Player Matchup

Cu Chulainn
Cu Chulainn
PattyMeltzz
Cu Chulainn
Level 123
God Stats
4W - 4L
1,698 SR
Queue Stats
109W - 97L
1,630 Elo+
Party 1
Set
Set
VeNgEaNcEx2012
Set
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 67L
1,638 Elo+
Party 1
Baron Samedi
Baron Samedi
YONONDO
Baron Samedi
Level 138
God Stats
6W - 6L
1,780 SR
Queue Stats
103W - 92L
1,626 Elo+
Party 1
Team Averages
Level 117
1,659 SR
1,632 Elo+

VS

Team Averages
Level 105
1,445 SR
1,476 Elo+
Sylvanus
Sylvanus
Blvsian
Sylvanus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 57L
1,446 Elo+
Solo
Scylla
Scylla
MoPowaBaby x
Scylla
Level 139
God Stats
112W - 158L
1,336 SR
Queue Stats
490W - 573L
1,447 Elo+
Solo
Ne Zha
Ne Zha
ShadowNinja611
Ne Zha
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PattyMeltzz
Cu Chulainn
13
0 / 5 / 1
9,912
551
7,392
15,939
11,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 7 / 1
10,172
565
5,044
14,014
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
YONONDO
Baron Samedi
13
1 / 6 / 1
10,572
587
12,383
12,378
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blvsian
Sylvanus
16
4 / 2 / 13
13,150
731
6,532
14,326
15,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
18
9 / 0 / 8
12,934
719
14,116
6,951
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 0 / 10
12,285
683
15,607
10,640
6,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
18
18
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Blvsian
Sylvanus
4
2
13
5.25
W
Scylla
9
0
8
13
L
Cu Chulainn
PattyMeltzz
Cu Chulainn
0
5
1
0.1
W
5
0
10
10
L
1
7
1
0.21
L
Baron Samedi
YONONDO
Baron Samedi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,819
Damage
36,255
42,331
Taken
31,917
21,983
Mitigated
25,060
4,957
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Blvsian
Sylvanus
6,532
2,050
7,010
6,573
14,326
15,330
1,002
5,528
8,371
26,181
0
W
Scylla
14,116
607
0
239
6,951
2,925
1,228
1,782
5,041
78,603
0
L
Cu Chulainn
PattyMeltzz
Cu Chulainn
7,392
1,640
0
1,070
15,939
11,973
0
7,790
7,899
0
40,713
W
15,607
3,571
0
1,374
10,640
6,805
854
4,369
6,059
0
77,102
L
5,044
1,678
0
919
14,014
5,668
0
7,237
6,587
0
31,649
L
Baron Samedi
YONONDO
Baron Samedi
12,383
314
1,050
1,918
12,378
4,342
0
5,013
7,166
55,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,656
Gold Earned
38,369
223
Minions Killed
239
0
Camps Cleared
0
922,360
Distance Traveled
959,118
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,150
731
39
2
0
249,486
3
W
Scylla
12,934
719
116
6
0
330,328
2
L
Cu Chulainn
9,912
551
74
4
0
317,306
2
W
Ne Zha
12,285
683
84
5
0
379,304
4
L
Set
10,172
565
69
4
0
312,387
0
L
Baron Samedi
10,572
587
80
4
0
292,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role