Player Matchup

Kuzenbo
Kuzenbo
AfroFool14
Kuzenbo
Level 159
God Stats
4W - 7L
1,278 SR
Queue Stats
307W - 321L
1,458 Elo+
Party 1
Pele
Pele
ShaDoWZaNINJA
Pele
Level 124
God Stats
104W - 98L
1,544 SR
Queue Stats
249W - 282L
1,510 Elo+
Party 1
Chaac
Chaac
TheMadGilbert
Chaac
Level 118
God Stats
2W - 0L
1,636 SR
Queue Stats
4W - 2L
1,555 Elo+
Solo
Cernunnos
Cernunnos
death-pillowpet9
Cernunnos
Level 42
God Stats
4W - 0L
1,785 SR
Queue Stats
26W - 31L
1,777 Elo+
Party 1
Artio
Artio
refugee15
Artio
Level 142
God Stats
11W - 6L
1,803 SR
Queue Stats
193W - 208L
1,595 Elo+
Party 1
Team Averages
Level 117
1,609 SR
1,579 Elo+

VS

Team Averages
Level 100
1,608 SR
1,535 Elo+
Cupid
Cupid
Amanzo154
Cupid
Level 99
God Stats
5W - 5L
1,773 SR
Queue Stats
82W - 56L
1,546 Elo+
Party 3
Fenrir
Fenrir
Frozenisgod
Fenrir
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
451W - 456L
1,540 Elo+
Party 2
Hera
Hera
IvanJergenov
Hera
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 50L
1,546 Elo+
Party 3
Cerberus
Cerberus
JU33MANROM3
Cerberus
Level 105
God Stats
15W - 11L
1,710 SR
Queue Stats
321W - 345L
1,551 Elo+
Party 2
Amaterasu
Amaterasu
blackBatman99
Amaterasu
Level 80
God Stats
7W - 10L
1,557 SR
Queue Stats
345W - 309L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AfroFool14
Kuzenbo
13
3 / 1 / 6
7,187
513
3,995
7,445
5,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
9 / 2 / 5
8,717
623
7,884
7,679
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 0 / 2
7,759
554
5,371
6,809
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
11
0 / 1 / 2
5,614
401
2,941
4,974
1,351
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
refugee15
Artio
12
2 / 1 / 4
7,189
514
1,670
10,200
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Amanzo154
Cupid
12
2 / 2 / 0
7,465
533
3,435
5,082
1,598
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
10
0 / 4 / 1
6,350
454
1,293
9,546
3,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 1
8,274
591
7,001
7,793
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
JU33MANROM3
Cerberus
8
0 / 1 / 1
5,695
407
3,557
4,238
1,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
blackBatman99
Amaterasu
13
0 / 3 / 0
7,259
519
4,263
11,363
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
5
5
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AfroFool14
Kuzenbo
3
1
6
6
L
Cupid
Amanzo154
Cupid
2
2
0
1
L
Fenrir
0
4
1
0.13
L
3
5
1
0.7
L
Cerberus
JU33MANROM3
Cerberus
0
1
1
0.5
W
9
2
5
5.75
W
1
0
2
2
L
Amaterasu
blackBatman99
Amaterasu
0
3
0
0
W
Cernunnos
0
1
2
1
W
Artio
refugee15
Artio
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,861
Damage
19,549
37,107
Taken
38,022
21,771
Mitigated
14,419
13,023
Healing
13,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AfroFool14
Kuzenbo
3,995
1,162
0
1,607
7,445
5,657
351
2,656
4,599
34,848
0
L
Cupid
Amanzo154
Cupid
3,435
1,969
0
2,091
5,082
1,598
244
1,167
3,890
0
41,875
L
Fenrir
1,293
514
0
1,939
9,546
3,092
0
818
8,703
0
36,296
L
7,001
2,367
0
1,953
7,793
2,308
0
2,886
4,732
46,483
0
L
Cerberus
JU33MANROM3
Cerberus
3,557
303
0
1,558
4,238
1,563
0
519
3,719
12,722
0
W
7,884
2,180
0
884
7,679
2,889
677
1,837
5,730
0
53,660
W
5,371
953
0
4,378
6,809
5,188
748
0
6,809
0
41,831
L
Amaterasu
blackBatman99
Amaterasu
4,263
1,711
0
5,919
11,363
5,858
210
50
10,873
0
41,329
W
Cernunnos
2,941
968
0
2,147
4,974
1,351
0
1,427
3,547
0
24,082
W
Artio
refugee15
Artio
1,670
220
436
3,571
10,200
6,686
0
4,270
5,864
16,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,466
Gold Earned
35,043
328
Minions Killed
361
0
Camps Cleared
0
1,270,865
Distance Traveled
1,081,931
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,187
513
41
3
0
236,151
4
L
Cupid
7,465
533
87
6
0
212,970
1
L
Fenrir
6,350
454
76
5
0
209,314
0
L
Hera
8,274
591
92
7
0
255,426
1
L
Cerberus
5,695
407
18
1
0
166,827
0
W
Pele
8,717
623
101
7
0
283,782
5
W
Chaac
7,759
554
97
7
0
278,169
3
L
Amaterasu
7,259
519
88
6
0
237,394
1
W
Cernunnos
5,614
401
51
4
0
208,904
3
W
Artio
7,189
514
38
3
0
263,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role