Player Matchup

Achilles
Achilles
MAD MANIAC STEV
Achilles
Level 107
God Stats
3W - 5L
1,446 SR
Queue Stats
31W - 46L
1,324 Elo+
Party 2
Medusa
Medusa
SIEGE251
Medusa
Level 78
God Stats
7W - 6L
1,436 SR
Queue Stats
55W - 58L
1,315 Elo+
Party 2
Nu Wa
Nu Wa
TheGr8Bambinoo
Nu Wa
Level 84
God Stats
16W - 11L
1,080 SR
Queue Stats
69W - 78L
1,271 Elo+
Party 2
Team Averages
Level 90
1,320 SR
1,303 Elo+

VS

Team Averages
Level 73
1,396 SR
1,482 Elo+
Fenrir
Fenrir
OMGLOKO7720
Fenrir
Level 107
God Stats
0W - 1L
1,321 SR
Queue Stats
85W - 63L
1,567 Elo+
Party 1
Chang'e
Chang'e
Souless Gingy
Chang'e
Level 106
God Stats
0W - 6L
1,367 SR
Queue Stats
72W - 66L
1,562 Elo+
Party 1
Bellona
Bellona
yu65443444
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
5 / 0 / 9
8,254
825
7,839
4,494
2,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
SIEGE251
Medusa
10
5 / 2 / 6
8,053
805
5,824
7,324
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
6 / 1 / 7
8,379
838
8,421
4,645
1,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 4 / 0
6,458
646
5,415
10,821
6,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
11
2 / 4 / 1
7,365
737
4,991
8,481
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
yu65443444
Bellona
7
0 / 10 / 2
6,139
614
1,177
10,160
5,816
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
16
Kills
3
3
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
0
9
9.5
L
Fenrir
1
4
0
0.25
W
Medusa
SIEGE251
Medusa
5
2
6
4
L
Chang'e
2
4
1
0.63
W
6
1
7
9.5
L
Bellona
yu65443444
Bellona
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,084
Damage
11,583
16,463
Taken
29,462
6,000
Mitigated
14,604
2,015
Healing
7,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,839
3,244
0
1,280
4,494
2,470
436
1,300
3,034
0
26,672
L
Fenrir
5,415
1,592
0
2,794
10,821
6,345
78
3,006
7,815
0
19,722
W
Medusa
SIEGE251
Medusa
5,824
3,429
0
735
7,324
2,207
205
1,686
5,562
0
17,706
L
Chang'e
4,991
184
1,219
3,665
8,481
2,443
0
2,523
5,958
30,641
0
W
8,421
2,413
0
0
4,645
1,323
383
1,663
2,814
20,638
0
L
Bellona
yu65443444
Bellona
1,177
616
0
0
10,160
5,816
25
2,949
7,211
0
6,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
19,962
101
Minions Killed
82
0
Camps Cleared
0
601,212
Distance Traveled
518,346
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,254
825
52
5
0
225,721
0
L
Fenrir
6,458
646
23
2
0
183,613
1
W
Medusa
8,053
805
27
3
0
177,737
1
L
Chang'e
7,365
737
56
6
0
177,204
1
W
Nu Wa
8,379
838
22
2
0
197,754
3
L
Bellona
6,139
614
3
0
0
157,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role