Player Matchup

Ymir
Ymir
Bronze III
SippinOnSyrup
Ymir
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,329 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
Twizaar
Aphrodite
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,388 MMR
Party 2
Apollo
Apollo
Bronze III
lildrock99
Apollo
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,329 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,500 SR
1,349 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,441 SR
1,192 MMR
Xbalanque
Xbalanque
Silver III
GoooMz
Xbalanque
Silver III
Level 88
God Stats
12W - 23L
1,252 SR
Queue Stats
65W - 102L
951 MMR
Solo
Bacchus
Bacchus
Silver V
MiekLyve
Bacchus
Silver V
Level 114
God Stats
5W - 4L
1,458 SR
Queue Stats
12W - 17L
1,313 MMR
Party 1
Scylla
Scylla
Silver V
xXDivineDrayXx
Scylla
Silver V
Level 118
God Stats
2W - 0L
1,613 SR
Queue Stats
12W - 10L
1,313 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 7
11,513
548
11,026
23,987
22,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Twizaar
Aphrodite
16
3 / 5 / 4
12,678
604
10,302
18,628
13,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
lildrock99
Apollo
15
5 / 8 / 1
13,031
621
11,568
20,095
7,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CthulhuSobekKuzenboKukulkanCu Chulainn

VS

Bans
UllrAh Muzen CabFenrirCupidGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GoooMz
Xbalanque
17
6 / 3 / 8
13,705
653
14,865
14,815
5,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
MiekLyve
Bacchus
16
5 / 2 / 14
14,693
700
15,742
15,817
24,595
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 3 / 10
14,563
693
23,892
11,449
4,388
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
8
Kills
19
19
Deaths
8
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
GoooMz
Xbalanque
6
3
8
3.33
W
Bacchus
MiekLyve
Bacchus
5
2
14
6
L
0
6
7
0.58
L
Aphrodite
Twizaar
Aphrodite
3
5
4
1
L
Apollo
lildrock99
Apollo
5
8
1
0.69
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,896
Damage
54,499
62,710
Taken
42,081
43,372
Mitigated
34,714
21,240
Healing
15,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
GoooMz
Xbalanque
14,865
10,532
0
6,378
14,815
5,731
1,407
8,097
6,718
0
70,809
W
Bacchus
MiekLyve
Bacchus
15,742
3,118
226
3,672
15,817
24,595
224
7,504
8,313
42,464
0
L
11,026
1,863
632
476
23,987
22,482
0
14,930
8,607
28,852
0
L
Aphrodite
Twizaar
Aphrodite
10,302
1,988
6,592
9,361
18,628
13,079
0
11,835
6,570
61,538
0
L
Apollo
lildrock99
Apollo
11,568
6,929
0
4,179
20,095
7,811
0
11,889
7,854
0
61,227
W
23,892
3,364
302
5,111
11,449
4,388
833
6,133
5,316
94,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,222
Gold Earned
42,961
211
Minions Killed
241
0
Camps Cleared
0
1,100,332
Distance Traveled
1,173,663
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,705
653
77
4
0
378,326
3
W
Bacchus
14,693
700
30
1
0
425,698
2
L
Ymir
11,513
548
29
1
0
364,073
3
L
Aphrodite
12,678
604
104
5
0
382,487
2
L
Apollo
13,031
621
78
4
0
353,772
0
W
Scylla
14,563
693
134
6
0
369,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role