Player Matchup

Hades
Hades
Alt iSakura
Hades
Level 36
God Stats
12W - 11L
1,466 SR
Queue Stats
517W - 539L
1,445 Elo+
Party 1
Ao Kuang
Ao Kuang
HenkoRojaz
Ao Kuang
Level 68
God Stats
16W - 7L
1,724 SR
Queue Stats
342W - 375L
1,449 Elo+
Party 1
Chaac
Chaac
N00BLE148
Chaac
Level 60
God Stats
63W - 60L
1,542 SR
Queue Stats
128W - 173L
1,413 Elo+
Party 1
Jormungandr
Jormungandr
badillo0325
Jormungandr
Level 6
God Stats
7W - 3L
1,801 SR
Queue Stats
12W - 10L
1,459 Elo+
Party 1
Neith
Neith
jackViate
Neith
Level 8
God Stats
16W - 23L
1,837 SR
Queue Stats
203W - 252L
1,622 Elo+
Party 1
Team Averages
Level 36
1,674 SR
1,478 Elo+

VS

Team Averages
Level 28
1,535 SR
1,407 Elo+
Zhong Kui
Zhong Kui
AKsmokey-owl420
Zhong Kui
Level 7
God Stats
0W - 3L
1,589 SR
Queue Stats
1W - 6L
1,342 Elo+
Solo
Fenrir
Fenrir
bigballer148
Fenrir
Level 71
God Stats
21W - 29L
1,514 SR
Queue Stats
83W - 87L
1,393 Elo+
Party 2
Sun Wukong
Sun Wukong
doentinho970
Sun Wukong
Level 28
God Stats
3W - 2L
1,603 SR
Queue Stats
20W - 29L
1,358 Elo+
Solo
Agni
Agni
halo777X3
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,435 Elo+
Solo
Sol
Sol
knndyalbrght
Sol
Level 8
God Stats
54W - 59L
1,468 SR
Queue Stats
62W - 66L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 2
11,659
614
9,454
15,626
8,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
HenkoRojaz
Ao Kuang
17
7 / 1 / 2
10,852
571
11,893
13,216
7,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
N00BLE148
Chaac
19
3 / 0 / 1
11,855
624
9,250
9,480
8,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
badillo0325
Jormungandr
13
3 / 0 / 3
9,225
486
5,134
12,514
10,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Neith
jackViate
Neith
15
4 / 1 / 2
10,140
534
5,181
7,988
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AKsmokey-owl420
Zhong Kui
11
1 / 5 / 0
7,324
385
5,405
12,117
6,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
3 / 4 / 1
8,467
446
6,655
11,482
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
doentinho970
Sun Wukong
13
0 / 4 / 0
7,756
408
3,328
13,588
13,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
11
0 / 6 / 0
7,003
369
4,204
8,406
4,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 3
8,182
431
5,956
11,387
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
22
Kills
5
5
Deaths
23
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AKsmokey-owl420
Zhong Kui
1
5
0
0.2
W
5
3
2
2
W
Ao Kuang
HenkoRojaz
Ao Kuang
7
1
2
8
W
Chaac
N00BLE148
Chaac
3
0
1
3.5
W
Jormungandr
badillo0325
Jormungandr
3
0
3
4.5
L
Fenrir
3
4
1
0.88
L
Sun Wukong
doentinho970
Sun Wukong
0
4
0
0
L
Agni
0
6
0
0
W
Neith
jackViate
Neith
4
1
2
5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,912
Damage
25,548
58,824
Taken
56,980
39,275
Mitigated
31,826
29,728
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AKsmokey-owl420
Zhong Kui
5,405
1,147
82
2,175
12,117
6,530
508
6,357
5,760
26,119
0
W
9,454
704
40
9,594
15,626
8,903
2,445
5,463
10,163
74,563
0
W
Ao Kuang
HenkoRojaz
Ao Kuang
11,893
4,037
0
6,855
13,216
7,881
1,178
1,852
11,298
62,606
9,548
W
Chaac
N00BLE148
Chaac
9,250
2,780
0
5,948
9,480
8,480
2,240
29
9,143
0
80,690
W
Jormungandr
badillo0325
Jormungandr
5,134
1,413
0
3,352
12,514
10,969
0
5,231
7,283
34,753
0
L
Fenrir
6,655
1,443
0
920
11,482
4,413
0
5,377
6,105
0
53,682
L
Sun Wukong
doentinho970
Sun Wukong
3,328
812
0
3,858
13,588
13,098
0
3,212
10,376
0
37,015
L
Agni
4,204
346
0
984
8,406
4,401
202
2,934
5,472
35,910
0
W
Neith
jackViate
Neith
5,181
2,475
0
3,939
7,988
3,042
734
2,990
4,998
0
60,655
L
5,956
711
0
3,414
11,387
3,384
1,070
7,962
3,425
34,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,731
Gold Earned
38,732
565
Minions Killed
332
0
Camps Cleared
0
1,735,098
Distance Traveled
1,496,177
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,324
385
46
2
0
316,108
0
W
Hades
11,659
614
139
7
0
314,800
0
W
Ao Kuang
10,852
571
110
6
0
410,763
0
W
Chaac
11,855
624
163
9
0
369,298
3
W
Jormungandr
9,225
486
46
2
0
298,031
3
L
Fenrir
8,467
446
101
5
0
302,231
0
L
Sun Wukong
7,756
408
72
4
0
333,082
3
L
Agni
7,003
369
53
3
0
291,349
2
W
Neith
10,140
534
107
6
0
342,206
0
L
Sol
8,182
431
60
3
0
253,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role