Player Matchup

Hun Batz
Hun Batz
Fey_Valantine
Hun Batz
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,641 Elo+
Party 2
Janus
Janus
Mast3r_Simp69
Janus
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
296W - 235L
1,583 Elo+
Solo
Guan Yu
Guan Yu
TaurosW
Guan Yu
Level 17
God Stats
6W - 1L
1,753 SR
Queue Stats
9W - 5L
1,434 Elo+
Party 2
Neith
Neith
Yodaglas
Neith
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
59W - 75L
1,496 Elo+
Solo
Ganesha
Ganesha
ursa5606
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 151L
1,623 Elo+
Party 2
Team Averages
Level 27
1,551 SR
1,555 Elo+

VS

Team Averages
Level 15
1,504 SR
1,515 Elo+
Bacchus
Bacchus
MonolithicHubris
Bacchus
Level 17
God Stats
0W - 5L
1,552 SR
Queue Stats
18W - 20L
1,521 Elo+
Party 1
Apollo
Apollo
P_DAD89
Apollo
Level 18
God Stats
13W - 11L
1,733 SR
Queue Stats
34W - 39L
1,543 Elo+
Party 1
Olorun
Olorun
SoloNerd001
Olorun
Level 28
God Stats
7W - 12L
1,389 SR
Queue Stats
440W - 420L
1,480 Elo+
Solo
Susano
Susano
WerneckDecanter
Susano
Level 8
God Stats
0W - 4L
1,345 SR
Queue Stats
5W - 10L
1,531 Elo+
Solo
Osiris
Osiris
Zoiotro
Osiris
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fey_Valantine
Hun Batz
14
7 / 1 / 0
8,513
568
3,752
9,541
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 1 / 1
9,423
628
6,166
6,077
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
TaurosW
Guan Yu
14
3 / 0 / 2
8,332
555
6,666
8,206
5,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Yodaglas
Neith
14
7 / 1 / 6
8,774
585
11,682
7,257
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ursa5606
Ganesha
12
1 / 1 / 10
7,733
516
3,482
10,072
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,636
509
4,916
12,734
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
P_DAD89
Apollo
11
2 / 7 / 2
7,405
494
4,136
10,805
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
8
0 / 2 / 0
5,223
348
565
4,166
1,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 8 / 0
4,818
321
1,790
6,292
1,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Zoiotro
Osiris
10
0 / 3 / 0
6,162
411
4,156
9,903
5,515
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
22
Kills
4
4
Deaths
24
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Fey_Valantine
Hun Batz
7
1
0
7
W
4
1
1
4.5
L
2
4
2
0.75
L
Apollo
P_DAD89
Apollo
2
7
2
0.43
L
Olorun
0
2
0
0
W
Guan Yu
TaurosW
Guan Yu
3
0
2
4
L
0
8
0
0
W
Neith
Yodaglas
Neith
7
1
6
10
L
Osiris
Zoiotro
Osiris
0
3
0
0
W
Ganesha
ursa5606
Ganesha
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,748
Damage
15,563
41,153
Taken
43,900
19,086
Mitigated
20,543
17,576
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Fey_Valantine
Hun Batz
3,752
1,114
0
3,701
9,541
3,418
0
348
9,143
0
59,836
W
6,166
376
0
3,056
6,077
2,081
2,210
1,198
4,879
63,715
0
L
4,916
978
0
2,135
12,734
9,893
0
1,132
11,508
14,306
0
L
Apollo
P_DAD89
Apollo
4,136
2,993
0
2,431
10,805
2,564
246
3,326
7,433
0
31,468
L
Olorun
565
186
0
663
4,166
1,318
0
2,887
1,095
17,498
0
W
Guan Yu
TaurosW
Guan Yu
6,666
1,095
0
3,299
8,206
5,305
254
0
7,731
0
40,627
L
1,790
452
0
350
6,292
1,253
110
1,151
4,941
0
8,689
W
Neith
Yodaglas
Neith
11,682
5,312
477
4,984
7,257
2,530
1,736
2,648
4,609
0
46,037
L
Osiris
Zoiotro
Osiris
4,156
1,143
0
425
9,903
5,515
0
778
8,787
0
26,936
W
Ganesha
ursa5606
Ganesha
3,482
375
0
2,059
10,072
5,752
0
1,287
8,785
23,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,775
Gold Earned
31,244
454
Minions Killed
178
0
Camps Cleared
0
1,372,978
Distance Traveled
1,159,603
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,513
568
115
8
0
283,625
3
W
Janus
9,423
628
145
10
0
256,573
2
L
Bacchus
7,636
509
25
2
0
258,396
2
L
Apollo
7,405
494
64
4
0
234,783
0
L
Olorun
5,223
348
23
2
0
200,507
3
W
Guan Yu
8,332
555
88
6
0
304,882
0
L
Susano
4,818
321
12
1
0
208,200
0
W
Neith
8,774
585
98
7
0
234,633
3
L
Osiris
6,162
411
54
4
0
257,717
2
W
Ganesha
7,733
516
8
1
0
293,265
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role