Player Matchup

Scylla
Scylla
Diamond III
JamalFromAfrica
Scylla
Diamond III
Level 58
God Stats
5W - 1L
2,017 SR
Queue Stats
15W - 2L
1,843 MMR
Party 1
Fenrir
Fenrir
Diamond IV
bluberi
Fenrir
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Diamond I
skjl
Guan Yu
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,672 SR
1,614 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,530 SR
1,831 MMR
Poseidon
Poseidon
Platinum IV
AdriRuz
Poseidon
Platinum IV
Level 98
God Stats
6W - 2L
1,361 SR
Queue Stats
85W - 63L
1,795 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
Samulapito
Sun Wukong
Gold II
Level 119
God Stats
15W - 10L
1,675 SR
Queue Stats
21W - 17L
1,693 MMR
Party 2
Danzaburou
Danzaburou
Platinum I
robertoM
Danzaburou
Platinum I
Level 129
God Stats
7W - 5L
1,556 SR
Queue Stats
37W - 26L
2,003 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 7
12,540
738
21,715
13,165
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
bluberi
Fenrir
13
2 / 6 / 11
11,669
686
6,700
20,009
20,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
skjl
Guan Yu
15
7 / 4 / 7
11,802
694
10,723
20,179
20,427
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
AphroditeZeusPersephoneThothChang'e

VS

Bans
DiscordiaCthulhuAresGaneshaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AdriRuz
Poseidon
14
2 / 5 / 8
10,646
626
5,608
11,076
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Samulapito
Sun Wukong
15
6 / 4 / 5
11,524
678
17,835
18,780
9,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
robertoM
Danzaburou
14
3 / 7 / 7
11,761
692
16,755
15,100
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
16
Kills
11
11
Deaths
16
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AdriRuz
Poseidon
2
5
8
1.2
W
7
1
7
10.5
L
Sun Wukong
Samulapito
Sun Wukong
6
4
5
2.13
W
Fenrir
bluberi
Fenrir
2
6
11
1.25
L
Danzaburou
robertoM
Danzaburou
3
7
7
0.93
W
Guan Yu
skjl
Guan Yu
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,138
Damage
40,198
53,353
Taken
44,956
45,240
Mitigated
16,978
20,786
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AdriRuz
Poseidon
5,608
591
0
1,784
11,076
2,775
0
5,037
5,733
45,022
0
W
21,715
2,476
0
3,574
13,165
4,541
2,503
659
12,466
86,736
0
L
Sun Wukong
Samulapito
Sun Wukong
17,835
2,592
0
5,746
18,780
9,711
0
11,027
7,209
0
42,236
W
Fenrir
bluberi
Fenrir
6,700
1,535
0
4,315
20,009
20,272
24
3,212
16,525
705
18,942
L
Danzaburou
robertoM
Danzaburou
16,755
9,698
0
1,643
15,100
4,492
554
4,993
9,781
0
71,845
W
Guan Yu
skjl
Guan Yu
10,723
1,026
6,185
6,712
20,179
20,427
860
1,376
18,655
0
34,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,011
Gold Earned
33,931
187
Minions Killed
205
0
Camps Cleared
0
949,406
Distance Traveled
924,758
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,646
626
86
5
0
306,714
10
W
Scylla
12,540
738
119
7
0
310,768
5
L
Sun Wukong
11,524
678
34
2
0
319,872
2
W
Fenrir
11,669
686
26
2
0
293,653
3
L
Danzaburou
11,761
692
85
5
0
298,172
2
W
Guan Yu
11,802
694
42
2
0
344,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role