Player Matchup

Sobek
Sobek
Michagul
Sobek
Level 15
God Stats
2W - 4L
1,541 SR
Queue Stats
256W - 246L
1,492 Elo+
Party 1
Arachne
Arachne
Ninjachibi
Arachne
Level 15
God Stats
1W - 0L
1,254 SR
Queue Stats
88W - 96L
1,492 Elo+
Party 1
Susano
Susano
Saeshii
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,487 Elo+
Party 2
Thanatos
Thanatos
Tiipz
Thanatos
Level 40
God Stats
3W - 3L
1,740 SR
Queue Stats
50W - 48L
1,514 Elo+
Party 2
Ra
Ra
ntpower
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,832 Elo+
Solo
Team Averages
Level 19
1,507 SR
1,563 Elo+

VS

Team Averages
Level 15
1,646 SR
1,586 Elo+
Neith
Neith
Demakos
Neith
Level 7
God Stats
5W - 5L
1,630 SR
Queue Stats
6W - 7L
1,524 Elo+
Solo
Artemis
Artemis
JuL-Rz-
Artemis
Level 8
God Stats
1W - 1L
1,689 SR
Queue Stats
8W - 7L
1,477 Elo+
Party 3
Chaac
Chaac
MonoMicolino
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,651 Elo+
Party 3
Kukulkan
Kukulkan
Rushis
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,684 Elo+
Solo
Ares
Ares
canman87
Ares
Level 28
God Stats
8W - 8L
1,912 SR
Queue Stats
167W - 187L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Michagul
Sobek
18
2 / 2 / 26
11,556
1,156
8,643
17,423
21,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Ninjachibi
Arachne
17
7 / 0 / 18
11,022
1,102
11,335
13,317
5,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Saeshii
Susano
18
11 / 6 / 19
11,872
1,187
15,763
12,071
5,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
Tiipz
Thanatos
20
25 / 2 / 14
14,489
1,449
36,951
18,049
9,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 25
10,195
1,020
11,495
7,982
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Demakos
Neith
16
1 / 10 / 8
9,477
948
8,704
17,645
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
JuL-Rz-
Artemis
17
4 / 12 / 9
10,895
1,090
13,962
25,142
10,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 2 / 7
10,486
1,049
10,790
6,994
7,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Rushis
Kukulkan
16
0 / 17 / 7
9,147
915
6,332
20,252
9,033
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
16
5 / 8 / 6
10,834
1,083
15,160
24,835
27,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
51
47
Kills
14
14
Deaths
49
102
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
Demakos
Neith
1
10
8
0.5
L
Artemis
JuL-Rz-
Artemis
4
12
9
0.71
W
Sobek
Michagul
Sobek
2
2
26
7.5
L
4
2
7
3.75
W
Arachne
Ninjachibi
Arachne
7
0
18
16
L
Kukulkan
Rushis
Kukulkan
0
17
7
0.21
W
Susano
Saeshii
Susano
11
6
19
3.42
W
Thanatos
Tiipz
Thanatos
25
2
14
16
L
Ares
5
8
6
1
W
2
4
25
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,187
Damage
54,948
68,842
Taken
94,868
45,776
Mitigated
60,635
31,669
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Demakos
Neith
8,704
4,120
0
1,676
17,645
6,229
0
2,538
15,107
0
31,654
L
Artemis
JuL-Rz-
Artemis
13,962
8,008
0
2,587
25,142
10,448
0
5,560
19,582
0
22,305
W
Sobek
Michagul
Sobek
8,643
1,032
0
4,886
17,423
21,081
0
5,255
12,068
18,350
0
L
10,790
1,634
0
1,727
6,994
7,444
0
1,835
5,159
0
22,239
W
Arachne
Ninjachibi
Arachne
11,335
8,615
0
5,664
13,317
5,880
0
6,726
6,516
0
29,111
L
Kukulkan
Rushis
Kukulkan
6,332
1,073
0
0
20,252
9,033
0
4,648
15,604
21,477
0
W
Susano
Saeshii
Susano
15,763
5,826
0
0
12,071
5,593
0
2,817
8,599
0
22,541
W
Thanatos
Tiipz
Thanatos
36,951
15,443
0
18,228
18,049
9,526
0
4,918
12,506
0
63,714
L
Ares
15,160
1,085
0
255
24,835
27,481
0
5,557
19,278
32,563
0
W
11,495
336
1,955
936
7,982
3,696
0
1,776
6,131
24,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,134
Gold Earned
50,839
162
Minions Killed
154
9
Camps Cleared
3
904,396
Distance Traveled
748,255
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,477
948
44
4
0
146,437
1
L
Artemis
10,895
1,090
22
2
0
156,874
0
W
Sobek
11,556
1,156
10
1
1
179,337
1
L
Chaac
10,486
1,049
27
3
1
137,454
0
W
Arachne
11,022
1,102
47
5
2
190,493
0
L
Kukulkan
9,147
915
35
4
0
115,387
3
W
Susano
11,872
1,187
5
1
1
156,534
1
W
Thanatos
14,489
1,449
73
7
3
204,788
0
L
Ares
10,834
1,083
26
3
2
192,103
1
W
Ra
10,195
1,020
27
3
2
173,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role