Player Matchup

Kumbhakarna
Kumbhakarna
ADrunkMagikarp
Kumbhakarna
Level 107
God Stats
0W - 3L
1,300 SR
Queue Stats
45W - 43L
1,624 Elo+
Party 1
Hel
Hel
Bogun91
Hel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,207 Elo+
Party 2
Thor
Thor
RickJames58
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hera
Hera
SammyC6
Hera
Level 128
God Stats
0W - 1L
1,718 SR
Queue Stats
42W - 38L
1,545 Elo+
Party 1
Nemesis
Nemesis
Sognatore
Nemesis
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
1,277W - 1,278L
1,539 Elo+
Solo
Team Averages
Level 115
1,504 SR
1,483 Elo+

VS

Team Averages
Level 128
1,435 SR
1,508 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BrandyBoy1994
Guan Yu
Level 157
God Stats
6W - 7L
1,300 SR
Queue Stats
810W - 869L
1,498 Elo+
Solo
Tyr
Tyr
Duwe-9-
Tyr
Level 157
God Stats
7W - 1L
1,376 SR
Queue Stats
134W - 132L
1,441 Elo+
Solo
Janus
Janus
ShaDowChuan
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Vexillius
Cupid
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ADrunkMagikarp
Kumbhakarna
16
3 / 6 / 9
10,528
585
10,465
34,248
42,094
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
18
0 / 1 / 12
10,214
567
5,931
19,319
18,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 4 / 5
10,647
592
23,901
17,611
9,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
SammyC6
Hera
20
9 / 2 / 5
13,077
727
47,353
22,104
13,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Sognatore
Nemesis
18
0 / 2 / 15
10,466
581
16,280
26,609
15,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
2 / 2 / 10
12,151
675
19,656
17,234
6,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
18
4 / 6 / 6
11,840
658
12,279
30,041
23,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Tyr
20
5 / 2 / 10
13,110
728
24,134
26,876
31,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
2 / 2 / 12
12,722
707
33,275
16,795
5,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Vexillius
Cupid
17
2 / 5 / 10
11,156
620
15,665
22,495
7,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
63
17
Kills
15
15
Deaths
17
46
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
2
10
3.5
L
Kumbhakarna
ADrunkMagikarp
Kumbhakarna
3
6
9
1.25
L
Hel
0
1
12
6
W
Guan Yu
4
6
6
1.17
W
Tyr
5
2
10
5
L
5
4
5
1.88
L
Hera
SammyC6
Hera
9
2
5
5.75
W
2
2
12
4
L
Nemesis
Sognatore
Nemesis
0
2
15
3.75
W
Cupid
Vexillius
Cupid
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,930
Damage
105,009
119,891
Taken
113,441
99,867
Mitigated
75,355
67,412
Healing
75,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
19,656
7,518
2,262
5,331
17,234
6,912
1,482
9,899
7,043
0
52,368
L
Kumbhakarna
ADrunkMagikarp
Kumbhakarna
10,465
1,002
2,608
2,284
34,248
42,094
74
12,408
21,064
22,959
0
L
Hel
5,931
253
25,665
10,914
19,319
18,734
180
7,134
11,651
15,619
0
W
Guan Yu
12,279
1,036
24,022
13,384
30,041
23,551
408
16,835
12,712
0
24,584
W
Tyr
24,134
437
2,423
8,410
26,876
31,859
560
12,694
13,688
18,003
29,041
L
23,901
1,762
2,975
1,915
17,611
9,521
0
6,277
10,861
0
31,459
L
Hera
SammyC6
Hera
47,353
7,048
3,760
4,310
22,104
13,964
896
7,253
14,364
90,078
0
W
33,275
1,116
4,412
3,130
16,795
5,650
656
10,617
5,798
61,336
0
L
Nemesis
Sognatore
Nemesis
16,280
2,845
4,216
8,765
26,609
15,554
44
6,927
18,996
0
24,621
W
Cupid
Vexillius
Cupid
15,665
6,812
6,191
6,080
22,495
7,383
2,003
11,710
10,451
0
39,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,932
Gold Earned
60,979
175
Minions Killed
216
0
Camps Cleared
0
1,729,348
Distance Traveled
1,685,826
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,151
675
49
3
0
282,291
4
L
Kumbhakarna
10,528
585
21
1
0
303,287
0
L
Hel
10,214
567
17
1
0
387,799
0
W
Guan Yu
11,840
658
13
1
0
364,296
1
W
Tyr
13,110
728
37
2
0
361,809
0
L
Thor
10,647
592
20
1
0
317,420
1
L
Hera
13,077
727
106
6
0
331,359
0
W
Janus
12,722
707
76
4
0
370,932
4
L
Nemesis
10,466
581
11
1
0
389,483
1
W
Cupid
11,156
620
41
2
0
306,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role