Player Matchup

Pele
Pele
Heelot
Pele
Level 25
God Stats
15W - 11L
1,498 SR
Queue Stats
114W - 105L
1,369 Elo+
Party 1
Loki
Loki
Palach100pro
Loki
Level 20
God Stats
1W - 3L
1,217 SR
Queue Stats
50W - 65L
1,400 Elo+
Solo
Geb
Geb
Sluffers
Geb
Level 24
God Stats
3W - 4L
1,682 SR
Queue Stats
36W - 30L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
SupahDuwpah
Hou Yi
Level 19
God Stats
2W - 1L
1,307 SR
Queue Stats
27W - 39L
1,364 Elo+
Party 1
Odin
Odin
ZS_Drugs
Odin
Level 24
God Stats
0W - 4L
1,096 SR
Queue Stats
68W - 87L
1,385 Elo+
Solo
Team Averages
Level 22
1,360 SR
1,402 Elo+

VS

Team Averages
Level 40
1,461 SR
1,452 Elo+
Geb
Geb
Afons1
Geb
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 5L
1,650 Elo+
Party 2
Bastet
Bastet
Axell26
Bastet
Level 25
God Stats
1W - 2L
1,116 SR
Queue Stats
42W - 47L
1,377 Elo+
Solo
Scylla
Scylla
DzieckoJah
Scylla
Level 29
God Stats
97W - 74L
1,512 SR
Queue Stats
448W - 476L
1,425 Elo+
Solo
Danzaburou
Danzaburou
vascosmite1
Danzaburou
Level 121
God Stats
3W - 2L
1,679 SR
Queue Stats
14W - 9L
1,709 Elo+
Party 2
Kuzenbo
Kuzenbo
xXuLTiMXx
Kuzenbo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Heelot
Pele
15
6 / 8 / 4
10,377
546
10,015
18,655
8,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 8 / 6
9,458
498
8,684
13,921
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 5
8,447
445
7,107
16,094
11,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
12
2 / 6 / 3
8,172
430
7,080
12,824
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
14
3 / 3 / 2
8,930
470
3,710
12,226
10,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Afons1
Geb
14
2 / 1 / 12
9,271
488
4,400
10,528
9,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
Axell26
Bastet
18
12 / 4 / 6
11,028
580
12,793
15,337
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Scylla
DzieckoJah
Scylla
17
5 / 4 / 8
10,145
534
11,742
9,753
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
vascosmite1
Danzaburou
16
10 / 2 / 6
10,435
549
18,953
11,911
5,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
xXuLTiMXx
Kuzenbo
14
1 / 4 / 5
8,644
455
5,107
8,523
11,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
15
Kills
30
30
Deaths
15
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Geb
Afons1
Geb
2
1
12
8
W
Bastet
Axell26
Bastet
12
4
6
3.75
W
Scylla
DzieckoJah
Scylla
5
4
8
2.25
L
Pele
Heelot
Pele
6
8
4
1
L
3
8
6
0.75
L
1
5
5
0.7
L
Hou Yi
2
6
3
0.58
L
Odin
3
3
2
1.33
W
Danzaburou
vascosmite1
Danzaburou
10
2
6
6.5
W
Kuzenbo
xXuLTiMXx
Kuzenbo
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,596
Damage
52,995
73,720
Taken
56,052
38,756
Mitigated
36,021
14,221
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Afons1
Geb
4,400
911
0
1,065
10,528
9,302
0
2,853
7,650
12,471
0
W
Bastet
Axell26
Bastet
12,793
8,161
0
3,804
15,337
6,233
0
440
14,822
0
72,662
W
Scylla
DzieckoJah
Scylla
11,742
1,141
0
2,326
9,753
3,164
0
975
8,753
62,772
0
L
Pele
Heelot
Pele
10,015
4,446
0
5,129
18,655
8,263
0
4,232
14,237
0
54,809
L
8,684
3,319
0
2,460
13,921
4,556
616
4,037
9,743
0
38,068
L
7,107
734
0
1,736
16,094
11,707
146
4,344
11,636
16,959
0
L
Hou Yi
7,080
2,294
0
3,576
12,824
3,818
606
3,312
9,448
0
35,509
L
Odin
3,710
1,360
0
1,320
12,226
10,412
116
4,419
7,407
0
29,730
W
Danzaburou
vascosmite1
Danzaburou
18,953
13,272
0
5,887
11,911
5,379
208
2,560
9,301
0
61,579
W
Kuzenbo
xXuLTiMXx
Kuzenbo
5,107
2,245
0
584
8,523
11,943
0
279
8,049
22,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,384
Gold Earned
49,523
308
Minions Killed
383
0
Camps Cleared
0
1,700,727
Distance Traveled
1,903,532
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,271
488
13
1
0
437,967
2
W
Bastet
11,028
580
120
6
0
410,922
0
W
Scylla
10,145
534
114
6
0
354,861
0
L
Pele
10,377
546
96
5
0
345,596
1
L
Loki
9,458
498
69
4
0
376,201
0
L
Geb
8,447
445
10
1
0
378,074
2
L
Hou Yi
8,172
430
68
4
0
281,764
2
L
Odin
8,930
470
65
3
0
319,092
7
W
Danzaburou
10,435
549
92
5
0
358,772
0
W
Kuzenbo
8,644
455
44
2
0
341,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role