Player Matchup

Sobek
Sobek
DerpyNinja31
Sobek
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 40L
1,607 Elo+
Solo
Fafnir
Fafnir
Pakatsuki
Fafnir
Level 145
God Stats
1W - 5L
1,500 SR
Queue Stats
122W - 108L
1,564 Elo+
Solo
Skadi
Skadi
Restlesszss
Skadi
Level 98
God Stats
3W - 3L
1,500 SR
Queue Stats
201W - 205L
1,680 Elo+
Party 1
Danzaburou
Danzaburou
dbrooks3301
Danzaburou
Level 115
God Stats
3W - 10L
1,500 SR
Queue Stats
436W - 423L
1,680 Elo+
Party 1
Fenrir
Fenrir
yessylove05
Fenrir
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
433W - 456L
1,460 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,598 Elo+

VS

Team Averages
Level 133
1,543 SR
1,578 Elo+
Khepri
Khepri
Jonathan-Atlas21
Khepri
Level 128
God Stats
19W - 15L
1,288 SR
Queue Stats
591W - 565L
1,607 Elo+
Solo
Neith
Neith
Rastabronze
Neith
Level 128
God Stats
4W - 2L
1,733 SR
Queue Stats
366W - 362L
1,489 Elo+
Solo
Amaterasu
Amaterasu
VinnieRotten
Amaterasu
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 146L
1,614 Elo+
Solo
Ah Puch
Ah Puch
brsom
Ah Puch
Level 104
God Stats
14W - 7L
1,500 SR
Queue Stats
1,968W - 1,968L
1,567 Elo+
Solo
Merlin
Merlin
velvetyfurball
Merlin
Level 154
God Stats
3W - 1L
1,696 SR
Queue Stats
27W - 28L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
7,512
751
3,966
16,199
15,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
Pakatsuki
Fafnir
14
0 / 4 / 4
7,202
720
4,243
11,667
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 6 / 3
6,464
646
4,535
9,922
4,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
dbrooks3301
Danzaburou
16
6 / 4 / 0
8,945
895
11,110
9,912
5,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
8
0 / 7 / 4
6,097
610
1,679
7,562
3,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 23
8,854
885
7,389
10,227
7,158
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
11 / 2 / 16
9,485
949
15,677
6,963
3,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
VinnieRotten
Amaterasu
14
4 / 2 / 20
8,833
883
6,235
10,594
11,971
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
brsom
Ah Puch
14
5 / 1 / 18
8,880
888
11,787
6,811
2,549
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 17
10,103
1,010
8,278
7,236
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
123
7
Kills
29
29
Deaths
7
15
Assists
94
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
3
1
23
14.5
L
Fafnir
Pakatsuki
Fafnir
0
4
4
0.5
W
11
2
16
9.5
L
0
6
3
0.25
W
Amaterasu
VinnieRotten
Amaterasu
4
2
20
7
W
Ah Puch
brsom
Ah Puch
5
1
18
14
L
Danzaburou
dbrooks3301
Danzaburou
6
4
0
1.5
W
6
1
17
14.5
L
Fenrir
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,533
Damage
49,366
55,262
Taken
41,831
42,495
Mitigated
28,463
11,542
Healing
21,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,966
444
405
1,713
16,199
15,734
0
7,226
8,973
7,980
0
W
7,389
239
3,187
3,181
10,227
7,158
113
1,687
8,440
13,083
0
L
Fafnir
Pakatsuki
Fafnir
4,243
607
839
2,504
11,667
13,405
0
4,642
7,025
8,881
0
W
15,677
8,967
774
2,441
6,963
3,357
3,745
1,668
5,195
0
29,174
L
4,535
1,659
1,179
510
9,922
4,862
0
5,111
4,811
0
14,534
W
Amaterasu
VinnieRotten
Amaterasu
6,235
1,868
2,337
2,112
10,594
11,971
322
1,757
8,766
102
10,499
W
Ah Puch
brsom
Ah Puch
11,787
553
1,936
1,928
6,811
2,549
646
1,642
4,740
22,728
0
L
Danzaburou
dbrooks3301
Danzaburou
11,110
3,989
796
3,025
9,912
5,133
0
6,757
3,155
0
23,453
W
8,278
620
1,755
1,956
7,236
3,428
707
1,084
6,102
27,640
0
L
Fenrir
1,679
451
147
424
7,562
3,361
0
3,820
3,742
0
2,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,220
Gold Earned
46,155
77
Minions Killed
102
0
Camps Cleared
0
687,390
Distance Traveled
920,629
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,512
751
10
1
0
145,635
0
W
Khepri
8,854
885
16
2
0
206,635
2
L
Fafnir
7,202
720
13
1
0
169,718
1
W
Neith
9,485
949
21
2
0
153,447
0
L
Skadi
6,464
646
19
2
0
133,626
0
W
Amaterasu
8,833
883
17
2
0
195,474
1
W
Ah Puch
8,880
888
14
1
0
179,580
0
L
Danzaburou
8,945
895
30
3
0
143,547
0
W
Merlin
10,103
1,010
34
3
0
185,493
1
L
Fenrir
6,097
610
5
1
0
94,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role