5,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
badillo0325
Jormungandr
11
3 / 3 / 6
7,840
490
5,030
11,860
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
jackViate
King Arthur
11
1 / 1 / 1
6,645
415
1,272
6,141
2,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
5 / 1 / 2
8,234
515
10,542
11,384
4,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Ir0nman957
Merlin
13
2 / 3 / 2
7,778
486
11,038
9,208
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mert8655
Danzaburou
9
0 / 7 / 2
5,891
368
2,034
9,042
2,701
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 5 / 3
6,698
419
6,473
14,085
11,467
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
12
1 / 3 / 2
7,610
476
5,229
10,647
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
19
Kills
10
10
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alt iSakura
Danzaburou
7
2
7
5.25
L
Pele
5
1
2
6
W
Ao Kuang
HenkoRojaz
Ao Kuang
5
2
5
3.75
L
Merlin
Ir0nman957
Merlin
2
3
2
1
L
Danzaburou
Mert8655
Danzaburou
0
7
2
0.14
W
Anubis
N00BLE148
Anubis
3
2
5
2.75
L
2
5
3
0.7
W
Jormungandr
badillo0325
Jormungandr
3
3
6
2
L
Odin
1
3
2
0.67
W
King Arthur
jackViate
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,915
Damage
35,316
51,612
Taken
54,366
26,746
Mitigated
28,676
22,724
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alt iSakura
Danzaburou
12,608
5,016
617
6,752
11,515
3,790
757
4,397
7,118
0
45,443
L
Pele
10,542
2,340
0
2,844
11,384
4,257
0
4,642
6,742
0
52,300
W
Ao Kuang
HenkoRojaz
Ao Kuang
10,580
4,124
41
4,850
11,438
6,364
0
1,242
10,042
36,074
7,889
L
Merlin
Ir0nman957
Merlin
11,038
1,123
0
1,927
9,208
2,750
172
6,180
3,028
40,257
0
L
Danzaburou
Mert8655
Danzaburou
2,034
1,596
0
898
9,042
2,701
135
2,212
6,830
0
15,562
W
Anubis
N00BLE148
Anubis
10,425
818
469
6,950
10,658
5,342
676
6,743
3,890
53,289
0
L
6,473
116
0
990
14,085
11,467
0
5,998
8,037
15,374
0
W
Jormungandr
badillo0325
Jormungandr
5,030
1,551
0
2,162
11,860
8,475
79
4,230
7,601
27,506
0
L
Odin
5,229
2,016
219
994
10,647
7,501
676
6,283
4,239
0
39,036
W
King Arthur
jackViate
King Arthur
1,272
218
0
883
6,141
2,775
37
899
5,069
0
20,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,026
Gold Earned
36,211
315
Minions Killed
292
0
Camps Cleared
0
1,432,832
Distance Traveled
1,482,791
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,606
538
63
4
0
273,859
1
L
Pele
8,234
515
91
6
0
350,844
0
W
Ao Kuang
8,144
509
66
4
0
320,454
0
L
Merlin
7,778
486
77
5
0
294,732
6
L
Danzaburou
5,891
368
23
1
0
274,656
0
W
Anubis
8,791
549
102
6
0
250,450
3
L
Ares
6,698
419
21
1
0
278,133
3
W
Jormungandr
7,840
490
39
2
0
252,340
4
L
Odin
7,610
476
80
5
0
284,426
0
W
King Arthur
6,645
415
45
3
0
335,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role