Player Matchup

Rama
Rama
AFOXDom
Rama
Level 7
God Stats
3W - 1L
1,874 SR
Queue Stats
7W - 4L
1,676 Elo+
Party 2
Ares
Ares
IcarusHasFlown
Ares
Level 7
God Stats
1W - 3L
1,238 SR
Queue Stats
14W - 21L
1,376 Elo+
Party 1
Thanatos
Thanatos
crobinson29
Thanatos
Level 9
God Stats
0W - 3L
1,286 SR
Queue Stats
14W - 23L
1,341 Elo+
Party 1
Fenrir
Fenrir
jostryx
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,812 Elo+
Solo
Ymir
Ymir
snakefire11
Ymir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 14L
1,564 Elo+
Party 2
Team Averages
Level 13
1,480 SR
1,554 Elo+

VS

Team Averages
Level 24
1,659 SR
1,545 Elo+
Achilles
Achilles
AstralCodex
Achilles
Level 29
God Stats
3W - 0L
1,964 SR
Queue Stats
41W - 34L
1,700 Elo+
Solo
Chang'e
Chang'e
Chupacabaraa
Chang'e
Level 26
God Stats
2W - 2L
1,724 SR
Queue Stats
76W - 60L
1,662 Elo+
Solo
Sobek
Sobek
Metamatikas
Sobek
Level 24
God Stats
4W - 2L
1,613 SR
Queue Stats
31W - 27L
1,492 Elo+
Party 3
Amaterasu
Amaterasu
SenjiMuramasa
Amaterasu
Level 15
God Stats
10W - 10L
1,165 SR
Queue Stats
43W - 53L
1,313 Elo+
Solo
Xbalanque
Xbalanque
Uubermench
Xbalanque
Level 24
God Stats
7W - 5L
1,831 SR
Queue Stats
101W - 71L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AFOXDom
Rama
18
7 / 8 / 8
13,077
1,090
25,705
20,550
7,249
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
0 / 8 / 14
11,265
939
10,882
27,893
19,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
crobinson29
Thanatos
17
2 / 12 / 7
11,126
927
5,951
15,891
6,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
jostryx
Fenrir
17
4 / 10 / 7
11,526
961
13,042
22,530
11,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 9 / 12
13,151
1,096
17,269
26,326
32,461
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AstralCodex
Achilles
20
11 / 4 / 25
13,471
1,123
22,323
18,747
15,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Chupacabaraa
Chang'e
20
10 / 6 / 29
13,672
1,139
25,171
17,899
8,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 3 / 34
12,456
1,038
8,995
19,994
26,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
SenjiMuramasa
Amaterasu
18
4 / 2 / 21
11,593
966
9,661
14,545
13,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Uubermench
Xbalanque
20
19 / 2 / 22
15,322
1,277
38,467
10,518
5,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
176
17
Kills
45
47
Deaths
17
48
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Rama
AFOXDom
Rama
7
8
8
1.38
W
Achilles
AstralCodex
Achilles
11
4
25
5.88
W
Chang'e
Chupacabaraa
Chang'e
10
6
29
4.08
L
0
8
14
0.88
W
1
3
34
6
W
Amaterasu
SenjiMuramasa
Amaterasu
4
2
21
7.25
W
Xbalanque
Uubermench
Xbalanque
19
2
22
15
L
Thanatos
crobinson29
Thanatos
2
12
7
0.46
L
Fenrir
jostryx
Fenrir
4
10
7
0.75
L
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,849
Damage
104,617
113,190
Taken
81,703
76,494
Mitigated
70,255
6,170
Healing
30,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
AFOXDom
Rama
25,705
18,744
0
70
20,550
7,249
0
4,930
15,449
0
49,849
W
Achilles
AstralCodex
Achilles
22,323
6,247
1,530
2,368
18,747
15,459
0
7,176
11,571
0
36,339
W
Chang'e
Chupacabaraa
Chang'e
25,171
3,605
8,778
7,027
17,899
8,866
0
6,499
11,400
48,933
0
L
10,882
899
1,003
716
27,893
19,176
0
7,264
20,429
36,638
0
W
8,995
287
0
4,648
19,994
26,659
0
6,721
13,273
16,119
0
W
Amaterasu
SenjiMuramasa
Amaterasu
9,661
3,092
1,249
3,792
14,545
13,956
0
4,898
9,647
0
17,260
W
Xbalanque
Uubermench
Xbalanque
38,467
25,093
0
974
10,518
5,315
0
2,857
7,661
0
66,491
L
Thanatos
crobinson29
Thanatos
5,951
2,097
0
2,262
15,891
6,371
0
6,103
9,611
0
18,799
L
Fenrir
jostryx
Fenrir
13,042
2,413
62
1,516
22,530
11,237
0
7,553
14,752
0
26,096
L
17,269
2,819
0
541
26,326
32,461
0
8,316
17,555
36,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,145
Gold Earned
66,514
151
Minions Killed
192
9
Camps Cleared
8
1,064,413
Distance Traveled
1,015,627
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,077
1,090
36
3
0
208,559
0
W
Achilles
13,471
1,123
32
3
3
210,398
0
W
Chang'e
13,672
1,139
59
5
0
181,752
0
L
Ares
11,265
939
24
2
3
219,915
2
W
Sobek
12,456
1,038
10
1
1
191,105
0
W
Amaterasu
11,593
966
11
1
3
235,866
1
W
Xbalanque
15,322
1,277
80
7
1
196,506
0
L
Thanatos
11,126
927
14
1
5
198,773
1
L
Fenrir
11,526
961
34
3
1
242,345
1
L
Ymir
13,151
1,096
43
4
0
194,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role