Player Matchup

Apollo
Apollo
ITheRookii
Apollo
Level 127
God Stats
1W - 7L
1,417 SR
Queue Stats
162W - 159L
1,500 Elo+
Party 1
Rama
Rama
Limpquick69
Rama
Level 17
God Stats
1W - 8L
1,198 SR
Queue Stats
30W - 29L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Painxdemon
Nu Wa
Level 7
God Stats
3W - 1L
1,797 SR
Queue Stats
10W - 9L
1,617 Elo+
Party 1
Nemesis
Nemesis
XFelipeNaranjo69
Nemesis
Level 23
God Stats
1W - 1L
1,875 SR
Queue Stats
23W - 34L
1,422 Elo+
Solo
Ra
Ra
cake_154
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo
Team Averages
Level 35
1,557 SR
1,452 Elo+

VS

Team Averages
Level 18
1,502 SR
1,460 Elo+
Bakasura
Bakasura
JHK_1_2
Bakasura
Level 29
God Stats
8W - 4L
1,495 SR
Queue Stats
32W - 20L
1,580 Elo+
Solo
Bellona
Bellona
Kadu-Leopoldino
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,302 Elo+
Solo
Olorun
Olorun
Stookeroni
Olorun
Level 12
God Stats
15W - 14L
1,650 SR
Queue Stats
20W - 29L
1,536 Elo+
Solo
Danzaburou
Danzaburou
bwernek
Danzaburou
Level 28
God Stats
18W - 26L
1,541 SR
Queue Stats
19W - 30L
1,489 Elo+
Solo
Anubis
Anubis
escudo1612
Anubis
Level 17
God Stats
18W - 18L
1,323 SR
Queue Stats
652W - 618L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ITheRookii
Apollo
19
4 / 2 / 3
11,193
533
8,692
14,970
7,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
4 / 2 / 3
10,883
518
11,135
16,605
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
18
6 / 2 / 3
11,162
532
8,494
7,167
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 7 / 2
6,874
327
281
6,635
1,594
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 0
6,852
326
1,664
5,430
1,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JHK_1_2
Bakasura
18
5 / 5 / 0
11,393
543
4,892
14,683
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 1 / 1
10,455
498
6,080
11,127
8,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Stookeroni
Olorun
17
3 / 4 / 3
10,910
520
8,017
16,836
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
bwernek
Danzaburou
8
0 / 1 / 2
7,531
359
1,602
2,719
734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
escudo1612
Anubis
19
4 / 4 / 4
12,656
603
9,061
12,652
7,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
14
Kills
17
18
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
ITheRookii
Apollo
4
2
3
2.75
W
Bakasura
JHK_1_2
Bakasura
5
5
0
1
W
5
1
1
5.5
L
4
2
3
2.75
L
Nu Wa
6
2
3
3.75
W
Olorun
Stookeroni
Olorun
3
4
3
1.13
L
0
7
2
0.14
W
Danzaburou
bwernek
Danzaburou
0
1
2
1
L
0
5
0
0
W
Anubis
escudo1612
Anubis
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,266
Damage
29,652
50,807
Taken
58,017
20,578
Mitigated
28,847
15,603
Healing
26,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ITheRookii
Apollo
8,692
5,631
0
6,848
14,970
7,332
1,257
4,988
9,762
0
85,137
W
Bakasura
JHK_1_2
Bakasura
4,892
3,130
0
5,785
14,683
5,499
535
2,434
12,101
0
80,684
W
6,080
2,375
0
5,643
11,127
8,747
3,262
232
10,883
0
40,238
L
11,135
9,212
0
7,838
16,605
7,699
2,959
5,556
10,954
0
78,567
L
Nu Wa
8,494
2,855
0
452
7,167
2,028
544
4,340
2,827
60,405
0
W
Olorun
Stookeroni
Olorun
8,017
4,222
556
9,303
16,836
6,146
2,547
1,930
14,854
72,958
0
L
281
98
34
234
6,635
1,594
103
824
5,779
0
4,968
W
Danzaburou
bwernek
Danzaburou
1,602
471
0
191
2,719
734
556
506
2,201
0
11,246
L
1,664
120
60
137
5,430
1,925
151
1,370
4,060
17,131
0
W
Anubis
escudo1612
Anubis
9,061
736
0
4,617
12,652
7,721
315
4,595
7,820
68,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,964
Gold Earned
52,945
429
Minions Killed
514
0
Camps Cleared
0
1,348,463
Distance Traveled
1,691,519
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,193
533
137
7
0
331,075
4
W
Bakasura
11,393
543
147
7
0
445,603
0
W
Bellona
10,455
498
83
4
0
405,115
3
L
Rama
10,883
518
121
6
0
301,789
1
L
Nu Wa
11,162
532
134
6
0
349,896
3
W
Olorun
10,910
520
110
5
0
340,763
8
L
Nemesis
6,874
327
5
0
0
176,278
3
W
Danzaburou
7,531
359
27
1
0
144,388
0
L
Ra
6,852
326
32
2
0
189,425
0
W
Anubis
12,656
603
147
7
0
355,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role