Player Matchup

Tsukuyomi
Tsukuyomi
Shawraraka
Tsukuyomi
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
154W - 160L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
SrubbleLord
Danzaburou
Level 122
God Stats
20W - 13L
1,816 SR
Queue Stats
323W - 323L
1,558 Elo+
Party 1
Chaac
Chaac
Timekeeper187
Chaac
Level 103
God Stats
43W - 39L
1,465 SR
Queue Stats
316W - 302L
1,608 Elo+
Party 1
Raijin
Raijin
leonedropbear
Raijin
Level 84
God Stats
22W - 17L
1,506 SR
Queue Stats
379W - 305L
1,507 Elo+
Solo
Cerberus
Cerberus
link123m
Cerberus
Level 69
God Stats
13W - 15L
1,863 SR
Queue Stats
197W - 207L
1,549 Elo+
Party 1
Team Averages
Level 100
1,630 SR
1,556 Elo+

VS

Team Averages
Level 93
1,615 SR
1,535 Elo+
Amaterasu
Amaterasu
Aridn
Amaterasu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,586 Elo+
Solo
Yemoja
Yemoja
ElPinina
Yemoja
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 106L
1,538 Elo+
Party 2
Ra
Ra
astront
Ra
Level 113
God Stats
6W - 3L
1,500 SR
Queue Stats
47W - 37L
1,513 Elo+
Party 3
Danzaburou
Danzaburou
tiijy
Danzaburou
Level 63
God Stats
0W - 1L
1,928 SR
Queue Stats
2W - 3L
1,499 Elo+
Party 3
Set
Set
tocapb
Set
Level 100
God Stats
3W - 3L
1,645 SR
Queue Stats
115W - 106L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Shawraraka
Tsukuyomi
11
2 / 0 / 5
6,367
579
3,991
6,397
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
SrubbleLord
Danzaburou
12
4 / 1 / 3
7,008
637
5,838
6,319
1,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 0
7,334
667
6,609
6,027
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 2
6,859
624
4,626
3,313
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
link123m
Cerberus
8
2 / 2 / 3
5,326
484
3,799
7,459
2,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aridn
Amaterasu
11
0 / 3 / 1
5,951
541
3,630
11,033
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
ElPinina
Yemoja
9
1 / 2 / 1
5,660
515
2,124
5,514
1,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 1
5,852
532
2,429
5,127
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
tiijy
Danzaburou
7
1 / 6 / 0
4,692
427
5,574
8,612
2,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Set
tocapb
Set
11
2 / 2 / 0
6,258
569
1,578
7,251
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
4
4
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Aridn
Amaterasu
0
3
1
0.17
L
Yemoja
ElPinina
Yemoja
1
2
1
0.75
W
Tsukuyomi
Shawraraka
Tsukuyomi
2
0
5
4.5
W
Danzaburou
SrubbleLord
Danzaburou
4
1
3
5.5
W
3
1
0
3
L
0
3
1
0.17
W
5
0
2
6
W
Cerberus
link123m
Cerberus
2
2
3
1.75
L
Danzaburou
tiijy
Danzaburou
1
6
0
0.17
L
Set
tocapb
Set
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,863
Damage
15,335
29,515
Taken
37,537
12,796
Mitigated
13,299
12,686
Healing
13,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Aridn
Amaterasu
3,630
1,473
0
4,975
11,033
4,968
0
584
10,449
0
30,173
L
Yemoja
ElPinina
Yemoja
2,124
892
885
1,926
5,514
1,705
0
2,339
3,123
10,453
0
W
Tsukuyomi
Shawraraka
Tsukuyomi
3,991
1,401
0
3,111
6,397
2,023
137
433
5,920
0
32,738
W
Danzaburou
SrubbleLord
Danzaburou
5,838
2,945
0
2,466
6,319
1,994
794
861
5,426
0
42,695
W
6,609
2,950
0
2,419
6,027
4,931
0
40
5,987
0
42,260
L
2,429
454
105
1,013
5,127
1,506
0
1,373
3,588
38,619
0
W
4,626
836
0
1,709
3,313
995
141
1,536
1,523
34,320
0
W
Cerberus
link123m
Cerberus
3,799
155
262
2,719
7,459
2,853
26
1,315
6,106
13,635
0
L
Danzaburou
tiijy
Danzaburou
5,574
2,767
0
1,756
8,612
2,024
0
1,641
6,943
0
21,593
L
Set
tocapb
Set
1,578
497
0
3,202
7,251
3,096
0
2,070
5,009
0
32,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,894
Gold Earned
28,413
335
Minions Killed
278
0
Camps Cleared
0
1,145,664
Distance Traveled
1,057,360
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,951
541
65
6
0
220,324
1
L
Yemoja
5,660
515
25
2
0
195,695
4
W
Tsukuyomi
6,367
579
59
5
0
256,509
0
W
Danzaburou
7,008
637
80
7
0
216,035
3
W
Chaac
7,334
667
98
9
0
222,963
0
L
Ra
5,852
532
86
8
0
218,776
3
W
Raijin
6,859
624
69
6
0
205,677
0
W
Cerberus
5,326
484
29
3
0
244,480
5
L
Danzaburou
4,692
427
29
3
0
193,297
1
L
Set
6,258
569
73
7
0
229,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role