Player Matchup

Ymir
Ymir
ApolloSTL28
Ymir
Level 23
God Stats
16W - 10L
1,695 SR
Queue Stats
53W - 53L
1,610 Elo+
Party 1
Danzaburou
Danzaburou
Pannozzo
Danzaburou
Level 68
God Stats
1W - 1L
1,320 SR
Queue Stats
15W - 10L
1,720 Elo+
Party 1
Ah Puch
Ah Puch
oIR0N H1D3o
Ah Puch
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 53L
1,646 Elo+
Party 1
Team Averages
Level 76
1,505 SR
1,658 Elo+

VS

Team Averages
Level 73
1,561 SR
1,484 Elo+
Hou Yi
Hou Yi
VastReality
Hou Yi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 43L
1,516 Elo+
Party 2
Fenrir
Fenrir
Young_Sly_
Fenrir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,444 Elo+
Party 2
Janus
Janus
young_jojo104
Janus
Level 25
God Stats
0W - 2L
1,684 SR
Queue Stats
11W - 15L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 14
9,111
759
3,942
10,848
10,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Pannozzo
Danzaburou
13
9 / 2 / 5
9,879
823
8,727
8,555
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
oIR0N H1D3o
Ah Puch
13
6 / 2 / 11
9,402
784
8,418
7,225
3,048
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
3 / 3 / 2
8,513
709
7,003
8,472
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Young_Sly_
Fenrir
10
3 / 7 / 3
8,979
748
4,316
11,418
6,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 7 / 5
7,599
633
8,229
7,268
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
17
Kills
6
6
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
W
Danzaburou
Pannozzo
Danzaburou
9
2
5
5.75
L
Hou Yi
3
3
2
1.33
L
Fenrir
Young_Sly_
Fenrir
3
7
3
0.64
W
Ah Puch
oIR0N H1D3o
Ah Puch
6
2
11
5.75
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,087
Damage
19,548
26,628
Taken
27,158
16,738
Mitigated
10,851
5,387
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,942
763
0
656
10,848
10,333
140
4,178
6,670
20,098
0
W
Danzaburou
Pannozzo
Danzaburou
8,727
4,199
0
2,963
8,555
3,357
1,207
1,844
6,711
0
26,539
L
Hou Yi
7,003
3,275
0
3,098
8,472
2,727
0
3,115
5,357
0
40,454
L
Fenrir
Young_Sly_
Fenrir
4,316
1,049
0
1,463
11,418
6,102
0
4,868
6,550
0
14,687
W
Ah Puch
oIR0N H1D3o
Ah Puch
8,418
588
0
1,768
7,225
3,048
816
2,281
4,944
41,901
0
L
8,229
992
0
625
7,268
2,022
0
4,478
2,790
28,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,392
Gold Earned
25,091
144
Minions Killed
144
0
Camps Cleared
0
602,871
Distance Traveled
610,424
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,111
759
31
3
0
205,344
3
W
Danzaburou
9,879
823
46
4
0
200,605
1
L
Hou Yi
8,513
709
64
5
0
205,860
0
L
Fenrir
8,979
748
20
2
0
218,767
1
W
Ah Puch
9,402
784
67
6
0
196,922
1
L
Janus
7,599
633
60
5
0
185,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role