Player Matchup

Kuzenbo
Kuzenbo
AkuaSeaOtter
Kuzenbo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,648 Elo+
Solo
Hun Batz
Hun Batz
Enyosoter
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,072 Elo+
Party 2
Cupid
Cupid
OscarMT
Cupid
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,523 Elo+
Solo
Ah Puch
Ah Puch
bdw_2k
Ah Puch
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,436 Elo+
Solo
Xing Tian
Xing Tian
thekarken1
Xing Tian
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,420 Elo+
Party 2
Team Averages
Level 114
1,500 SR
1,420 Elo+

VS

Team Averages
Level 104
1,521 SR
1,444 Elo+
Hera
Hera
Kurokatzcke
Hera
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,126 Elo+
Party 1
Hercules
Hercules
MintEcho
Hercules
Level 84
God Stats
5W - 6L
1,495 SR
Queue Stats
385W - 383L
1,584 Elo+
Solo
Fenrir
Fenrir
Piyeongblu
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Sayitoito
Nike
Level 123
God Stats
0W - 2L
1,764 SR
Queue Stats
69W - 67L
1,483 Elo+
Party 1
Merlin
Merlin
thegreatpandu
Merlin
Level 123
God Stats
7W - 9L
1,343 SR
Queue Stats
522W - 482L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AkuaSeaOtter
Kuzenbo
19
2 / 3 / 21
11,892
793
13,154
27,299
28,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Enyosoter
Hun Batz
19
7 / 7 / 16
12,182
812
12,114
17,429
7,221
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
OscarMT
Cupid
20
10 / 4 / 13
12,882
859
14,024
13,104
5,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
bdw_2k
Ah Puch
20
11 / 5 / 15
13,009
867
26,778
17,738
7,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
thekarken1
Xing Tian
18
3 / 5 / 17
10,990
733
10,579
19,581
21,688
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 7
10,632
709
7,381
15,831
5,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MintEcho
Hercules
18
5 / 7 / 12
11,249
750
19,971
19,593
18,991
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Piyeongblu
Fenrir
16
9 / 6 / 5
11,459
764
12,068
14,109
5,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nike
20
6 / 5 / 15
12,121
808
17,889
28,783
27,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
2 / 6 / 14
11,312
754
19,393
11,641
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
77
33
Kills
24
24
Deaths
33
82
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AkuaSeaOtter
Kuzenbo
2
3
21
4.17
W
Hun Batz
Enyosoter
Hun Batz
7
7
16
2.14
L
2
9
7
0.61
L
Hercules
MintEcho
Hercules
5
7
12
1.57
W
Cupid
OscarMT
Cupid
10
4
13
4.13
L
Fenrir
Piyeongblu
Fenrir
9
6
5
1.92
L
Nike
6
5
15
2.7
W
Ah Puch
bdw_2k
Ah Puch
11
5
15
3.7
L
2
6
14
1.5
W
Xing Tian
thekarken1
Xing Tian
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,649
Damage
76,702
95,151
Taken
89,957
70,274
Mitigated
63,248
38,765
Healing
28,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AkuaSeaOtter
Kuzenbo
13,154
4,791
2,284
11,985
27,299
28,157
264
8,705
17,725
23,145
0
W
Hun Batz
Enyosoter
Hun Batz
12,114
2,335
1,629
488
17,429
7,221
811
4,420
12,679
0
22,071
L
7,381
2,435
361
2,298
15,831
5,881
895
11,256
4,575
16,294
0
L
Hercules
MintEcho
Hercules
19,971
3,570
363
4,795
19,593
18,991
471
8,272
11,321
4,338
27,334
W
Cupid
OscarMT
Cupid
14,024
9,817
4,148
4,717
13,104
5,569
3,744
3,218
9,546
0
36,105
L
Fenrir
Piyeongblu
Fenrir
12,068
3,009
2,117
3,307
14,109
5,852
1,365
8,830
5,279
0
22,409
L
Nike
17,889
1,278
2,006
11,393
28,783
27,693
444
14,430
14,353
0
34,969
W
Ah Puch
bdw_2k
Ah Puch
26,778
1,556
2,530
7,267
17,738
7,639
895
4,502
12,690
58,492
0
L
19,393
537
506
1,002
11,641
4,831
0
7,723
3,918
42,410
0
W
Xing Tian
thekarken1
Xing Tian
10,579
718
1,098
2,619
19,581
21,688
119
5,690
13,278
18,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,955
Gold Earned
56,773
158
Minions Killed
186
0
Camps Cleared
0
1,401,951
Distance Traveled
1,165,216
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,892
793
19
1
0
301,334
0
W
Hun Batz
12,182
812
21
1
0
267,718
0
L
Hera
10,632
709
31
2
0
179,591
0
L
Hercules
11,249
750
29
2
0
260,985
0
W
Cupid
12,882
859
42
3
0
270,624
0
L
Fenrir
11,459
764
31
2
0
210,393
0
L
Nike
12,121
808
35
2
0
273,324
0
W
Ah Puch
13,009
867
65
4
0
267,835
1
L
Merlin
11,312
754
60
4
0
240,923
0
W
Xing Tian
10,990
733
11
1
0
294,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role