Player Matchup

Ganesha
Ganesha
AlmightyKingFish
Ganesha
Level 37
God Stats
2W - 1L
1,505 SR
Queue Stats
53W - 68L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
TayLive_
Erlang Shen
Level 130
God Stats
9W - 1L
1,744 SR
Queue Stats
295W - 306L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
YaDignity
Danzaburou
Level 103
God Stats
6W - 5L
1,542 SR
Queue Stats
55W - 42L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
aye_yoXD
Cthulhu
Level 30
God Stats
8W - 6L
1,454 SR
Queue Stats
35W - 52L
1,505 Elo+
Party 1
Chang'e
Chang'e
crystalizedjade
Chang'e
Level 90
God Stats
55W - 29L
1,675 SR
Queue Stats
397W - 406L
1,434 Elo+
Party 1
Team Averages
Level 78
1,584 SR
1,518 Elo+

VS

Team Averages
Level 54
1,567 SR
1,493 Elo+
Nu Wa
Nu Wa
ILikeAnimeBiddys
Nu Wa
Level 45
God Stats
32W - 22L
1,660 SR
Queue Stats
168W - 164L
1,471 Elo+
Party 2
Bellona
Bellona
I_ManLikeMark_I
Bellona
Level 15
God Stats
7W - 3L
1,721 SR
Queue Stats
8W - 9L
1,535 Elo+
Party 2
Mulan
Mulan
NHxxNdrixWeTrust
Mulan
Level 135
God Stats
6W - 2L
1,500 SR
Queue Stats
229W - 217L
1,544 Elo+
Party 2
Izanami
Izanami
SuperiorGender
Izanami
Level 29
God Stats
10W - 12L
1,455 SR
Queue Stats
87W - 106L
1,469 Elo+
Party 2
Chang'e
Chang'e
TmcQuis16
Chang'e
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 28L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 7
9,495
500
5,072
10,662
6,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
TayLive_
Erlang Shen
18
7 / 2 / 3
10,800
568
6,087
14,616
10,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
YaDignity
Danzaburou
15
5 / 1 / 3
9,319
490
11,449
10,241
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
aye_yoXD
Cthulhu
16
4 / 0 / 1
9,816
517
5,558
12,117
5,504
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 0 / 3
10,891
573
7,957
15,049
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,073
478
11,079
8,835
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 3 / 0
7,972
420
3,910
7,390
4,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 5 / 2
9,404
495
13,666
16,007
8,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 3 / 1
8,303
437
6,250
8,777
2,267
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
TmcQuis16
Chang'e
12
0 / 5 / 1
7,042
371
3,568
11,865
3,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
4
4
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
1
3
1
0.5
L
0
3
0
0
L
2
5
2
0.6
L
1
3
1
0.5
W
Erlang Shen
TayLive_
Erlang Shen
7
2
3
4.25
L
Chang'e
TmcQuis16
Chang'e
0
5
1
0.1
W
Danzaburou
YaDignity
Danzaburou
5
1
3
6.5
W
Cthulhu
aye_yoXD
Cthulhu
4
0
1
4.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,123
Damage
38,473
62,685
Taken
52,874
33,032
Mitigated
21,488
30,575
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,072
224
0
3,731
10,662
6,535
232
2,189
8,307
32,144
0
L
11,079
3,760
0
3,688
8,835
2,793
29
3,566
5,269
58,998
0
L
3,910
1,437
0
668
7,390
4,861
390
4,518
2,872
0
29,744
L
13,666
4,676
0
2,646
16,007
8,084
612
6,711
9,296
0
79,616
L
6,250
3,982
0
2,644
8,777
2,267
447
2,199
6,578
0
61,030
W
Erlang Shen
TayLive_
Erlang Shen
6,087
3,008
0
3,812
14,616
10,999
704
2,750
11,579
0
87,809
L
Chang'e
TmcQuis16
Chang'e
3,568
543
1,570
4,530
11,865
3,483
155
1,593
10,272
22,207
0
W
Danzaburou
YaDignity
Danzaburou
11,449
4,254
0
6,241
10,241
5,488
990
2,626
7,501
0
66,582
W
Cthulhu
aye_yoXD
Cthulhu
5,558
160
221
3,783
12,117
5,504
216
993
10,608
40,084
0
W
7,957
786
741
12,046
15,049
4,506
619
4,984
9,671
84,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,321
Gold Earned
41,794
548
Minions Killed
469
0
Camps Cleared
0
1,796,313
Distance Traveled
1,707,737
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,495
500
12
1
0
374,196
2
L
Nu Wa
9,073
478
102
5
0
320,139
6
L
Bellona
7,972
420
57
3
0
355,092
0
L
Mulan
9,404
495
125
7
0
373,668
3
L
Izanami
8,303
437
143
8
0
328,540
2
W
Erlang Shen
10,800
568
135
7
0
422,048
1
L
Chang'e
7,042
371
42
2
0
330,298
2
W
Danzaburou
9,319
490
145
8
0
333,406
2
W
Cthulhu
9,816
517
79
4
0
302,542
3
W
Chang'e
10,891
573
177
9
0
364,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role