Player Matchup

Khepri
Khepri
Alec2cool
Khepri
Level 22
God Stats
23W - 19L
1,465 SR
Queue Stats
56W - 53L
1,403 Elo+
Party 3
Fenrir
Fenrir
Supreme-being321
Fenrir
Level 26
God Stats
9W - 13L
1,353 SR
Queue Stats
93W - 94L
1,407 Elo+
Party 3
Danzaburou
Danzaburou
Tomiitk
Danzaburou
Level 12
God Stats
5W - 1L
1,690 SR
Queue Stats
8W - 9L
1,365 Elo+
Party 2
Ne Zha
Ne Zha
Xanzazia
Ne Zha
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
44W - 41L
1,466 Elo+
Solo
Janus
Janus
santi_krak2008
Janus
Level 25
God Stats
11W - 1L
1,849 SR
Queue Stats
23W - 15L
1,435 Elo+
Party 2
Team Averages
Level 22
1,614 SR
1,415 Elo+

VS

Team Averages
Level 10
1,408 SR
1,296 Elo+
Guan Yu
Guan Yu
RagnisGames
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,024 Elo+
Party 1
Nemesis
Nemesis
SONIK_Plays
Nemesis
Level 13
God Stats
0W - 2L
1,355 SR
Queue Stats
13W - 27L
1,252 Elo+
Party 1
Anubis
Anubis
YUSHH
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
notbestseller
Thor
Level 8
God Stats
4W - 9L
1,300 SR
Queue Stats
23W - 42L
1,321 Elo+
Party 4
Olorun
Olorun
orb_warning
Olorun
Level 11
God Stats
8W - 19L
1,383 SR
Queue Stats
57W - 67L
1,380 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alec2cool
Khepri
19
3 / 2 / 27
12,627
1,148
14,206
17,929
19,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
17 / 3 / 16
12,813
1,165
22,980
14,192
7,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Tomiitk
Danzaburou
20
11 / 0 / 27
13,092
1,190
17,830
6,467
2,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Ne Zha
Xanzazia
Ne Zha
20
11 / 0 / 20
13,168
1,197
18,898
10,643
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 5 / 26
12,351
1,123
18,748
10,560
3,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RagnisGames
Guan Yu
18
3 / 10 / 6
11,154
1,014
9,356
23,232
24,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
SONIK_Plays
Nemesis
15
0 / 12 / 5
9,670
879
8,631
23,135
8,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
YUSHH
Anubis
15
0 / 8 / 2
9,181
835
6,223
11,350
4,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 8 / 4
11,242
1,022
16,348
20,782
15,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
16
1 / 11 / 6
10,303
937
10,759
23,595
7,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
32
49
Kills
9
10
Deaths
49
116
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Khepri
Alec2cool
Khepri
3
2
27
8.25
L
Guan Yu
RagnisGames
Guan Yu
3
10
6
0.6
L
Nemesis
SONIK_Plays
Nemesis
0
12
5
0.21
W
17
3
16
8.33
W
Danzaburou
Tomiitk
Danzaburou
11
0
27
24.5
W
Ne Zha
Xanzazia
Ne Zha
11
0
20
21
L
Anubis
YUSHH
Anubis
0
8
2
0.13
L
5
8
4
0.88
L
Olorun
1
11
6
0.36
W
7
5
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,662
Damage
51,317
59,791
Taken
102,094
38,021
Mitigated
59,938
8,653
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Alec2cool
Khepri
14,206
1,584
0
995
17,929
19,648
0
6,312
11,380
24,603
0
L
Guan Yu
RagnisGames
Guan Yu
9,356
3,126
2,222
2,689
23,232
24,259
0
9,714
13,518
0
25,538
L
Nemesis
SONIK_Plays
Nemesis
8,631
2,786
0
2,116
23,135
8,150
0
7,441
15,694
0
21,471
W
22,980
9,890
0
2,727
14,192
7,446
0
5,202
8,890
0
36,127
W
Danzaburou
Tomiitk
Danzaburou
17,830
10,200
0
1,468
6,467
2,800
0
1,383
5,063
0
27,257
W
Ne Zha
Xanzazia
Ne Zha
18,898
8,911
0
3,267
10,643
4,827
0
2,163
8,380
0
49,472
L
Anubis
YUSHH
Anubis
6,223
1,494
96
1,359
11,350
4,153
0
1,852
9,498
13,896
0
L
16,348
4,075
0
255
20,782
15,885
0
8,407
12,375
0
32,390
L
Olorun
10,759
4,767
1,080
4,804
23,595
7,491
0
5,540
18,055
34,570
0
W
18,748
2,176
0
196
10,560
3,300
0
1,922
8,463
33,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,051
Gold Earned
51,550
168
Minions Killed
170
4
Camps Cleared
6
1,112,667
Distance Traveled
846,453
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,627
1,148
18
2
1
226,635
0
L
Guan Yu
11,154
1,014
39
4
0
198,171
0
L
Nemesis
9,670
879
36
3
4
190,673
1
W
Fenrir
12,813
1,165
18
2
0
230,056
0
W
Danzaburou
13,092
1,190
22
2
0
208,849
0
W
Ne Zha
13,168
1,197
70
6
3
248,214
0
L
Anubis
9,181
835
23
2
0
82,995
0
L
Thor
11,242
1,022
25
2
0
199,646
0
L
Olorun
10,303
937
47
4
2
174,968
0
W
Janus
12,351
1,123
40
4
0
198,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role