Player Matchup

Nemesis
Nemesis
C0METHlZINE
Nemesis
Level 9
God Stats
0W - 1L
1,728 SR
Queue Stats
2W - 9L
1,412 Elo+
Party 1
Yemoja
Yemoja
Im RnG x Dragon
Yemoja
Level 10
God Stats
1W - 4L
1,302 SR
Queue Stats
8W - 14L
1,342 Elo+
Solo
Freya
Freya
MaverickM420
Freya
Level 27
God Stats
4W - 7L
1,521 SR
Queue Stats
24W - 25L
1,478 Elo+
Solo
Cerberus
Cerberus
PurpIeUrkIe8313
Cerberus
Level 103
God Stats
0W - 1L
1,739 SR
Queue Stats
90W - 98L
1,459 Elo+
Party 1
Scylla
Scylla
jimmyrapouse
Scylla
Level 27
God Stats
0W - 1L
1,278 SR
Queue Stats
8W - 16L
1,623 Elo+
Solo
Team Averages
Level 35
1,513 SR
1,463 Elo+

VS

Team Averages
Level 25
1,535 SR
1,397 Elo+
Chang'e
Chang'e
GhostFox232
Chang'e
Level 26
God Stats
22W - 18L
1,513 SR
Queue Stats
123W - 97L
1,473 Elo+
Solo
Kali
Kali
HxC TKantor HxC
Kali
Level 20
God Stats
18W - 14L
1,553 SR
Queue Stats
29W - 23L
1,369 Elo+
Solo
Neith
Neith
MaxJumper
Neith
Level 29
God Stats
19W - 20L
1,395 SR
Queue Stats
130W - 198L
1,371 Elo+
Solo
Thoth
Thoth
OUTLAW_THE_DON
Thoth
Level 28
God Stats
7W - 2L
1,712 SR
Queue Stats
361W - 377L
1,427 Elo+
Solo
Cabrakan
Cabrakan
The_Rebel34
Cabrakan
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
151W - 162L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C0METHlZINE
Nemesis
9
0 / 5 / 0
5,754
384
2,503
10,964
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 5 / 0
5,669
378
2,332
9,300
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 5 / 1
6,886
459
4,846
9,831
3,050
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
10
3 / 2 / 3
6,671
445
5,792
12,472
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
12
5 / 3 / 1
6,809
454
8,576
8,649
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GhostFox232
Chang'e
15
11 / 0 / 1
9,176
612
12,235
10,077
5,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 0 / 0
9,024
602
3,368
9,110
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
MaxJumper
Neith
12
2 / 4 / 3
7,573
505
5,323
8,874
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 5 / 0
6,794
453
4,788
6,340
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cabrakan
The_Rebel34
Cabrakan
12
3 / 3 / 2
8,061
537
6,830
9,267
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
12
Kills
20
20
Deaths
12
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
C0METHlZINE
Nemesis
0
5
0
0
W
Chang'e
GhostFox232
Chang'e
11
0
1
11.5
W
3
0
0
3
L
0
5
0
0
L
4
5
1
0.9
W
Neith
MaxJumper
Neith
2
4
3
0.88
W
1
5
0
0.2
L
Cerberus
3
2
3
2.25
W
Cabrakan
The_Rebel34
Cabrakan
3
3
2
1.33
L
Scylla
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,049
Damage
32,544
51,216
Taken
43,668
25,086
Mitigated
23,120
7,000
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
C0METHlZINE
Nemesis
2,503
1,962
0
136
10,964
3,410
0
3,225
7,739
0
31,189
W
Chang'e
GhostFox232
Chang'e
12,235
2,054
316
4,618
10,077
5,906
3,694
4,766
5,311
48,281
0
W
3,368
1,699
0
6,722
9,110
3,622
0
921
8,189
0
46,038
L
2,332
975
68
1,286
9,300
5,217
0
5,467
3,833
15,925
0
L
4,846
1,825
0
1,892
9,831
3,050
150
4,224
5,607
27,225
0
W
Neith
MaxJumper
Neith
5,323
1,414
0
3,269
8,874
3,090
1,834
7,073
1,801
0
31,870
W
4,788
692
0
914
6,340
1,723
1,297
3,908
2,432
32,331
0
L
Cerberus
5,792
920
0
1,668
12,472
10,512
98
8,442
4,030
23,704
0
W
Cabrakan
The_Rebel34
Cabrakan
6,830
1,083
0
482
9,267
8,779
995
4,878
4,389
26,059
0
L
Scylla
8,576
1,035
0
1,950
8,649
2,897
240
2,495
6,154
30,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
40,628
225
Minions Killed
319
0
Camps Cleared
0
1,276,428
Distance Traveled
1,142,153
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,754
384
59
4
0
291,143
0
W
Chang'e
9,176
612
73
5
0
235,320
0
W
Kali
9,024
602
101
7
0
266,888
0
L
Yemoja
5,669
378
23
2
0
228,955
1
L
Freya
6,886
459
47
3
0
254,386
0
W
Neith
7,573
505
48
3
0
193,844
0
W
Thoth
6,794
453
57
4
0
207,266
0
L
Cerberus
6,671
445
57
4
0
297,570
0
W
Cabrakan
8,061
537
40
3
0
238,835
0
L
Scylla
6,809
454
39
3
0
204,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role