Player Matchup

Odin
Odin
G0RDY
Odin
Level 93
God Stats
4W - 2L
1,500 SR
Queue Stats
208W - 191L
1,541 Elo+
Party 2
Mercury
Mercury
NinjaPants97
Mercury
Level 109
God Stats
1W - 6L
1,500 SR
Queue Stats
116W - 126L
1,455 Elo+
Party 2
Neith
Neith
TheLegendaryBoar
Neith
Level 13
God Stats
5W - 6L
1,424 SR
Queue Stats
8W - 10L
1,399 Elo+
Party 2
Chang'e
Chang'e
YashSux-at-Smite
Chang'e
Level 120
God Stats
0W - 2L
1,331 SR
Queue Stats
204W - 203L
1,532 Elo+
Party 2
Janus
Janus
njcashmoney
Janus
Level 128
God Stats
10W - 19L
1,343 SR
Queue Stats
191W - 189L
1,498 Elo+
Party 2
Team Averages
Level 93
1,420 SR
1,485 Elo+

VS

Team Averages
Level 62
1,452 SR
1,562 Elo+
Pele
Pele
 
Pele
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DumplingSimp
Janus
Level 22
God Stats
7W - 10L
1,609 SR
Queue Stats
312W - 198L
1,638 Elo+
Party 1
Achilles
Achilles
DwontonSoup
Achilles
Level 121
God Stats
17W - 12L
1,405 SR
Queue Stats
314W - 211L
1,627 Elo+
Party 1
Hou Yi
Hou Yi
Th3 Sliver4764
Hou Yi
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
412W - 423L
1,419 Elo+
Solo
Sobek
Sobek
TheOtherGuy076
Sobek
Level 32
God Stats
2W - 5L
1,245 SR
Queue Stats
139W - 141L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
G0RDY
Odin
5
0 / 1 / 0
3,249
542
992
4,694
1,077
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
NinjaPants97
Mercury
7
0 / 1 / 1
3,890
648
1,202
3,786
913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,225
538
953
1,859
321
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 2 / 0
4,027
671
2,035
3,921
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 0 / 0
2,843
474
0
177
45
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
1 / 0 / 0
4,126
688
1,908
3,305
819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 0
4,342
724
713
1,174
287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
DwontonSoup
Achilles
8
1 / 1 / 1
4,337
723
2,376
4,188
1,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
2 / 0 / 0
4,139
690
2,191
1,486
312
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 2
4,077
680
833
3,066
1,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
0
0
1
W
0
0
0
0
W
Achilles
DwontonSoup
Achilles
1
1
1
1.5
L
Odin
G0RDY
Odin
0
1
0
0
L
Mercury
NinjaPants97
Mercury
0
1
1
0.5
W
2
0
0
2
L
0
1
0
0
W
0
0
2
1
L
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,182
Damage
8,021
14,437
Taken
13,219
3,200
Mitigated
4,729
6,584
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,908
772
0
379
3,305
819
0
215
3,082
0
22,621
W
713
0
0
200
1,174
287
0
0
1,174
23,892
0
W
Achilles
DwontonSoup
Achilles
2,376
740
0
2,096
4,188
1,951
0
1,656
2,376
0
18,739
L
Odin
G0RDY
Odin
992
0
132
1,729
4,694
1,077
0
1,108
3,586
0
8,725
L
Mercury
NinjaPants97
Mercury
1,202
663
0
2,240
3,786
913
0
123
3,663
0
14,367
W
2,191
1,234
0
1,027
1,486
312
196
0
1,486
0
16,650
L
953
389
0
734
1,859
321
0
180
1,679
0
9,406
W
833
63
0
2,245
3,066
1,360
72
0
3,066
6,744
0
L
2,035
244
0
1,749
3,921
844
0
0
3,696
14,646
0
L
0
0
0
0
177
45
0
135
42
1,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,234
Gold Earned
21,021
108
Minions Killed
178
0
Camps Cleared
0
501,129
Distance Traveled
602,750
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,126
688
47
8
0
139,009
0
W
Janus
4,342
724
40
7
0
124,137
2
W
Achilles
4,337
723
45
8
0
123,031
1
L
Odin
3,249
542
17
3
0
135,751
0
L
Mercury
3,890
648
40
7
0
135,383
1
W
Hou Yi
4,139
690
36
6
0
95,766
0
L
Neith
3,225
538
13
2
0
97,717
0
W
Sobek
4,077
680
10
2
0
120,807
2
L
Chang'e
4,027
671
34
6
0
114,539
0
L
Janus
2,843
474
4
1
0
17,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role