Player Matchup

Odin
Odin
Cardo002
Odin
Level 14
God Stats
2W - 0L
1,714 SR
Queue Stats
8W - 5L
1,631 Elo+
Party 3
Kukulkan
Kukulkan
Jamilanesa
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,487 Elo+
Party 3
Cthulhu
Cthulhu
MISTERMACANA
Cthulhu
Level 8
God Stats
4W - 2L
1,772 SR
Queue Stats
7W - 8L
1,624 Elo+
Party 3
Loki
Loki
MrGhost_2020
Loki
Level 8
God Stats
6W - 7L
1,498 SR
Queue Stats
107W - 132L
1,419 Elo+
Solo
Anhur
Anhur
player1233
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,543 Elo+
Party 3
Team Averages
Level 34
1,597 SR
1,541 Elo+

VS

Team Averages
Level 21
1,560 SR
1,493 Elo+
Ares
Ares
Familia_Bongazo
Ares
Level 21
God Stats
1W - 1L
1,760 SR
Queue Stats
18W - 17L
1,514 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JoaKendo
Tsukuyomi
Level 23
God Stats
2W - 3L
1,569 SR
Queue Stats
23W - 23L
1,519 Elo+
Party 2
Hou Yi
Hou Yi
Maxicc
Hou Yi
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 103L
1,429 Elo+
Solo
Amaterasu
Amaterasu
Nerovaii
Amaterasu
Level 26
God Stats
42W - 48L
1,431 SR
Queue Stats
119W - 141L
1,526 Elo+
Party 1
Nox
Nox
humansaunxxx
Nox
Level 19
God Stats
1W - 2L
1,539 SR
Queue Stats
47W - 56L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
4 / 3 / 1
11,595
527
10,303
13,011
10,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Jamilanesa
Kukulkan
18
8 / 3 / 6
11,468
521
18,406
11,732
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MISTERMACANA
Cthulhu
16
3 / 3 / 14
10,771
490
11,921
15,325
14,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 2 / 5
10,788
490
3,825
12,855
5,274
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
17
8 / 4 / 8
10,807
491
21,590
18,642
7,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
10,115
460
6,489
21,280
17,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
JoaKendo
Tsukuyomi
18
6 / 5 / 7
11,657
530
13,841
18,006
7,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Maxicc
Hou Yi
16
2 / 6 / 4
10,011
455
9,664
18,996
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Nerovaii
Amaterasu
15
1 / 4 / 3
9,147
416
4,604
13,744
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 5 / 5
10,858
494
10,003
13,840
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
26
Kills
15
15
Deaths
26
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Odin
4
3
1
1.5
L
3
6
5
0.92
W
Kukulkan
Jamilanesa
Kukulkan
8
3
6
3.67
L
Tsukuyomi
JoaKendo
Tsukuyomi
6
5
7
1.9
W
Cthulhu
MISTERMACANA
Cthulhu
3
3
14
3.33
L
Hou Yi
Maxicc
Hou Yi
2
6
4
0.67
W
3
2
5
2.75
L
Amaterasu
Nerovaii
Amaterasu
1
4
3
0.63
L
3
5
5
1.1
W
Anhur
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,045
Damage
44,601
71,565
Taken
85,866
41,766
Mitigated
45,256
13,040
Healing
19,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,303
2,290
0
1,541
13,011
10,189
1,230
4,585
8,148
0
61,966
L
6,489
328
857
3,303
21,280
17,984
0
8,262
12,893
21,575
0
W
Kukulkan
Jamilanesa
Kukulkan
18,406
2,320
0
1,230
11,732
4,844
1,636
3,541
8,117
74,047
0
L
Tsukuyomi
JoaKendo
Tsukuyomi
13,841
2,808
0
6,295
18,006
7,973
0
5,221
12,685
0
81,084
W
Cthulhu
MISTERMACANA
Cthulhu
11,921
849
746
1,116
15,325
14,277
396
3,685
11,570
38,775
0
L
Hou Yi
Maxicc
Hou Yi
9,664
2,194
0
5,920
18,996
5,707
735
3,781
15,190
0
73,132
W
3,825
1,334
0
120
12,855
5,274
0
229
12,601
0
66,306
L
Amaterasu
Nerovaii
Amaterasu
4,604
740
0
1,666
13,744
7,761
500
7,026
6,494
0
41,513
L
10,003
998
0
1,275
13,840
5,831
0
6,037
7,703
73,228
0
W
Anhur
21,590
11,300
0
8,287
18,642
7,182
972
4,452
14,190
0
78,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,429
Gold Earned
51,788
493
Minions Killed
505
0
Camps Cleared
0
1,946,802
Distance Traveled
1,902,191
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,595
527
125
6
0
378,722
0
L
Ares
10,115
460
22
1
0
396,389
0
W
Kukulkan
11,468
521
121
6
0
370,571
2
L
Tsukuyomi
11,657
530
123
6
0
420,690
2
W
Cthulhu
10,771
490
51
2
0
416,869
2
L
Hou Yi
10,011
455
132
6
0
358,670
1
W
Loki
10,788
490
93
4
0
406,523
3
L
Amaterasu
9,147
416
82
4
0
367,930
0
L
Nox
10,858
494
146
7
0
358,512
2
W
Anhur
10,807
491
103
5
0
374,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role