Player Matchup

Zhong Kui
Zhong Kui
Silver I
BigvfromNC
Zhong Kui
Silver I
Level 146
God Stats
6W - 2L
1,840 SR
Queue Stats
272W - 291L
1,412 MMR
Party 2
Mercury
Mercury
Bronze IV
GriD MasteRXLP
Mercury
Bronze IV
Level 138
God Stats
3W - 1L
1,550 SR
Queue Stats
21W - 27L
1,327 MMR
Solo
Kukulkan
Kukulkan
Bronze III
HadesVengence
Kukulkan
Bronze III
Level 144
God Stats
1W - 3L
1,758 SR
Queue Stats
4W - 6L
1,458 MMR
Party 1
Sylvanus
Sylvanus
Silver III
PersephonesWrath
Sylvanus
Silver III
Level 131
God Stats
1W - 5L
1,314 SR
Queue Stats
12W - 20L
1,180 MMR
Party 1
Artemis
Artemis
Silver II
stacisbak21
Artemis
Silver II
Level 149
God Stats
39W - 37L
1,473 SR
Queue Stats
302W - 325L
1,226 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 142
1,587 SR
1,321 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,455 SR
1,320 MMR
Ao Kuang
Ao Kuang
Gold II
Aquisii
Ao Kuang
Gold II
Level 131
God Stats
22W - 17L
1,640 SR
Queue Stats
1,464W - 1,454L
1,525 MMR
Party 3
Janus
Janus
Gold V
BoozinandCruzin
Janus
Gold V
Level 122
God Stats
1W - 3L
1,152 SR
Queue Stats
36W - 40L
1,323 MMR
Solo
Yemoja
Yemoja
Bronze III
RamonJonns250
Yemoja
Bronze III
Level 66
God Stats
13W - 10L
1,281 SR
Queue Stats
230W - 231L
1,321 MMR
Solo
Fenrir
Fenrir
Silver I
Totoppo
Fenrir
Silver I
Level 123
God Stats
11W - 9L
1,709 SR
Queue Stats
578W - 583L
1,114 MMR
Party 3
Heimdallr
Heimdallr
Silver I
Treger_
Heimdallr
Silver I
Level 95
God Stats
21W - 22L
1,494 SR
Queue Stats
54W - 63L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigvfromNC
Zhong Kui
17
2 / 12 / 1
11,608
430
17,092
27,757
20,122
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
1 / 9 / 3
11,433
423
10,167
23,781
8,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
HadesVengence
Kukulkan
20
4 / 8 / 2
13,449
498
21,773
15,382
6,640
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 9 / 3
10,414
386
8,615
30,599
29,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
stacisbak21
Artemis
17
1 / 5 / 2
10,479
388
7,279
16,250
6,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
SetNu WaDanzaburouCthulhuCu Chulainn

VS

Bans
NemesisApolloKumbhakarnaKing ArthurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aquisii
Ao Kuang
20
10 / 2 / 8
15,882
588
20,057
31,998
16,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 4 / 19
15,396
570
14,240
14,999
6,237
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 0 / 10
14,556
539
5,787
11,938
13,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Totoppo
Fenrir
20
14 / 2 / 8
16,236
601
20,616
29,410
14,250
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Treger_
Heimdallr
20
13 / 1 / 10
15,656
580
23,889
20,553
9,032
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
97
8
Kills
42
43
Deaths
9
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Aquisii
Ao Kuang
10
2
8
7
L
Zhong Kui
BigvfromNC
Zhong Kui
2
12
1
0.21
W
3
4
19
3.13
L
1
9
3
0.28
L
Kukulkan
HadesVengence
Kukulkan
4
8
2
0.63
L
0
9
3
0.17
W
2
0
10
7
W
Fenrir
Totoppo
Fenrir
14
2
8
9
W
Heimdallr
Treger_
Heimdallr
13
1
10
18
L
Artemis
stacisbak21
Artemis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,926
Damage
84,589
113,769
Taken
108,898
71,867
Mitigated
58,853
23,745
Healing
55,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Aquisii
Ao Kuang
20,057
6,057
0
17,852
31,998
16,315
1,582
18,114
13,760
96,022
0
L
Zhong Kui
BigvfromNC
Zhong Kui
17,092
1,640
0
5,244
27,757
20,122
0
14,036
13,668
59,870
0
W
14,240
1,364
63
2,941
14,999
6,237
1,471
8,510
6,269
117,742
0
L
10,167
5,619
0
5,176
23,781
8,965
386
6,294
17,280
0
90,914
L
Kukulkan
HadesVengence
Kukulkan
21,773
771
0
109
15,382
6,640
358
3,918
11,356
101,548
0
L
8,615
1,745
1,876
5,461
30,599
29,246
0
9,120
21,185
45,969
0
W
5,787
645
3,982
5,804
11,938
13,019
648
4,036
7,808
54,413
0
W
Fenrir
Totoppo
Fenrir
20,616
4,055
0
13,672
29,410
14,250
3,592
11,560
17,610
0
120,041
W
Heimdallr
Treger_
Heimdallr
23,889
15,741
0
11,248
20,553
9,032
4,723
8,164
12,305
0
122,864
L
Artemis
stacisbak21
Artemis
7,279
2,544
0
5,879
16,250
6,894
0
6,166
10,028
0
59,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,383
Gold Earned
77,726
602
Minions Killed
726
0
Camps Cleared
0
2,163,457
Distance Traveled
2,533,950
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,882
588
121
4
0
535,811
7
L
Zhong Kui
11,608
430
100
4
0
379,437
7
W
Janus
15,396
570
212
8
0
542,938
6
L
Mercury
11,433
423
149
6
0
499,325
0
L
Kukulkan
13,449
498
182
7
0
464,684
2
L
Sylvanus
10,414
386
59
2
0
423,746
8
W
Yemoja
14,556
539
82
3
0
462,606
2
W
Fenrir
16,236
601
142
5
0
525,506
1
W
Heimdallr
15,656
580
169
6
0
467,089
3
L
Artemis
10,479
388
112
4
0
396,265
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role