Player Matchup

Mercury
Mercury
Kamikase_35
Mercury
Level 86
God Stats
1W - 6L
1,317 SR
Queue Stats
151W - 194L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
MOTORBRAIN666
Sun Wukong
Level 144
God Stats
11W - 12L
1,464 SR
Queue Stats
46W - 72L
1,500 Elo+
Party 1
Chang'e
Chang'e
skyhunter27
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 118
1,427 SR
1,504 Elo+

VS

Team Averages
Level 85
1,541 SR
1,662 Elo+
Sol
Sol
DavesMom6969
Sol
Level 56
God Stats
3W - 3L
1,448 SR
Queue Stats
37W - 28L
1,650 Elo+
Solo
Chernobog
Chernobog
KiDDeth2
Chernobog
Level 67
God Stats
3W - 3L
1,674 SR
Queue Stats
10W - 12L
1,554 Elo+
Party 2
Bellona
Bellona
slick-_-08
Bellona
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kamikase_35
Mercury
20
7 / 11 / 5
18,607
642
18,071
27,778
12,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
MOTORBRAIN666
Sun Wukong
20
3 / 2 / 10
17,428
601
17,028
34,306
47,274
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
skyhunter27
Chang'e
20
6 / 7 / 4
17,446
602
20,655
27,196
16,324
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 15
17,127
591
23,254
23,294
9,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
KiDDeth2
Chernobog
20
11 / 5 / 8
19,281
665
29,360
21,914
12,039
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
slick-_-08
Bellona
20
8 / 5 / 7
18,974
654
19,814
26,668
33,127
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
16
Kills
20
20
Deaths
16
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
6
15
1.42
L
Mercury
Kamikase_35
Mercury
7
11
5
0.86
W
Chernobog
KiDDeth2
Chernobog
11
5
8
3
L
Sun Wukong
MOTORBRAIN666
Sun Wukong
3
2
10
4
L
Chang'e
skyhunter27
Chang'e
6
7
4
1.14
W
Bellona
slick-_-08
Bellona
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,754
Damage
72,428
89,280
Taken
71,876
75,782
Mitigated
54,374
23,870
Healing
16,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,254
4,481
0
5,909
23,294
9,208
1,436
4,746
18,398
127,824
0
L
Mercury
Kamikase_35
Mercury
18,071
9,435
0
2,409
27,778
12,184
804
6,969
20,809
0
120,867
W
Chernobog
KiDDeth2
Chernobog
29,360
19,964
496
6,273
21,914
12,039
1,958
6,149
15,452
0
87,679
L
Sun Wukong
MOTORBRAIN666
Sun Wukong
17,028
2,379
380
9,175
34,306
47,274
340
10,751
23,555
997
61,878
L
Chang'e
skyhunter27
Chang'e
20,655
1,385
3,985
7,921
27,196
16,324
788
5,955
21,241
95,221
0
W
Bellona
slick-_-08
Bellona
19,814
7,904
0
3,526
26,668
33,127
0
9,858
16,356
0
125,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,481
Gold Earned
55,382
292
Minions Killed
359
0
Camps Cleared
0
1,524,192
Distance Traveled
1,455,152
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
17,127
591
122
4
0
473,316
8
L
Mercury
18,607
642
115
4
0
523,756
1
W
Chernobog
19,281
665
92
3
0
451,095
0
L
Sun Wukong
17,428
601
50
2
0
539,784
4
L
Chang'e
17,446
602
127
4
0
460,652
9
W
Bellona
18,974
654
145
5
0
530,741
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role