Player Matchup

Cu Chulainn
Cu Chulainn
BurnerAccount626
Cu Chulainn
Level 74
God Stats
6W - 4L
1,500 SR
Queue Stats
134W - 121L
1,373 Elo+
Party 2
Vulcan
Vulcan
IAmBossMoves
Vulcan
Level 107
God Stats
6W - 10L
1,337 SR
Queue Stats
63W - 77L
1,386 Elo+
Party 1
Terra
Terra
John_Wicker626
Terra
Level 44
God Stats
23W - 10L
1,497 SR
Queue Stats
50W - 37L
1,364 Elo+
Party 2
Skadi
Skadi
Luncheon626
Skadi
Level 64
God Stats
4W - 1L
1,288 SR
Queue Stats
101W - 92L
1,350 Elo+
Party 2
Bastet
Bastet
ill GR4DY
Bastet
Level 29
God Stats
18W - 12L
1,571 SR
Queue Stats
103W - 115L
1,432 Elo+
Party 1
Team Averages
Level 64
1,439 SR
1,381 Elo+

VS

Team Averages
Level 53
1,413 SR
1,417 Elo+
Ymir
Ymir
AkATJ2016
Ymir
Level 29
God Stats
1W - 2L
1,576 SR
Queue Stats
2W - 3L
1,485 Elo+
Party 3
Thor
Thor
ExoticHeartz9-
Thor
Level 78
God Stats
0W - 1L
1,395 SR
Queue Stats
21W - 24L
1,393 Elo+
Party 3
Hou Yi
Hou Yi
GapeJezus870
Hou Yi
Level 45
God Stats
1W - 2L
1,261 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
amc11190
King Arthur
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,478 Elo+
Solo
Janus
Janus
xIn_Your_Cheeksx
Janus
Level 66
God Stats
0W - 1L
1,335 SR
Queue Stats
3W - 15L
1,229 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BurnerAccount626
Cu Chulainn
14
8 / 3 / 5
10,179
485
11,042
12,888
9,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
17
5 / 3 / 9
10,657
507
16,468
11,329
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 10
9,512
453
6,145
18,804
16,793
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 5 / 10
11,430
544
19,119
15,534
6,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
ill GR4DY
Bastet
17
12 / 3 / 6
11,498
548
10,804
16,351
5,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 9 / 8
9,037
430
7,147
18,039
10,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 7 / 3
8,813
420
6,875
14,880
8,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
14
7 / 4 / 4
9,522
453
13,762
17,365
6,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
amc11190
King Arthur
15
4 / 6 / 3
8,916
425
8,028
17,528
13,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 9 / 3
8,952
426
9,296
16,575
5,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
37
35
Kills
16
18
Deaths
35
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
9
8
0.67
W
Cu Chulainn
BurnerAccount626
Cu Chulainn
8
3
5
3.5
L
3
7
3
0.64
L
Hou Yi
7
4
4
2.25
W
Vulcan
5
3
9
3.17
W
2
4
10
1.75
W
8
5
10
2.6
L
King Arthur
amc11190
King Arthur
4
6
3
0.92
W
Bastet
ill GR4DY
Bastet
12
3
6
5
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,578
Damage
45,108
74,906
Taken
84,387
42,849
Mitigated
45,654
23,695
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,147
1,485
710
1,322
18,039
10,842
0
5,116
12,923
25,077
0
W
Cu Chulainn
BurnerAccount626
Cu Chulainn
11,042
3,133
0
3,221
12,888
9,906
601
762
11,693
0
60,180
L
6,875
1,341
0
0
14,880
8,920
0
1,654
13,226
0
41,186
L
Hou Yi
13,762
6,789
0
3,582
17,365
6,380
0
5,148
12,217
0
47,814
W
Vulcan
16,468
3,619
0
3,113
11,329
3,965
548
5,621
5,335
70,748
0
W
6,145
1,092
1,098
4,800
18,804
16,793
302
4,409
13,987
17,954
0
W
19,119
10,522
0
4,287
15,534
6,364
1,777
1,288
14,155
0
69,032
L
King Arthur
amc11190
King Arthur
8,028
1,025
116
3,511
17,528
13,866
0
3,347
14,181
0
30,181
W
Bastet
ill GR4DY
Bastet
10,804
2,773
0
7,176
16,351
5,821
0
3,786
12,364
0
60,943
L
9,296
632
0
1,077
16,575
5,646
54
7,348
9,227
66,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,276
Gold Earned
45,240
399
Minions Killed
355
0
Camps Cleared
0
1,922,677
Distance Traveled
1,772,547
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,037
430
33
2
0
345,732
0
W
Cu Chulainn
10,179
485
92
4
0
359,889
6
L
Thor
8,813
420
62
3
0
383,703
0
L
Hou Yi
9,522
453
79
4
0
334,823
0
W
Vulcan
10,657
507
113
5
0
392,166
4
W
Terra
9,512
453
16
1
0
407,357
4
W
Skadi
11,430
544
79
4
0
322,755
1
L
King Arthur
8,916
425
57
3
0
363,136
1
W
Bastet
11,498
548
99
5
0
440,510
0
L
Janus
8,952
426
124
6
0
345,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role