Player Matchup

Tsukuyomi
Tsukuyomi
Kettox164
Tsukuyomi
Level 15
God Stats
29W - 13L
1,593 SR
Queue Stats
99W - 62L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
Loeb2004
Danzaburou
Level 14
God Stats
11W - 6L
1,603 SR
Queue Stats
83W - 38L
1,568 Elo+
Party 2
He Bo
He Bo
Thelight19
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Valuula
Sun Wukong
Level 13
God Stats
36W - 15L
1,620 SR
Queue Stats
44W - 23L
1,520 Elo+
Party 2
Thor
Thor
Victoruza
Thor
Level 20
God Stats
10W - 5L
1,500 SR
Queue Stats
101W - 107L
1,467 Elo+
Solo
Team Averages
Level 26
1,563 SR
1,520 Elo+

VS

Team Averages
Level 21
1,408 SR
1,550 Elo+
Mulan
Mulan
LuquitaDeLaranja
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,654 Elo+
Party 1
Hades
Hades
PadrePistola01
Hades
Level 23
God Stats
5W - 10L
1,454 SR
Queue Stats
8W - 12L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
TheNewYone
Baron Samedi
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 32L
1,700 Elo+
Party 1
Fenrir
Fenrir
chuky-_norris
Fenrir
Level 17
God Stats
2W - 4L
1,076 SR
Queue Stats
35W - 37L
1,442 Elo+
Solo
Skadi
Skadi
xRing0
Skadi
Level 14
God Stats
6W - 4L
1,509 SR
Queue Stats
33W - 33L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kettox164
Tsukuyomi
18
6 / 6 / 13
11,913
1,083
13,291
16,598
6,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Loeb2004
Danzaburou
17
3 / 3 / 13
11,476
1,043
14,744
14,310
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
18
8 / 1 / 11
12,747
1,159
21,318
9,999
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Valuula
Sun Wukong
17
3 / 1 / 13
11,141
1,013
7,807
12,347
11,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thor
17
2 / 4 / 12
11,038
1,003
4,900
10,608
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

201

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
10,879
989
6,728
14,369
14,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 8 / 4
11,892
1,081
21,331
24,558
15,384
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
TheNewYone
Baron Samedi
18
2 / 7 / 10
11,827
1,075
15,476
18,172
8,482
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 0
7,080
644
0
0
0
Skadi
xRing0
Skadi
17
5 / 1 / 4
11,901
1,082
12,097
9,059
3,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
22
Kills
15
15
Deaths
22
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Kettox164
Tsukuyomi
6
6
13
2.08
W
Danzaburou
Loeb2004
Danzaburou
3
3
13
3.17
L
2
6
6
0.83
L
6
8
4
1
L
Baron Samedi
TheNewYone
Baron Samedi
2
7
10
1
W
He Bo
8
1
11
13.5
W
Sun Wukong
Valuula
Sun Wukong
3
1
13
9.5
W
Thor
2
4
12
2
L
0
0
0
0
L
Skadi
xRing0
Skadi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,060
Damage
55,632
63,862
Taken
66,158
31,228
Mitigated
42,129
14,321
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Kettox164
Tsukuyomi
13,291
5,243
0
4,263
16,598
6,595
0
7,974
8,054
0
31,766
W
Danzaburou
Loeb2004
Danzaburou
14,744
9,648
0
3,656
14,310
5,135
0
9,067
5,168
0
36,632
L
6,728
773
0
275
14,369
14,907
0
4,411
9,833
0
14,009
L
21,331
484
278
5,890
24,558
15,384
0
5,160
19,248
47,242
0
L
Baron Samedi
TheNewYone
Baron Samedi
15,476
826
1,024
3,498
18,172
8,482
0
7,349
10,732
41,735
0
W
He Bo
21,318
1,109
150
3,573
9,999
3,654
0
6,752
3,222
47,530
0
W
Sun Wukong
Valuula
Sun Wukong
7,807
863
0
1,870
12,347
11,718
0
5,512
6,660
38
17,683
W
Thor
4,900
1,084
0
809
10,608
4,126
0
7,502
3,081
0
30,994
L
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
xRing0
Skadi
12,097
5,140
0
0
9,059
3,356
0
4,436
4,490
0
45,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,315
Gold Earned
53,579
233
Minions Killed
218
12
Camps Cleared
6
1,092,376
Distance Traveled
751,957
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,913
1,083
42
4
2
207,855
0
W
Danzaburou
11,476
1,043
44
4
2
204,106
0
L
Mulan
10,879
989
16
1
3
194,043
0
L
Hades
11,892
1,081
69
6
0
155,341
1
L
Baron Samedi
11,827
1,075
56
5
2
198,823
4
W
He Bo
12,747
1,159
57
5
6
221,188
0
W
Sun Wukong
11,141
1,013
21
2
2
263,323
0
W
Thor
11,038
1,003
69
6
0
195,904
0
L
Fenrir
7,080
644
0
0
0
0
0
L
Skadi
11,901
1,082
77
7
1
203,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role