Player Matchup

King Arthur
King Arthur
Aranidas
King Arthur
Level 25
God Stats
8W - 4L
1,647 SR
Queue Stats
41W - 48L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
ISnifit
Baron Samedi
Level 57
God Stats
9W - 2L
1,604 SR
Queue Stats
31W - 41L
1,418 Elo+
Party 1
Fenrir
Fenrir
JoshGotcha
Fenrir
Level 29
God Stats
3W - 3L
1,502 SR
Queue Stats
42W - 52L
1,425 Elo+
Party 1
Yemoja
Yemoja
Kingzz115
Yemoja
Level 14
God Stats
4W - 3L
1,419 SR
Queue Stats
24W - 29L
1,306 Elo+
Solo
Neith
Neith
NOLAxSAINTSx
Neith
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 48L
1,349 Elo+
Party 1
Team Averages
Level 27
1,534 SR
1,389 Elo+

VS

Team Averages
Level 30
1,473 SR
1,408 Elo+
Discordia
Discordia
DananLithith
Discordia
Level 28
God Stats
10W - 6L
1,749 SR
Queue Stats
38W - 46L
1,586 Elo+
Solo
Khepri
Khepri
FrecklyCorn178
Khepri
Level 24
God Stats
10W - 10L
1,459 SR
Queue Stats
134W - 118L
1,419 Elo+
Solo
Olorun
Olorun
GetOffMeH0e
Olorun
Level 5
God Stats
0W - 2L
1,194 SR
Queue Stats
3W - 3L
1,280 Elo+
Party 2
Thor
Thor
GodSlaterSlayer
Thor
Level 5
God Stats
1W - 5L
1,377 SR
Queue Stats
1W - 8L
1,276 Elo+
Solo
Set
Set
ckChaøss
Set
Level 89
God Stats
3W - 3L
1,589 SR
Queue Stats
9W - 8L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aranidas
King Arthur
20
14 / 1 / 13
16,034
1,069
23,006
29,419
33,338
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
ISnifit
Baron Samedi
20
4 / 4 / 22
14,615
974
23,937
13,977
6,183
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
JoshGotcha
Fenrir
20
8 / 6 / 15
15,030
1,002
19,505
24,015
11,628
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Kingzz115
Yemoja
20
2 / 0 / 22
15,360
1,024
5,151
12,597
14,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
2 / 3 / 18
13,409
894
14,866
9,508
4,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DananLithith
Discordia
19
1 / 1 / 7
12,936
862
9,583
3,305
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
0 / 10 / 11
14,174
945
11,965
34,991
42,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
19
1 / 5 / 8
13,076
872
13,591
18,065
8,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 9 / 5
12,936
862
10,431
17,706
13,076
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 5 / 4
15,254
1,017
34,669
17,674
13,739
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
49
30
Kills
14
14
Deaths
30
90
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aranidas
King Arthur
14
1
13
20.5
L
Discordia
DananLithith
Discordia
1
1
7
4.5
L
0
10
11
0.55
L
Olorun
1
5
8
1
L
3
9
5
0.61
W
Baron Samedi
ISnifit
Baron Samedi
4
4
22
3.75
W
Fenrir
JoshGotcha
Fenrir
8
6
15
2.58
W
Yemoja
Kingzz115
Yemoja
2
0
22
13
W
2
3
18
3.67
L
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,465
Damage
80,239
89,516
Taken
91,741
69,430
Mitigated
78,886
28,614
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aranidas
King Arthur
23,006
2,396
0
8,959
29,419
33,338
0
12,551
16,579
0
45,132
L
Discordia
DananLithith
Discordia
9,583
474
0
0
3,305
1,244
0
911
2,394
32,205
0
L
11,965
152
0
1,130
34,991
42,121
0
10,238
24,519
23,231
0
L
Olorun
13,591
6,676
1,070
5,819
18,065
8,706
0
6,516
11,549
42,645
0
L
10,431
4,042
558
891
17,706
13,076
0
5,394
12,312
0
20,172
W
Baron Samedi
ISnifit
Baron Samedi
23,937
3,573
4,600
3,394
13,977
6,183
0
6,509
7,243
65,406
0
W
Fenrir
JoshGotcha
Fenrir
19,505
8,340
0
1,922
24,015
11,628
0
6,059
16,408
0
29,942
W
Yemoja
Kingzz115
Yemoja
5,151
295
5,233
3,685
12,597
14,056
0
6,737
5,785
11,639
0
W
14,866
7,404
0
821
9,508
4,225
0
3,283
6,100
0
43,995
L
34,669
15,690
0
4,255
17,674
13,739
0
6,029
11,558
0
64,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,448
Gold Earned
68,376
254
Minions Killed
238
6
Camps Cleared
3
1,286,101
Distance Traveled
1,261,155
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,034
1,069
52
3
1
287,421
0
L
Discordia
12,936
862
30
2
0
256,701
0
L
Khepri
14,174
945
26
2
1
278,292
0
L
Olorun
13,076
872
73
5
0
269,301
0
L
Thor
12,936
862
18
1
1
151,714
0
W
Baron Samedi
14,615
974
114
8
1
234,089
0
W
Fenrir
15,030
1,002
17
1
3
244,889
1
W
Yemoja
15,360
1,024
10
1
1
298,197
0
W
Neith
13,409
894
61
4
0
221,505
0
L
Set
15,254
1,017
91
6
1
305,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role